









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Danger Alert 1.7.5Add a display of estimated threats in monster's tooltip. Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Tinker Tinkering 1.7.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:
True Full Respec 1.7.2Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Yakri: I wasn't stoked about the inability to respec starting categories, as I'm a huge weirdo who likes to unspec things I don't like and mastery boost other categories. I am not the original mod creator, I just updated the update youhei created based on Full Respecialization by Time to Die Weight: 100 Superload: New Alchemist 1.7.6Full remake of Alchemist and gems: Changes for gems: Remake of Golem: Light From Below 1.7.4Below Eyal, something is calling. Deep in the tunnels, past the dwarven fortress of Iron Gate, you have stumbled upon a Light... This addon adds a new campaign set in the depths below the Iron Throne, during an unknown time period. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Grove Keeper 1.7.4Adds the Grove Keeper, a Wilder subclass. The Grove Keeper is pirmarily a mindpower-caster with limited summoning ability, but has the option to mix slings, or one-handed weapons and unarmed attacks, into their skill set. They are also able to become proficient with mindstars and focus wholly on mind-casting. Includes advanced class categories favoring either weapon-hybrid or mind-casting play style, with the advanced hybrid tree working equally well for ranged or melee. Full details in the forum. Outlander 1.7.4Adds Outlander as a playable human subrace, he has VERY UNIQUE talents. v1.0.10: now it costs 100% - 20% current xp if you want to learn a talent from an enemy. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Faster ToME4 1.7.3Makes ToME4 run faster: 1. Add cache for particle & shader effects, thus reduce the delay of IO & parsing lua files, especially when there are many mobs around. It is compatible with 1.7.4. Possessor Bonus Class 1.7.4Donators/Buyers bonus! shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. Ronnoc's Chinese mod translation Pack 1.7.4This is mod Chinese translation for following mods: https://te4.org/games/addons/tome/classhekatonkheire Artificer Class 1.7.4Adds an Artificer class to the game. Beware: Although powerful later on, artificers have a weak early game, and require a good deal of item management to succeed. This class may not be for everyone. Requires Embers of Rage DLC Yakri's Stat Changes-mod 1.6.7My personal twist on and combination of "TLR's Stat changes" by thelastraven, "Moderately Generous Levels" by Chaotic Heretic, and "Constitution Viability Buff" by Raenarill. This is my first ToME mod, so bear with me, I'm still working on balance and stuff, just give me constructive criticism please! Leveling changes: + 0.2% resist all per level after 50, so 10% should you reach level 100. Level 2 is a "double" level, granting double the normal points (6 stat, 2 class/generic points) Max life per point increased from 4 to 5. Added 0.04 life regen/turn per point. Added 0.25% Heal Mod per point. Added 1 Stamina per point. Yakri: This is my take on TLR's (thelastraven) stat changes mod. Mainly I just wanted my own exact preferences registered on te4 to be honest. I liked the overall concept, but felt some of the changes were too powerful even for some nightmare runs on mid classes. This mod takes the basic shell of TLR's stat changes, then strips out some extra global bonuses to resists and nerfs some constition changes I felt went too far This mod goes over particularly well with other overpowered fun addons, like the multi-class challenge. There are also maybe some unlisted changes to what willpower does, looks like giving bonuses to mana/stamina/psi? I'm scared to touch that section so far. The game will be a complete cakewalk at lower difficulties, be aware. I just tweaked some values, all credit goes to TLR, Chaotic Heretic, and Raenarill. Nekarcos's Quality of Life 05: Various (Fatal) Warnings 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Nexus improved tooltips 1.7.4ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Movarc'h's Improved Escorts - Bamboo Edition 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Spell Merchants 1.7.6
