Anbry the level 19 Garden Gnome Archmage by TaranisBear

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGarden Gnome
ClassArchmage
Level / Exp19 / 77%
Sizetiny
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity15 (base 10)
Constitution16 (base 10)
Magic45 (base 43)
Willpower30 (base 28)
Cunning18 (base 16)

Resources

Life430/430
Mana326/326
Healing Factor1.1545771506545
Regeneration6.9691944675978

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage24
Accuracy23
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower40
Crit Chance5%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+12%
Arcane+19%
Cold+40%
All+4%
Lightning+42%
Light+14%
Temporal+9%
Fire+43%
Physical+15%

Offense: Damage Penetration

Darkness+5%
Temporal+11%
Blight+5%
Arcane+10%
Physical+9%

Defense: Base

Armour (hardiness)7 (30%)
Defense19
Ranged Defense19
Fatigue0
Physical Save13
Spell Save23
Mental Save16

Defense: Resistances

Lightning+ 28%( 70%)
Acid+ 19%( 70%)
Light+ 36%( 70%)
Temporal+ 14%( 70%)
Cold+ 36%( 70%)
Physical+ 18%( 70%)
Fire+ 43%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
1/5
2/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
5/5
1/5
4/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.30
5/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Spell / Necrosis0.90
5/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
3/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
active
done
active
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Anbry the Garden Gnome Archmage level 15
8th Haze 122nd year of Ascendancy at 08:03
see stats
Exterminator Killed 1000 creatures.
By Anbry the Garden Gnome Archmage level 17
35th Haze 122nd year of Ascendancy at 05:55
see stats
Level 10 Got a character to level 10.
By Anbry the Garden Gnome Archmage level 10
2nd Mirth 122nd year of Ascendancy at 18:15
see stats
That was close Killed your target while having only 1 life left.
By Anbry the Garden Gnome Archmage level 17
25th Haze 122nd year of Ascendancy at 08:30
see stats
The Arena Unlocked Arena mode.
By Anbry the Garden Gnome Archmage level 11
6th Mirth 122nd year of Ascendancy at 22:45
see stats
The secret city Discovered the truth about mages.
By Anbry the Garden Gnome Archmage level 13
55th Dusk 122nd year of Ascendancy at 13:18
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Anbry the Garden Gnome Archmage level 17
24th Haze 122nd year of Ascendancy at 12:28
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Anbry the Garden Gnome Archmage level 19
40th Haze 122nd year of Ascendancy at 03:32
see stats

Log

Weirdling Beast uses Infusion: Wild.
Weirdling Beast stops burning.

Weirdling Beast is cured!

Weirdling Beast lessens the pain.

Weirdling Beast misses Anbry.
Anbry hits Weirdling Beast for 12 lightning damage.

Anbry casts
Ice Shards.
Weirdling Beast shrugs off the effect 'Wet'!
Anbry's Ice Shards hits Weirdling Beast for
43 cold damage.
Weirdling Beast casts
Taint: Devourer.
Anbry feels pain again.

Weirdling Beast receives
82 healing from Taint: Devourer.
Anbry hits Weirdling Beast for 12 lightning damage.
Weirdling Beast misses Anbry.
Talent Rune: Manasurge is ready to use.

There is an entrance to the Sher'Tul ruins here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Resting starts...

Talent Chain Lightning is ready to use.
Talent Flame is ready to use.
Talent Ice Shards is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Talent Displacement Shield is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).