sun pal ending the level 50 Hulk Sun Paladin by driftee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceHulk
ClassSun Paladin (Avatar of a Distant Sun)
Level / Exp50 / 1351605%
Sizemedium
Lifes / Deaths

Primary Stats

Strength61 (base 60)
Dexterity62 (base 60)
Constitution66 (base 60)
Magic63 (base 60)
Willpower64 (base 60)
Cunning65 (base 60)

Resources

Life881122/881122
Positive932/932
Stamina3617/3617
Vim1031/1031
Healing Factor2.4999991702744
Regeneration25242.49162226

Speed

Mental+200%
Attack+200%
Movement+245.00000000001%
Spell+200%
Global+445%

Vision

Sight10
Lite7

Offense: Mainhand

Damage102
Accuracy142
Crit Chance340%
APR179
Speed0.33

Offense: Spell

Spellpower82
Crit Chance100%
Speed0.33333333333333
Cooldown Reduction95.55

Offense: Mind

Mindpower83
Crit Chance100%
Speed0.33333333333333

Offense: Damage Bonus

Acid+105%
Blight+105%
Arcane+105%
Cold+105%
All+7%
Physical+105%
Lightning+105%
Light+105%
Temporal+105%
Mind+105%
Darkness+105%
Fire+105%
Nature+105%

Offense: Damage Penetration

Acid+98%
Blight+98%
Arcane+98%
Cold+98%
All0%
Physical+98%
Lightning+98%
Light+98%
Temporal+98%
Mind+98%
Darkness+98%
Fire+98%
Nature+98%

Defense: Base

Armour (hardiness)156.11813861937 (100%)
Defense143
Ranged Defense143
Fatigue12
Physical Save185
Spell Save185
Mental Save185

Defense: Resistances

Acid+ 98%(100%)
Blight+ 98%(100%)
Arcane+ 98%(100%)
Cold+ 98%(100%)
All 0%(100%)
Physical+ 98%(100%)
Lightning+ 98%(100%)
Light+100%(100%)
Temporal+ 98%(100%)
Mind+ 98%(100%)
Darkness+ 98%(100%)
Fire+ 98%(100%)
Nature+ 98%(100%)

Defense: Immunities

Confusion Resistance100%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance67%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.50
0/5
0/5
0/5
0/5
Technique / Combat techniques1.20
5/5
5/5
5/5
5/5
Celestial / Guardian1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.30
5/5
5/5
5/5
5/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
5/5
5/5
5/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
1/5
0/5
Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5

Prodigies

1/1

Effects

Quests

done
done
done
done
done
failed
done
done
done
done
active
done
done
active
done
active
active
done
done
done
completed
done
active

Equipment

Light source
Main armor
In main hand

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

Your patron's plan worked. As your body was crushed by the raw forces of the void portal it opened wide. In an instant the connection was made and waves of heat came through.
The mad sun brought forth all its power through the portal, turning the High Peak into a giant searing needle!
A few minutes later the whole world was set ablaze, nothing survived except Faeros elementals.