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file Will conflict with \"Extra Dungeons\" and \"GodMode Merchant\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Nekarcos's Quality of Life 01: Effect Display 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! Mr Frog VFX Pack 1.7.0Replaces a number of visual effects with (hopefully) nicer versions. Shader support recommended. Overwrites some talent code in a minimally-invasive manner. Tinker Cave Blacksmith 1.7.0Modifies the Ancient Automatated Teacher from the Embers of Rage DLC (required), adding options for the player to purchase the Steamtech/Blacksmith and Steamtech/Engineering talent trees. A companion piece to Tinker Cave for Everyone; they can be used together or separately. Improved Combat Text v2 Custom Edit 1.7.5This is a custom edit of the "Improved Combat Text v2" mod. All credit for the original work goes to to the original mod by Codefly
DescriptionThis addon replaces ToME's floating combat text:
Custom Edit
The original addon is great, but I was always frustrated with the excessive amount of floating talent text and other garbage that just wasn't relevant to combat.
Installation:
* For Steam users: subscribe to this mod Remove: or make it easy in game:
Note for LeoMaven or CodeFly
If either of you want to just steal my code and put it in your addons that is completely fine with me. Expanded Shop Inventory 1.7.4Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Doctornull's Classes Reloaded 1.7.4Contains some new hybrid classes: Ascetic, Blood Mage, Creep, Flenser, Striker, Gravitic Infantry, Storm Warden, Transcendent Fist, Vector, and a few others. Details & discussion here:http://forums.te4.org/viewtopic.php?f=50&t=38670 Yakri: I'm making a couple changes suggested in the mod thread, and testing for errors/incompatibilities in current version of TOME. All credit goes to Null, and FailPail for creating the creepfix. Changes: Artificer Tweaks 1.7.0Assorted quality-of-life tweaks for Artificers from VanceVasser's Artificer Class addon (required). Included so far:
Technomancy Tweaks 1.7.0Assorted small quality-of-life changes for the Technomancer class evolution from the Embers of Rage DLC (required). Currently includes:
Player AIoo 1.7.4This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Hiveminder Class 1.7.0Adds Hiveminders, an insect-themed wilder class, as a birth option. Hiveminders are a melee class specialising in dual-wielded daggers or psiblades. They command their vast hivemind to lend them potent support and utility powers which make up for their lacking offense. Hiveminder talent trees include: Hivemind: Resonate your mind with your insects to enhance your perception and enthrall enemies! Hiveminders also have access to the Combat Training, Lethality, Call of the Wild, and Mindstar Mastery generic trees by default, and can additionally unlock the Fungus and Mobility trees through levelling up. Power is a subtle thing, adventurer. The smallest of factors can make the greatest of differences. Race: Tinkerer 1.7.5Adds Tinkerer as a new Human subrace. Tinkerers are identical to Cornacs, except they begin with Steamtech/Physics and Steamtech/Chemistry instead of an additional category point. I made this race because I wanted a consistent way to obtain tinkers with any non-tinker class, without relying on the tinker escort. The Tinkerer is intended to be a balanced and viable alternative to the Cornac race within the official "Maj'Eyal: The Age of Ascendancy" campaign. When used with a tinker class, this race only grants an additional starting talent point to both Physics/Smith and to Chemistry/Therapeutics. Feel free to extend/modify this addon as you wish! My further ideas for this race or a similar one would be to add the Engineering and Blacksmith categories as racial talent trees, but adjust their mastery and unlock status based on whether the character is a tinker class or not. ---Changelog--- Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Start Selector 1.5.5Allows characters created in the AoA campaign to access special starting zones normally restricted by race and/or class. After the character is created and the level-up screen closed, a dialog will offer the option to transfer to one of the following starting zones (and gain associated quests, etc): Sunwall. (Celestial Human/Elf Start) Notes: Schrödinger's Lore (Mark 2) 1.7.0Arranges for various sequential lore to be learned in sequence, independent of the order of lore object discovery. Frequently Asked Questions:
|
| Campaign | Maj'Eyal |
| Mode | Insane Exploration |
| Sex | Female |
| Race | Skeleton |
| Class | Blood Mage |
| Level / Exp | 37 / 19% |
| Size | 中等 |
