ff the level 16 Vampire Archreaver by wedrifid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
Half-Cost Category Mastery 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceVampire
ClassArchreaver
Level / Exp16 / 5%
Sizebig
Lifes / Deaths

Primary Stats

Strength40 (base 15)
Dexterity39 (base 12)
Constitution51 (base 35)
Magic59 (base 41)
Willpower38 (base 20)
Cunning28 (base 10)

Resources

Life528/528
Mana85/85
Stamina215/215
Vim120/120
Healing Factor1
Regeneration0.65

Speed

Mental0%
Attack0%
Movement+77.52119920923%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible16

Offense: Mainhand

Damage50
Accuracy51
Crit Chance28%
APR5
Speed1.00

Offense: Offhand

Damage24
Accuracy51
Crit Chance26%
APR3
Speed1.00

Offense: Spell

Spellpower56
Crit Chance26%
Speed1

Offense: Mind

Mindpower31
Crit Chance18%
Speed1

Defense: Base

Armour (hardiness)22.73 (48.103448275862%)
Defense45
Ranged Defense46
Fatigue8
Physical Save48
Spell Save45
Mental Save48

Defense: Resistances

All+ 2%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance55%
Poison Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
1/5
1/5
1/5
Spell / Necrosis1.00
5/5
1/5
0/5
0/5
Corruption / Reaving combat1.40
1/5
5/5
0/5
0/5
Corruption / Sanguisuge1.10
1/5
0/5
0/5
0/5
Spell / Enhancement2.00
5/5
1/5
3/5
4/5
Spell / Fire1.30
5/5
5/5
0/5
0/5

Generic Talents

Race / Faerie1.00
5/5
5/5
1/5
1/5
Technique / Staff combat1.00
1/5
1/5
0/5
0/5
Spell / Stone alchemy0.80
3/5
2/5
0/5
0/5
Undead / Vampire1.00
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By ff the Vampire Archreaver level 14
51st Dusk 122nd year of Ascendancy at 02:34
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By ff the Vampire Archreaver level 12
10th Dusk 122nd year of Ascendancy at 21:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By ff the Vampire Archreaver level 10
5th Dusk 122nd year of Ascendancy at 20:44
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By ff the Vampire Archreaver level 11
9th Dusk 122nd year of Ascendancy at 13:01
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By ff the Vampire Archreaver level 8
2nd Summertide 122nd year of Ascendancy at 17:39
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By ff the Vampire Archreaver level 14
61st Dusk 122nd year of Ascendancy at 22:05
see stats

Log


Saving done.

Today is the 27th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.


Today is the 28th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:16.

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...

Ran for 1 turns (stop reason: didn't move).

Ran for 1 turns (stop reason: didn't move).

Ran for 1 turns (stop reason: didn't move).


Saving done.


Ran for 4 turns (stop reason: interesting character).


You don't see how to get there...


The staff carver spends a substantial amount of time teaching you all of the techniques of staff combat.

Ran for 2 turns (stop reason: interesting character).


Ff deactivates Blurred Mortality.

Ff deactivates Shock Hands.

Ff deactivates Ruin.

Ff deactivates Inner Power.

Ff deactivates Fiery Hands.