Achievements

A View From The Gallery (Madness (Roguelike) difficulty) Briefly lived as a lowly halfling during the time of the Sher'tuls.
By sun pal ending the Hulk Sun Paladin level 50
57th Pyre 123rd year of Ascendancy at 13:38
see stats
A dangerous secret (Madness (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By sun pal ending the Hulk Sun Paladin level 50
70th Haze 122nd year of Ascendancy at 22:47
see stats
A different point of view (Madness (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By sun pal ending the Hulk Sun Paladin level 50
3rd Dusk 122nd year of Ascendancy at 15:05
see stats
Against all odds (Madness (Roguelike) difficulty) Killed Ukruk in the ambush.
By sun pal ending the Hulk Sun Paladin level 50
45th Dusk 122nd year of Ascendancy at 03:02
see stats
Are you out of your mind?! (Madness (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By sun pal ending the Hulk Sun Paladin level 50
13rd Pyre 123rd year of Ascendancy at 07:55
see stats
Destroyer's bane (Madness (Roguelike) difficulty) Killed Golbug the Destroyer.
By sun pal ending the Hulk Sun Paladin level 50
6th Decay 122nd year of Ascendancy at 20:07
see stats
Don't mind the slimy smell (Madness (Roguelike) difficulty) Have 400 walls on the sludgenest turn into hostile creatures.
By sun pal ending the Hulk Sun Paladin level 50
40th Haze 122nd year of Ascendancy at 04:48
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By sun pal ending the Hulk Sun Paladin level 9
74th Pyre 122nd year of Ascendancy at 11:22
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By sun pal ending the Hulk Sun Paladin level 50
12nd Haze 122nd year of Ascendancy at 12:19
see stats
Fear of Fours (Madness (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By sun pal ending the Hulk Sun Paladin level 50
16th Dusk 123rd year of Ascendancy at 16:12
see stats
Home sweet home (Madness (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By sun pal ending the Hulk Sun Paladin level 50
9th Mirth 122nd year of Ascendancy at 07:04
see stats
I cleared the room of death and all I got was this lousy achievement! (Madness (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By sun pal ending the Hulk Sun Paladin level 50
13rd Pyre 123rd year of Ascendancy at 11:06
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By sun pal ending the Hulk Sun Paladin level 10
74th Pyre 122nd year of Ascendancy at 11:22
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By sun pal ending the Hulk Sun Paladin level 20
74th Pyre 122nd year of Ascendancy at 11:22
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By sun pal ending the Hulk Sun Paladin level 30
74th Pyre 122nd year of Ascendancy at 11:22
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By sun pal ending the Hulk Sun Paladin level 40
8th Mirth 122nd year of Ascendancy at 19:13
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By sun pal ending the Hulk Sun Paladin level 50
8th Mirth 122nd year of Ascendancy at 21:01
see stats
Lost in translation (Madness (Roguelike) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By sun pal ending the Hulk Sun Paladin level 30
74th Pyre 122nd year of Ascendancy at 13:21
see stats
Mad slime dash (Madness (Roguelike) difficulty) Have 300 walls on the sludgenest turn into hostile creatures.
By sun pal ending the Hulk Sun Paladin level 50
38th Haze 122nd year of Ascendancy at 23:43
see stats
Myths of an age past (Madness (Roguelike) difficulty) Learned all there is to learn about the Gods and the Godslayers.
By sun pal ending the Hulk Sun Paladin level 50
3rd Dusk 122nd year of Ascendancy at 15:05
see stats
Oozemancer (Madness (Roguelike) difficulty) Destroyed the corrupted oozemancer.
By sun pal ending the Hulk Sun Paladin level 50
40th Haze 122nd year of Ascendancy at 13:31
see stats
Orcrist (Madness (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By sun pal ending the Hulk Sun Paladin level 50
54th Pyre 123rd year of Ascendancy at 06:00
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By sun pal ending the Hulk Sun Paladin level 30
74th Pyre 122nd year of Ascendancy at 11:36
see stats
Portal master (Madness (Roguelike) difficulty) Fought the two Sorcerers and closed four invocation portals.
By sun pal ending the Hulk Sun Paladin level 50
17th Dusk 123rd year of Ascendancy at 20:12
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By sun pal ending the Hulk Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:22
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By sun pal ending the Hulk Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:22
see stats
Sliders (Madness (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By sun pal ending the Hulk Sun Paladin level 50
6th Decay 122nd year of Ascendancy at 21:55
see stats
Slime killer party (Madness (Roguelike) difficulty) Have 200 walls on the sludgenest turn into hostile creatures.
By sun pal ending the Hulk Sun Paladin level 50
37th Haze 122nd year of Ascendancy at 17:50
see stats
Slimefest (Madness (Roguelike) difficulty) Have 100 walls on the sludgenest turn into hostile creatures.
By sun pal ending the Hulk Sun Paladin level 50
36th Haze 122nd year of Ascendancy at 13:40
see stats
Tales of the Spellblaze (Madness (Roguelike) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By sun pal ending the Hulk Sun Paladin level 50
3rd Dusk 122nd year of Ascendancy at 15:05
see stats
The Legend of Garkul (Madness (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By sun pal ending the Hulk Sun Paladin level 50
3rd Dusk 122nd year of Ascendancy at 15:05
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By sun pal ending the Hulk Sun Paladin level 30
74th Pyre 122nd year of Ascendancy at 11:36
see stats
This is how the world ends: swallowed in fire, but not in darkness. (Madness (Roguelike) difficulty) "Won" ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
By sun pal ending the Hulk Sun Paladin level 50
17th Dusk 123rd year of Ascendancy at 20:12
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By sun pal ending the Hulk Sun Paladin level 4
74th Pyre 122nd year of Ascendancy at 11:22
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By sun pal ending the Hulk Sun Paladin level 2
74th Pyre 122nd year of Ascendancy at 11:22
see stats
Vampire crusher (Madness (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By sun pal ending the Hulk Sun Paladin level 50
45th Dusk 122nd year of Ascendancy at 00:28
see stats

Log

sun pal ending hits Elandar for 3240 light, 3240 physical, 3628 light, 3628 physical (13736 total damage).

sun pal ending performs a melee critical strike against Elandar!
Sun pal ending's spell attains critical power!
sun pal ending hits Elandar for 3914 light, 3914 physical (7827 total damage).

sun pal ending performs a melee critical strike against Elandar!
Sun pal ending's spell attains critical power!
sun pal ending hits Elandar for 3362 light, 3362 physical (6725 total damage).

sun pal ending performs a melee critical strike against Elandar!
Sun pal ending's spell attains critical power!
sun pal ending hits Elandar for 3507 light, 3507 physical (7015 total damage).
sun pal ending performs a melee critical strike against Elandar!
Sun pal ending's spell attains critical power!
sun pal ending hits Elandar for 4236 light, 4236 physical (8472 total damage).

sun pal ending performs a melee critical strike against Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
Personal New Achievement: Portal master (Madness (Roguelike) difficulty)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)

sun pal ending hits Elandar for 3357 light damage.
sun pal ending killed Elandar!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Lore found:
closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.

Personal New Achievement: This is how the world ends: swallowed in fire, but not in darkness. (Madness (Roguelike) difficulty)!
Saving game...

Saving done.