| Lifes / Deaths | Killed by 骷髅战士 黑暗灾难 at level 10 on the 5 狂欢月 122 year of Ascendancy at 16:24 / 12Killed by 铜头蛇 试炼天才 at level 12 on the 9 狂欢月 122 year of Ascendancy at 14:07 Killed by 白色蠕虫团 瑰丽辘轳 at level 14 on the 4 辉耀月 122 year of Ascendancy at 06:38 Killed by 睡梦的白狼 诡异的祈愿 at level 14 on the 5 辉耀月 122 year of Ascendancy at 06:45 Killed by 盗贼 闪耀的汗水 at level 17 on the 53 黄昏月 122 year of Ascendancy at 16:15 Killed by 巨型棕蛇 奇迹之许愿者 at level 20 on the 49 复苏月 123 year of Ascendancy at 06:06 Killed by 蜜蜂群 奇迹的支架 at level 22 on the 58 复苏月 123 year of Ascendancy at 17:41 Killed by 坠灵恐魔 瑰丽模拟 at level 22 on the 58 复苏月 123 year of Ascendancy at 19:54 Killed by Blood Master at level 23 on the 73 复苏月 123 year of Ascendancy at 10:38 Killed by 冰龙 幸运叛徒 at level 23 on the 1 平衡之日 123 year of Ascendancy at 23:30 Killed by 沙虫 失败者之墨鱼 at level 26 on the 17 派尔月 123 year of Ascendancy at 04:05 Killed by Linaniil, Supreme Archmage of Angolwen at level 36 on the 40 黄昏月 123 year of Ascendancy at 03:55 |
Primary Stats
| Strength | 27 (base 1) |
| Dexterity | 73 (base 28) |
| Constitution | 82.482048821305 (base 60) |
| Magic | 92 (base 60) |
| Willpower | 24 (base 1) |
| Cunning | 72 (base 45) |
Resources
| Equilibrium | 950 |
| Vim | 17/17 |
| Life | 1825/1825 |
| Positive | 138/138 |
| Stamina | 308/308 |
| Healing Factor | 1.83344262112 |
| Regeneration | 53.443535907404 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 11 |
| See Invisible | 16 |
Offense: Mainhand
| Damage | 59 |
| Accuracy | 50 |
| Crit Chance | 26% |
| APR | 14 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 86 |
| Crit Chance | 75% |
| Speed | 1 |
Offense: Mind
| Mindpower | 59 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Damage Bonus
| 暗影 | +39% |
| 奥术 | +61% |
| 枯萎 | +57% |
| 时空 | +36% |
| 火焰 | +62% |
| 自然 | +39% |
| All | +30% |
Offense: Damage Penetration
| 暗影 | +45% |
| 精神 | +30% |
| 酸性 | +35% |
| 火焰 | +25% |
| All | +25% |
Defense: Base
| Armour (hardiness) | 69.706876137917 (90.757706639999%) |
| Defense | 86 |
| Ranged Defense | 86 |
| Fatigue | 0 |
| Physical Save | 44 |
| Spell Save | 66 |
| Mental Save | 51 |
Defense: Resistances
| 精神 | + 27%( 70%) |
| 闪电 | + 58%( 70%) |
| 枯萎 | + 59%( 70%) |
| 寒冷 | + 51%( 70%) |
| All | + 25%( 70%) |
| 暗影 | + 58%( 70%) |
| 酸性 | + 57%( 70%) |
| 火焰 | + 56%( 70%) |
| 奥术 | + 40%( 70%) |
| 光系 | + 31%( 70%) |
| 自然 | + 38%( 70%) |
| 时空 | + 29%( 70%) |
Defense: Immunities
| Stun Resistance | 78% |
| Confusion Resistance | 30% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 0% |
| Silence Resistance | 50% |
| Bleed Resistance | 100% |
| Instadeath Resistance | 100% |
| Pinning Resistance | 10% |
Inscriptions (5/5)
| Runes | 有效技能等级:2.5 符文:反射护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防御护盾,吸收并反弹最多 560 伤害值,持续 5 回合。效果与魔法成比例增长。 效果随你的魔力属性提升。 |
| Runes | 有效技能等级:2.5 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:13 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 136 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的魔力属性提升。 |
| Runes | 有效技能等级:2.5 符文:虚幻使用模式:主动技能 使用范围:近战/单体 冷却时间:22 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:启动符文,使你变得虚幻,持续 5 回合。 在虚幻状态下,你造成的伤害减少 50% ,你获得 26% 全体伤害抗性,你的移动速度提升 49% ,你获得隐形 (强度 34 )。 效果随你的体质属性提升。 |
| Runes | 有效技能等级:2.5 符文:棱彩使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文展开一个护盾,在 6 回合内,抵挡以下类型的伤害 : 5 枯萎, 3 物理, 5 精神, 3 闪电 |
| Runes | 有效技能等级:2.5 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:17 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 368 伤害持续 4 回合。 效果随你的体质属性提升。 |
Class Talents
| 觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 1/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 1/1 |
| 堕落 / 火炎 | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
| 觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 堕落 / 瘟疫 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / 意志 | 1.00 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 1/1 |
| 堕落 / 枯萎 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 堕落 / 活力 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 堕落 / 骨 | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 堕落 / 血 | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Generic Talents
| 堕落 / 邪恶生命 | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 亡灵 / 骷髅 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 格斗 / 战斗训练 | 1.00 |
| 5/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 种族技能 / 魔化精灵 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 疯狂 / 不幸 | 0.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 堕落 / 鲜血魔法 | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| 自然 / 自然协调 | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
| talent | 黑暗仪式 |
| talent | 元素赞歌 |
| talent | 厄运之触 |
| talent | 鲜血狂怒 |
| talent | 腐化形态 |
| talent | 元素和谐 |
| talent | 以太渗透 |
| talent | 白骨护盾 |
| talent | 随波逐流 |
Quests
你决定与大腐化者并肩战斗,加入对伊格兰斯的大本营的攻击。 伊格的陷落伊格城的防御被击溃了,伊格兰斯的势力瓦解衰落了。 | 结束 |
一只巨大的无心智的腐化蠕虫正向克诺什库尔前进! 吞噬蠕虫它必须被阻拦,否则避难所将终结在它胃中,禁忌知识将永远消失。 * 你成功地摧毁了虫子的脊髓,避难所免遭末日。 | 结束 |
在古老森林里找到了一个探险者的笔记,里面提到在森林中心的纳尔湖底下有一个沉没的夏·图尔遗迹。 夏·图尔堡垒和笔记在一起被发现的还有个小小的宝石,样子看上去像一把钥匙。 * 你在纳尔湖的底部使用这把钥匙,进入了一个古老的堡垒。 * 异形触手死了,进入堡垒的道路被打开了。 * 你用你的召回之杖激活了一个……管家? * 你把转化之盒连接到了堡垒的能量系统 * 堡垒之影希望你尽快回来。 * 堡垒之影希望你尽快回来。 当前堡垒能量等级: 487。 | 正在进行 |
在恐惧王座深处你和一个强大的吸血鬼大法师战斗并杀死了他。 奇怪的法杖当你走出恐惧王座的时候你受到了一队兽人小队的偷袭。 他们想抢走法杖。 | 结束 |
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你听说在灼烧之痕南部有一个叫做恐惧王座的荒塔废墟。 恐怖之岛传说那里有强大的亡灵生物,凡是到达那里的人都有去无回。 也许你应该去那里一探究竟,顺便可以找到埋藏在那里的财宝。 | 结束 |
你成功地将harried rogue护送到了恐惧王座的第2层的召回传送门。 护送:harried rogue (恐惧王座的第2层)作为奖励,你提升 敏捷 +8. | 结束 |
你未能保护lost anorithil,他被坠灵恐魔 瑰丽模拟杀死了。 护送:lost anorithil (古老树林的第3层) | 失败 |
你成功地将stranded cultist护送到了恐惧王座的第5层的召回传送门。 护送:stranded cultist (恐惧王座的第5层)作为奖励,你解锁技能树 疯狂 / 不幸 (技能等级 0.80). | 结束 |
你成功地将stranded daemon-powered护送到了古老树林的第2层的召回传送门。 护送:stranded daemon-powered (古老树林的第2层)作为奖励,你提升了 技能 苦痛链接 (+2 等级). | 结束 |
你成功地将忏悔的盗贼护送到了古老树林的第4层的召回传送门。 护送:忏悔的盗贼 (古老树林的第4层)作为奖励,你提升了 技能 误导 (+2 等级). | 结束 |
你成功地将时空旅行者护送到了恐惧王座的第3层的召回传送门。 护送:时空旅行者 (恐惧王座的第3层)作为奖励,你提升 魔力 +8. | 结束 |
你成功地将迷路的太阳骑士护送到了巨魔沼泽的第2层的召回传送门。 护送:迷路的太阳骑士 (巨魔沼泽的第2层)作为奖励,你提升了 技能 赞歌入门 (+2 等级). | 结束 |
很多马基埃亚尔的炼金术士想竞争加入强大的炼金术士兄弟会,其中有一个或者几个人请求你的帮助。 炼金术士兄弟会你帮助德斯镇的斯泰尔制造了 闪避药剂 。 埃尔瓦拉的马鲁斯已经制造了 神秘药剂 ,并没有获得你的帮助。 你帮助隐居者亚格雷姆利制造了 爆炸药剂 。 隐居者亚格雷姆利已经制造了 专注药剂 ,并没有获得你的帮助。 你帮助最后的希望的温格洛制造了 蛮牛药剂 。 最后的希望的温格洛已经制造了 领悟药剂 ,并没有获得你的帮助。 | 正在进行 |
最后的希望的长者将你传送到瑞库纳的古代矮人国王那里,在钢铁王座的深处,去调查兽人的行踪。 狩猎兽人查清楚他们是不是和遗失的法杖有关。 小心,矮人们已经很多年没有进过那些古老的大厅了。 | 正在进行 |
最后的希望的温格洛要帮忙找她妻子失踪的朋友希利娅,她经常去他亡夫的陵墓那里,在最后的希望附近的墓地里。 绝望的坟墓你在最后的希望附近的目的搜寻希利娅的踪迹,找到一个纸条。从纸条中写的内容你得知,希利娅正在进行一些黑暗魔法仪式,试图延长她的寿命,另外……她还有孕在身! 你跟踪希利娅到了她亡夫在最后的希望附近墓地的陵墓里,似乎她在那里复活了一些尸体。 你埋葬了希利娅,终结了她阴森恐怖的实验。 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你已经探索了古老森林并杀死了狂怒树精。 * 你已经探索了迷宫并杀死了米诺陶。 * 你已经探索了沙虫巢穴并杀死了沙虫女王。 * 你已经探索了岱卡拉并杀死了这里的冰龙。 | 结束 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
当你接近德斯村时你看到一个巨大的黑色乌云笼罩在小镇上方。 雷鸣之城当你进入村庄时,你看到的景象:一群空气元素正在屠杀村民。 * 你已经驱散了元素生物,但是天上乌云并未就此散去。你需要寻找一位盟友来帮助你。传说中,在西南方的山脉之中有一个神秘的小镇,你也能顺便调查一下伊格兰斯这个反魔法军团。 * 你得知真正的威胁来自于一个叛逃的元素法师,名字叫厄奇斯,精通风暴法术,安格利文的法师已经准备好把你传送到那里去了。 * 你干掉了厄奇斯。现在返回安格列文或者伊格领取奖励吧。 | 结束 |
你已经不太记得来到这片漂浮在虚空中的燃烧大陆之前的记忆了。你曾经帮助过恶魔,欢欣着参与他们的实验,以打破某种阻止恶魔降临大举复仇入侵埃亚尔的无形屏障。 风中灰你被你的'主人'带到这里以帮助研究如何对埃亚尔大陆 造成更严重的伤害,突然一阵轰鸣从天上传来,你抬头,看见一颗燃烧着的陨石正在坠落。恶魔试图用法术将其粉碎,但没有成功!它落在你身边,砸死了你的 '主人' ,同时你也被砸晕在地。 当你醒来后,你发现你身处一个和主大陆分离的平台,而你旧时的记忆渐渐涌来。你立刻惊醒——恶魔们要毁灭你的故乡!你必须逃离……同时别忘了摧毁他们用以追踪你的水晶体。 * 你必须在逃跑前摧毁控制水晶,否则恶魔能利用那个东西追踪你。 | 正在进行 |
你发现了一个奴隶收容所并走了进去。 鲜血之环你觉得不能让那些奴隶继续做他们肮脏工作并把他们都做掉了! | 结束 |
Equipment
| 在手上 | 龙皮手套 精致之幸福 (0 闪避, 7 护甲)1.0 T4 手部 护甲 [随机史诗级物品] Arcane/灵能系 While equipped: Stats +4 魔力 +3 灵巧 +1 体质 dps ---------- Phys.crit +1.0% Crit.mult +15.00% Phys.pwr +5 (+2 eff.) Mind.pwr +10 (+3 eff.) Melee+ 27精神 25暗影 Melee Ret 4精神 On Hit (Melee): * 19%几率降低35闪避和豁免 ----- def ----- 护甲值 +7 Resists +9%光系 +8%暗影 +3%精神 Mind.save -12 (-4 eff.) HP.reg +8.00 ---------- misc Stam/turn +1.50 Max.stam +29.00 Infravis +1 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 毁灭大地: Puts all charms on 20 cooldown Level 4.5 Pwr.cost 20,总计20/20. Range 6 Travel.spd 瞬间 Is 精神力量 介绍:诅咒你周围 6 码半径范围的大地,持续 7 回合。 任何站在大地上的目标将会被虚弱,减少它们 47% 的伤害。 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
| 在头上 | 堕落视觉 (0 闪避, 0 护甲)1.0 T3 头部 护甲 [史诗级物品] Arcane While equipped: Stats +5 意志 +5 魔力 dps ---------- Spell.crit +3% Dmg.mod +9%枯萎 +6%火焰 +13%奥术 +9%自然 Melee Ret 10枯萎衰亡/活力吸取 On Hit (Melee): * 20%几率降低36力量、敏捷和体质 ----- def ----- Resists +5%枯萎 +7%暗影 Spell.save +6 (+1 eff.) Mind.save +7 (+2 eff.) ---------- misc Max.vim +25.00 活力感知: Level 4.5 Pwr.cost 25,总计45/45. Range 近战/单体 Travel.spd 瞬间 Is 法术 介绍:感受你周围 10 码半径范围内怪物的位置,持续 7 回合。 这个邪恶的力量同时会降低目标 28% 枯萎抗性和 48 全体豁免,但也会使它们察觉到你。 抗性降低效果受法术强度加成。 一小片人皮面具,是派尔纪一位死灵法师的遗物。他试图变成巫妖,但是没有成功。他的身体逐渐腐烂,但由于未成功的法术而不能死去,就这样过了数年。现在,他的灵魂仍藏身于这小块皮肤中,渴求着永恒的生命。 |
| 主护甲 | 大法师的长袍 (10 闪避, 10 护甲)2.0 T4 长袍 护甲 [史诗级物品] Arcane While equipped: Stats +6 魔力 +6 意志 +6 灵巧 dps ---------- Spell.pwr +15 (+3 eff.) Dmg.mod +12%all Melee Ret 15奥术 ----- def ----- 护甲值 +10 Defense +10 (+2 eff.) Resists +10%闪电 +10%寒冷 +10%火焰 +10%奥术 +13%all Spell.save +20 (+5 eff.) Mind.save +15 (+5 eff.) Silence- +50% ---------- misc Mana/turn +2.00 Light +1 朴素的精灵丝绸长袍。如果不是它放射出的惊人威力,它真的毫不起眼。 |
| 弹药袋 | 棱镜看见 (20/20, 157% 伤害, 5 护甲穿透)3.0 T4 子弹 弹药 [随机史诗级物品] Arcane/Master/灵能系 Power 157% Range: 1.2x Uses 70%敏捷, 50%灵巧 Dmg 物理 Acc+ +0.2% 基础伤害(最大20%) Apr +5 Crit +17.5% Capacity 20 Ranged+ +29光系 +23物理 Against +17% Undead On Hit.r1 +8暗影 +16时空 On Crit.r2 +16光系 On Hit: * 20%几率击退目标三格,并造成231物理伤害 On Crit: * 使目标流血,在5回合内造成204物理伤害,并降低目标治疗系数50% Metallic 子弹是配合投石索投掷敌人用的。 |
| 在手指上 | 神射手的生命之金戒指0.1 T3 戒指 首饰 [Ego+] Nature/Master While equipped: Stats +4 敏捷 dps ---------- Acc +8 (+2 eff.) ----- def ----- Max.HP +59.00 HP.reg +9.00 Heal.mod +12% Metallic 戒指让你的手指更加美丽! |
| 在手指上 | 命运之轮0.1 T2 戒指 首饰 [史诗级物品] Arcane While equipped: Stats +6 灵巧 +7 敏捷 dps ---------- Dmg.mod +9%暗影 +6%时空 Res.pen +20%暗影 Acc +7 (+2 eff.) ----- def ----- Resists +12%暗影 HP.reg +6.00 Stun/Frz- +48% 能解除装备或重置 Metallic 重置戒指属性。每3级能重置一次。除非有重置机会或者人物50级,否则不能解除装备。. Uses 1 power out of 1/1 这不是我想要的结果!- 豪瓦尔·穆朗斯,科纳克人恶魔使者。 狞笑着的骷髅图案在这个由黑曜石铸成的哥特式戒指上隐约浮现。骷髅似乎在召唤着你,使你情不自禁想要铤而走险地把它戴在手上,转动命运之轮。你会这么做吗? |
| 在腰间 | 尼耶拉的记忆1.0 T3 腰带 护甲 [史诗级物品] Arcane While equipped: Stats +2 灵巧 +5 意志 ----- def ----- Confus- +30% Stun/Frz- +30% ---------- misc Mana/s.crit +3.00 制造一层魔法护盾,(强度330,基于魔法) ,持续10回合。. Uses 20 power out of 20/20 许多年前这根腰带是年轻时的莱娜尼尔穿戴的,在魔法大爆炸的火焰之中它的力量保护了她,但却保护不了她的姐妹尼耶拉。 |
| 在主手 | garnet staff (113% 伤害, 4 护甲穿透, 物理 伤害)5.0 T2 法杖 武器 [史诗级物品] Arcane Power 113% Range: 1.2x Uses 130%魔力 Dmg 奥术 Acc+ +2.0% 触发伤害(最大200%) Apr +4 Atk.spd 100% Dmg.conv 50%枯萎 While equipped: dps ---------- Phys.crit +6.0% Spell.crit +10% Mind.crit +6% Spell.pwr +14 (+3 eff.) Dmg.mod +18%枯萎 +18%奥术 +18%all ----- def ----- Resists +10%奥术 +10%枯萎 Affinity +20%奥术 制造两片活的水晶体来为你服务10回合。. Uses 45 power out of 45/45 这柄法杖像水晶般透明,尺寸精确无比,从不同角度看去,反射出种种光芒。凝视着它,你会好奇:它的魔力究竟来自哪里。 |
| 工具 | 毒刺之精灵木图腾 '神奇的祈愿' [能量 362] (15 冷却)2.0 T4 图腾 护符 [随机史诗级物品] Nature While equipped: Stats +2 灵巧 dps ---------- Mind.crit +1% Crit.mult +10.00% Res.pen +5%精神 ----- def ----- Mind.save +15 (+5 eff.) ---------- misc Hate/m.crit +2.00 毒刺攻击一个敌人,在7回合内造成503自然伤害,并使目标治疗系数降低50% Puts all charms on 15 cooldown 100% to 在2回合内增加26%全体伤害加成. 100% to 解除至多1项疾病、伤口或毒素效果. 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
| 在脚上 | 艾登的狡诈 (2 闪避, 1 护甲)2.0 T2 脚部 护甲 [史诗级物品] Master While equipped: Stats +3 灵巧 ----- def ----- 护甲值 +1 Defense +2 (+1 eff.) Fatigue +2% ---------- misc Masteries +0.20 Cunning/生存 增加 56% 速度(基于灵巧). Uses 50 power out of 50/50 这双靴子属于一位流浪的盗贼,他处理麻烦的方法就是三十六计走为上计。 |
| 斗篷 | opal cloak (2 闪避, 0 护甲)2.0 T3 斗篷 护甲 [随机史诗级物品] Nature/Master While equipped: Stats +5 力量 +5 敏捷 +5 魔力 +5 意志 +5 灵巧 +5 体质 dps ---------- Crit.mult +12.00% Acc +10 (+3 eff.) Apr +10 ----- def ----- Defense +2 (+1 eff.) Resists +13%枯萎 +6%时空 +18%自然 Phys.save +7 (+2 eff.) Mind.save +8 (+3 eff.) 潜行 +9 Die.at -50.00 life Max.HP +40.00 HP.reg +3.00 Heal.mod +20% Poison- +20% Pinning- +10% 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 光源 | 炼金灯笼 震撼钎焊1.0 T3 光照 [随机史诗级物品] Arcane While equipped: dps ---------- Spell.crit +9% Spell.pwr +9 (+2 eff.) Res.pen +10%酸性 Melee Ret 19火焰 ----- def ----- Resists +9%闪电 +17%暗影 +18%枯萎 +7%火焰 +18%酸性 ---------- misc Light +4 Infravis +10 See.Invis +16 装备者将被视为不死族。 装备者不需要呼吸。 Metallic 亡灵唾液: Puts all charms on 30 cooldown Level 3.5 Pwr.cost 30,总计30/30. Range 近战/单体 Travel.spd 瞬间 介绍:向你周围的空地上呕吐,治疗任何在这空地上的不死族并伤害敌方单位。 持续 10 回合并造成 64 点枯萎伤害或治疗 61 点生命值。 呕吐范围内的生物有 25% 概率失去一项物理效果。不死族解除负面效果,其他生物失去正面效果。 当你站在你的呕吐范围内时,暂时取消种族特性中的 -20% 整体速度效果。 一个普通的黄铜灯笼,炼金的力量增强了它的亮度。 |
| 在脖子上 | 失重项链0.1 T2 项链 首饰 [史诗级物品] Master While equipped: dps ---------- Mov.spd +25% ----- def ----- Defense +15 (+3 eff.) Fatigue -20% Proj.slow +15% ---------- misc Max.enc +20 Avoid Pressure Traps Metallic 当你带着这个项链,似乎整个世界都轻飘飘的。 |
Inventory
回复纹身 (治疗 257; 冷却 14)0.1 纹身 卷轴 [Normal] Nature 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 14 Travel.spd 瞬间 Usage Speed 标准(100%回合) Is 自然力量 介绍:激活纹身治疗你自己 257 生命值,持续 5 回合。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
消散符文 ( )0.1 符文 卷轴 [史诗级物品] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 10 Cooldown 20 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 介绍:激活这个符文,从敌人身上移除 8 个正面魔法持续效果,或从自己身上移除所有魔法负面效果。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
钢项链 阴燃孔0.1 T2 项链 首饰 [随机史诗级物品] Nature While equipped: Stats +7 幸运 +3 力量 dps ---------- Dmg.mod +3%闪电 Acc +5 (+1 eff.) Melee Ret 6火焰 ----- def ----- Defense +9 (+2 eff.) Resists +9%火焰 +10%时空 Unseen.red 10% Pinning- +20% Knockbk- +24% Metallic 项链让你的脖子更加美丽! |
放松的魔法之 (+2)金项链0.1 T3 项链 首饰 [Ego] Arcane/Master While equipped: Stats +2 魔力 ----- def ----- Fatigue -6% HP.reg +2.00 Metallic 项链让你的脖子更加美丽! |
金项链 考验伤害0.1 T3 项链 首饰 [随机史诗级物品] Nature While equipped: Stats +5 力量 +4 意志 dps ---------- Dmg.mod +6%奥术 +6%枯萎 Res.pen +5%枯萎 On Hit (Melee): * 20%几率降低36力量、敏捷和体质 ----- def ----- Resists +6%枯萎 +13%光系 +15%暗影 Blind- +25% Metallic 项链让你的脖子更加美丽! |
铜戒指 '长袍的幸福'0.1 T1 戒指 首饰 [Rare] 灵能系 While equipped: Stats +1 灵巧 +1 敏捷 ----- def ----- Defense +25 (+5 eff.) Mind.save +9 (+3 eff.) HP.reg +2.00 Blind- +20% Confus- +22% Metallic 戒指让你的手指更加美丽! |
咒术师的偷窃之钢戒指0.1 T2 戒指 首饰 [Ego++] Arcane/Master While equipped: Stats +4 魔力 +5 意志 dps ---------- Spell.pwr +7 (+2 eff.) Acc +8 (+2 eff.) Apr +8 ----- def ----- Defense +9 (+2 eff.) Metallic 后跳: Puts all charms on 10 cooldown Level 3.5 Pwr.cost 10,总计10/10. Range 7 Travel.spd 瞬间 介绍:指定目标,向后跳跃 6 格,可以跃过途中所有生物。 你必须选择可见目标,必须以近乎直线的轨迹后跳。 落地后,你获得 3 回合 177% 移动速度加成,采取除移动外的行动会提前终止。 移动速度和跳跃距离会受疲劳值影响。 戒指让你的手指更加美丽! |
钢戒指 眩光不朽0.1 T2 戒指 首饰 [随机史诗级物品] Nature/灵能系 While equipped: Stats +5 灵巧 +5 意志 dps ---------- Mind.pwr +8 (+2 eff.) Dmg.mod +10%火焰 Res.pen +5%时空 Melee Ret 4光系 On Hit (Melee): * 20%几率获得10%回合(每回合限3次) ----- def ----- Resists +5%枯萎 +20%火焰 +5%自然 Poison- +11% Disease- +11% ---------- misc Light +1 Metallic 戒指让你的手指更加美丽! |
战士的不懈之蓝锆石戒指0.1 T4 戒指 首饰 [Ego] Master While equipped: Stats +5 力量 ----- def ----- 护甲值 +10 HP.reg +5.00 Stun/Frz- +20% Metallic 戒指让你的手指更加美丽! |
白蜡元素法杖 '奇葩赞歌' (111% 伤害, 3 护甲穿透, 枯萎 伤害)5.0 T2 法杖 武器 [随机史诗级物品] Arcane Power 111% Range: 1.2x Uses 80%魔力 Dmg 物理 Acc+ +2.0% 触发伤害(最大200%) Apr +3 Crit +3.0% Atk.spd 100% While equipped: Stats +2 魔力 dps ---------- Spell.crit +8% Crit.mult +16.00% Spell.pwr +10 (+2 eff.) S.pwr/crit +3 Melee+ 17火焰 Dmg.mod +18%枯萎 Res.pen +10%枯萎 ----- def ----- Phys.save +7 (+2 eff.) Spell.save +10 (+2 eff.) Mind.save +5 (+2 eff.) ---------- misc See.Invis +6 Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
鲍尔本的大门扣 (176% 伤害, 10 护甲穿透, 物理 伤害)5.0 T3 法杖 武器 [史诗级物品] Arcane Power 176% Range: 1.2x Uses 140%魔力 Dmg 物理 Acc+ +2.0% 触发伤害(最大200%) Apr +10 Atk.spd 100% Melee+ +10%几率造成混乱 While equipped: dps ---------- Spell.crit +18% Spell.pwr +12 (+3 eff.) Dmg.mod +20%物理 Acc +7 (+2 eff.) ---------- misc Masteries +0.20 Spell/法杖格斗 魔法箭: Level 3.5 Pwr.cost 9,总计20/20. Range 8 Travel.spd 2000%基础速度 Is 法术 介绍:引导冰冷的法力穿过你的法杖,发射出 1 道能造成 98% 法杖伤害的魔法箭。 这道魔法可以安全的穿过己方队友,只会对敌方目标造成伤害。 此攻击能 100% 命中并无视目标护甲。 法杖的伤害系数会增加 20% 。 这是一根末端有着厚重门扣的沉重法杖。据说是炼金魔导师鲍尔本在厄流纪使用的法杖。它之所以闻名于世,大部分来源于鲍尔本的学生们对他的恐惧以及被它打伤脑袋的超高几率。鲍尔本被7把匕首插在后背而死,那根被众人诅咒的法杖也从此消失不见。 |
传导之生命契约的紫衫邪恶法杖 (120% 伤害, 4 护甲穿透, 火焰 伤害)5.0 T3 法杖 武器 [Ego++] Arcane/Nature Power 120% Range: 1.2x Uses 80%魔力 Dmg 物理 Acc+ +2.0% 触发伤害(最大200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: Stats +4 体质 dps ---------- Spell.crit +3% Spell.pwr +25 (+5 eff.) Dmg.mod +20%火焰 ----- def ----- HP.reg +1.10 Heal.mod +15% ---------- misc Mana/turn +0.22 Talents +1 法杖掌控 法力回复(提升法力回复2000% 持续5回合) Puts all charms on 30 cooldown 法杖经过精细的加工,被法师所使用。 |
巫术之魔战士的紫衫群星法杖 (120% 伤害, 4 护甲穿透, 光系 伤害)5.0 T3 法杖 武器 [Ego++] Arcane/Master Power 120% Range: 1.2x Uses 80%魔力 Dmg 物理 Acc+ +1.0% 触发伤害(最大200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: Stats +3 魔力 +3 意志 dps ---------- Phys.crit +7.0% Spell.crit +6% Phys.pwr +7 (+3 eff.) Spell.pwr +21 (+4 eff.) Dmg.mod +20%光系 Acc +7 (+2 eff.) ---------- misc Max.mana +31.00 Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
紫衫元素法杖 '潮汐星星' (120% 伤害, 4 护甲穿透, 枯萎 伤害)5.0 T3 法杖 武器 [随机史诗级物品] Arcane/Nature Power 120% Range: 1.2x Uses 80%魔力 Dmg 物理 Acc+ +2.0% 触发伤害(最大200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: Stats +5 魔力 +9 意志 +11 灵巧 +10 体质 dps ---------- Spell.crit +3% Spell.pwr +20 (+4 eff.) S.pwr/crit +7 Dmg.mod +20%枯萎 +15%寒冷 +3%自然 ----- def ----- Resists +3%自然 +12%寒冷 HP.reg +1.90 Heal.mod +35% ---------- misc Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
紫衫群星法杖 '饥饿杀戮者' (133% 伤害, 4 护甲穿透, 枯萎 伤害)5.0 T3 法杖 武器 [随机史诗级物品] Arcane Power 133% Range: 1.2x Uses 80%魔力 Dmg 物理 Acc+ +2.0% 触发伤害(最大200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +3% Crit.mult +24.00% Spell.pwr +16 (+3 eff.) Melee+ 21火焰 Dmg.mod +28%枯萎 Res.pen +35%精神 +10%时空 ---------- misc Mana/turn +0.21 Max.mana +35.00 See.Invis +7 Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
修剪之真实打击的矮人钢斧 (120% 伤害, 4 护甲穿透)3.0 T3 战斧 武器 [Ego++] Master Power 120% Range: 1.4x Uses 100%力量 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Apr +4 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Res.pen +6%all +8%物理 Acc +25 (+8 eff.) Apr +15 Metallic 单手战斧。 |
真实打击的投射之矮人钢匕首 (119% 伤害, 7 护甲穿透)1.0 T3 匕首 武器 [Ego++] Master/灵能系 Power 119% Range: 1.3x Uses 50%力量, 50%敏捷 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Apr +7 Crit +6.0% Atk.spd 100% On Hit: * 朝周围7格范围内随机目标投射至多 1 次攻击,每次造成 30% 精神武器伤害 (1次/回合) While equipped: dps ---------- Res.pen +8%物理 Acc +7 (+2 eff.) Apr +10 Metallic 锋利、短而致命。 |
光明复仇 漆黑之蝴蝶 (55/55, 140% 伤害, 10 护甲穿透)3.0 T3 箭矢 弹药 [随机史诗级物品] Nature/Master/灵能系 Power 140% Range: 1.4x Uses 70%敏捷, 50%力量 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Apr +10 Crit +2.0% Capacity 55 Ranged+ +30闪电 +17物理 +8光系 +4时空 On Hit.r1 +16光系 On Crit.r2 +15闪电 +8时空 On Hit: * 20%几率获得10%回合(每回合限3次) * 20%几率击退目标三格,并造成231物理伤害 While equipped: ---------- misc 装填弹药 +5 箭矢可用来射穿敌人。 |
专注的能量之蠕虫长袍 (0 闪避, 0 护甲)2.0 T1 长袍 护甲 [装饰物品] Arcane/灵能系 While equipped: Stats +5 魔力 +5 意志 dps ---------- Spell.pwr +11 (+2 eff.) Dmg.mod +5%all ----- def ----- Resists +7%all ---------- misc Mana/turn +0.11 Psi/turn +0.10 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
梦想家的能量之亚麻长袍 (0 闪避, 0 护甲)2.0 T1 长袍 护甲 [Ego++] Arcane/灵能系 While equipped: dps ---------- Spell.pwr +11 (+2 eff.) Dmg.mod +6%all ----- def ----- Resists +11%暗影 +11%精神 +7%all Phys.save +11 (+3 eff.) Spell.save +10 (+2 eff.) Mind.save +23 (+8 eff.) 穿戴者陷入沉睡。 清晰梦境: May act while sleeping 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
亡灵之贵族之粗制皮带1.0 T1 腰带 护甲 [Ego++] Arcane/Master While equipped: Stats +3 灵巧 +4 意志 dps ---------- Against +16% 召唤物 ----- def ----- Resists +6%枯萎 D.Red.from +17% 召唤物 装备者将被视为不死族。 装备者不需要呼吸。 一条可以围住腰的皮带。 |
静水腰带1.0 T2 腰带 护甲 [史诗级物品] Nature While equipped: Stats +3 意志 ----- def ----- Resists +20%枯萎 +20%寒冷 +20%自然 Heal.mod +15% 传说这条腰带曾被孔克雷夫的治疗师们佩戴。 |
沥青梦想 威严之傀儡 (1 闪避, 0 护甲)2.0 T1 斗篷 护甲 [Rare] Master While equipped: Stats +2 力量 +2 体质 dps ---------- Dmg.mod +3%闪电 Res.pen +10%暗影 ----- def ----- Defense +1 (+1 eff.) Resists +6%火焰 Die.at -60.00 life Blind- +10% 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
粗制皮靴 '闪耀快速' (0 闪避, 1 护甲)2.0 T1 脚部 护甲 [Rare] Master While equipped: Stats +3 力量 +1 体质 dps ---------- Melee Ret 2光系 ----- def ----- 护甲值 +1 Resists +3%酸性 +6%火焰 +6%精神 +6%寒冷 Silence- +10% 一双用皮做的靴子。 |
力量之 (+2)放松的硬皮手套 (0 闪避, 2 护甲)1.0 T2 手部 护甲 [Ego] Master/灵能系 While equipped: Stats +2 力量 dps ---------- Phys.pwr +9 (+3 eff.) ----- def ----- 护甲值 +2 HP.reg +3.00 ---------- misc Stam/turn +0.80 Max.stam +11.00 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
法术汹涌的魔法打击之硬皮手套 (0 闪避, 2 护甲)1.0 T2 手部 护甲 [Ego++] Arcane While equipped: Stats +3 魔力 +6 意志 dps ---------- Spell.crit +3% Spell.pwr +8 (+2 eff.) Melee+ 7奥术 Dmg.mod +4%奥术 ----- def ----- 护甲值 +2 Resists +5%奥术 ---------- misc Mana/turn +0.14 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
魔法之 (+3)法术汹涌的龙皮手套 (0 闪避, 3 护甲)1.0 T4 手部 护甲 [Ego+] Arcane While equipped: Stats +3 魔力 dps ---------- Spell.crit +5% Spell.pwr +9 (+2 eff.) Dmg.mod +7%奥术 ----- def ----- 护甲值 +3 ---------- misc Mana/turn +0.10 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
冷酷蝴蝶 (0 闪避, 1 护甲)2.0 T1 头部 护甲 [Rare] 灵能系 While equipped: Stats +3 灵巧 +3 意志 dps ---------- Spell.crit +1% Mind.pwr +4 (+1 eff.) ----- def ----- 护甲值 +1 Fatigue +1% Resists +5%奥术 +3%枯萎 Crit.dmg- 15.00% Mind.save +6 (+2 eff.) HP.reg +4.00 一顶皮帽。 |
加库尔的钢盔 (0 闪避, 6 护甲)3.0 T2 头部 护甲 Reqs 重甲训练 [史诗级物品] Nature 另一件加库尔的遗物将唤醒他的英灵。 While equipped: Stats +5 力量 +4 意志 +5 体质 dps ---------- Dmg.mod +10%物理 ----- def ----- 护甲值 +6 Fatigue +8% Phys.save +12 (+4 eff.) Spell.save +12 (+3 eff.) Mind.save +12 (+4 eff.) ---------- misc Masteries +0.20 Technique/暗杀 Metallic 这是迄今为止最伟大的兽人,吞噬者加库尔的头盔。 |
19 玛瑙石0.0 T1 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 Item imbue powers: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 当用作炼金炸弹时: 炸弹伤害 +10% 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
8 尖晶石0.0 T1 绿宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) 当用作炼金炸弹时: 造成50%额外毒素伤害 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
9 紫黄晶0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +10 (+2 eff.) Item imbue powers: Defense +10 (+2 eff.) 当用作炼金炸弹时: 5回合内闪避上升20 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
7 黄水晶0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 当用作炼金炸弹时: 照亮地形(强度100) 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
11 锆石0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: 护甲值 +10 Item imbue powers: 护甲值 +10 当用作炼金炸弹时: 50% 几率眩晕 2 回合 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
4 猫眼石0.0 T2 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Stats +5 力量 +5 敏捷 +5 魔力 +5 意志 +5 灵巧 +5 体质 Item imbue powers: Stats +5 力量 +5 敏捷 +5 魔力 +5 意志 +5 灵巧 +5 体质 当用作炼金炸弹时: 生命值回复增加 5% 最大生命值 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
5 海蓝宝石0.0 T2 蓝宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Resists +30%闪电 Item imbue powers: Resists +30%闪电 当用作炼金炸弹时: 法力值回复 20 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
2 石榴石0.0 T2 红宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +6%all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +6%all 当用作炼金炸弹时: 造成 12% 额外火焰燃烧伤害 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
3 蓝刚玉0.0 T2 白宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +10 (+2 eff.) Phys.save +10 (+3 eff.) Spell.save +10 (+2 eff.) Mind.save +10 (+3 eff.) Item imbue powers: Defense +10 (+2 eff.) Phys.save +10 (+3 eff.) Spell.save +10 (+2 eff.) Mind.save +10 (+3 eff.) 当用作炼金炸弹时: 炸弹投掷距离 +4 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
6 紫水晶0.0 T2 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Spell.spd +10% Item imbue powers: Spell.spd +10% 当用作炼金炸弹时: 50%概率解除一项魔法负面状态 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
6 黑刚玉0.0 T3 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Heal.mod +20% Item imbue powers: Heal.mod +20% 当用作炼金炸弹时: 3回合内治疗系数上升30%(可堆叠至三倍) 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
6 天青石0.0 T3 蓝宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Mana/turn +2.00 Item imbue powers: Mana/turn +2.00 当用作炼金炸弹时: 法力值回复 40 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
4 红宝石0.0 T3 红宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +9%all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +9%all 当用作炼金炸弹时: 造成 18% 额外火焰燃烧伤害 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
5 石英0.0 T3 白宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% 当用作炼金炸弹时: 造成10%额外物理击退伤害 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
祖母绿0.0 T4 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Resists +5%all Item imbue powers: Resists +5%all 当用作炼金炸弹时: 3回合内获得5%伤害吸收(可堆叠至三倍) 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
3 琥珀0.0 T4 蓝宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Mana/s.crit +8.00 Item imbue powers: Mana/s.crit +8.00 当用作炼金炸弹时: 法力值回复 60 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
绿松石0.0 T4 绿宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Res.pen +12%all Acc +12 (+4 eff.) Item imbue powers: Res.pen +12%all Acc +12 (+4 eff.) 当用作炼金炸弹时: 50% 概率缴械 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
普罗斯泰普的七彩之眼0.0 T3 混晶石 珠宝 Reqs 宝石相关技能 [史诗级物品] Arcane While equipped: Stats +5 魔力 +5 体质 Dmg.mod +10%闪电 +10%火焰 +10%寒冷 Masteries +0.20 Golem/奥术 On Spell Hit: 10% 眼睛光束 2 当装备或镶嵌时,施放法术时附加激光 Item imbue powers: Stats +5 魔力 +5 体质 Dmg.mod +10%闪电 +10%火焰 +10%寒冷 Masteries +0.20 Golem/奥术 当用作炼金炸弹时: 炸弹伤害 +15% 潜在伤害类型:闪电 这枚损坏的宝石看起来似乎有一定的年月了。种种迹象表面它曾经是某个傀儡的眼珠。 |
魔力结晶0.0 T2 混晶石 珠宝 Reqs 宝石相关技能 [史诗级物品] Arcane While equipped: Stats +5 魔力 Dmg.mod +20%奥术 +20%枯萎 (被创建的物品可以被激活,以重新取回魔力结晶) 当用作炼金炸弹时: 炸弹伤害 +15% 潜在伤害类型:奥术 安装至一把武器(可以将未附魔的武器变成一件神器). Uses 1 power out of 1/1 这个水晶散发着魔力的光辉。 |
阴影罢工 奇迹的月华2.0 T1 光照 [Rare] 灵能系 While equipped: Stats +2 敏捷 +3 意志 +4 灵巧 +1 体质 dps ---------- Dmg.mod +6%精神 On Hit (Melee): * 20%几率降低28%伤害 ---------- misc Light +3 See.Invis +6 Metallic 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
温格勒的僵化卵囊2.0 蛋 杂项 [史诗级物品] Nature While carried: ---------- misc Light -2 召唤2个蜘蛛。. Uses 80 power out of 100/100 摸起来又干又脏,它看起来仍旧保存着一些生命的气息。 |
深渊之牙 (挖掘速度12回合)3.0 T1 鹤嘴锄 工具 [史诗级物品] Unknown While equipped: dps ---------- Dmg.mod +5%枯萎 Apr +15 Melee Ret 10枯萎吸收/生命吸取 While carried: ---------- misc Talents +1 挖掘 Metallic 在无尽深渊中得到的一颗巨大牙齿。 |
梦境之眼2.0 T1 杂项 工具 [史诗级物品] 灵能系 While equipped: Stats +5 意志 dps ---------- Mind.pwr +5 (+1 eff.) ----- def ----- Mind.save +10 (+3 eff.) 穿戴者陷入沉睡。 清晰梦境: May act while sleeping 睡眠: Level 4.5 Pwr.cost 20,总计25/25. Range 7 Travel.spd 瞬间 Is 精神力量 介绍:使 2 码半径范围内的目标陷入 4 回合的睡眠状态中,使它们无法行动。它们每承受 17 点伤害,睡眠的持续时间减少一回合。 当睡眠结束时,目标会饱受失眠的痛苦,持续回合等于已睡眠的回合数(但最多 10 回合),失眠状态的每一个剩余回合数会让目标获得 20% 睡眠免疫。 在等级 5 时,睡眠会具有传染性,每回合有 25 %几率传播向附近的目标。 受精神强度影响,伤害临界点按比例加成。 这个眼睛永远是睁着的,似乎并不相信它见到的事物。 |
鉴定水晶球1.0 水晶球 [剧情物品] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
回归之杖 (1/1)2.0 魔杖 护符 [剧情物品] Unknown 传送至世界地图(等待40回合). Uses 202 power out of 400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
提神的治疗之白蜡图腾 [能量 188] (15 冷却)2.0 T2 图腾 护符 [Ego] Nature 治疗你自己和周围10格内的所有友方生物188 Puts all charms on 15 cooldown 100% to 在2回合内减少20%疲劳. 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
治疗之白蜡图腾 考验之安静 [能量 194] (15 冷却)2.0 T2 图腾 护符 [Rare] Nature While equipped: dps ---------- Phys.crit +3.0% Crit.mult +20.00% Phys.pwr +20 (+7 eff.) ----- def ----- 护甲值 +4 Phys.save +12 (+4 eff.) ---------- misc Max.stam +20.00 治疗你自己和周围10格内的所有友方生物194 Puts all charms on 15 cooldown 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
光明恶魔 [能量 308] (15 冷却)2.0 T3 图腾 护符 [Rare] Nature While equipped: dps ---------- Dmg.mod +12%枯萎 Res.pen +25%精神 Melee Ret 10精神 10光系 On Hit (Melee): * 20%几率降低36力量、敏捷和体质 ---------- misc Light +3 治疗你自己和周围10格内的所有友方生物308 Puts all charms on 15 cooldown 100% to 减少3项技能冷却时间2回合. 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
专注的荆棘皮肤之精灵木图腾 [能量 61] (20 冷却)2.0 T4 图腾 护符 [Ego] Nature 在7回合内硬化皮肤,护甲增加 61 护甲强度增加 60% Puts all charms on 20 cooldown 100% to 减少1项技能冷却时间2回合. 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
Achievements
家,甜蜜的家 (探索模式)
除去异形触手并控制伊克格,夏·图尔堡垒成为你的私有物。By blood,骷髅鲜血法师,等级29
30 派尔月 123 year of Ascendancy at 02:08 see stats
摧毁反魔法! (探索模式)
和罗兰精灵的同盟队伍一起,摧毁伊格兰斯训练营。By blood,骷髅鲜血法师,等级36
65 派尔月 123 year of Ascendancy at 13:24 see stats
正确的选择 (探索模式)
你在血色之环做出了正确的选择并处置了血色领主。By blood,魔化精灵鲜血法师,等级23
73 复苏月 123 year of Ascendancy at 10:49 see stats
风暴之眼 (探索模式)
从风暴魔导师厄奇斯手里成功解救德斯镇。By blood,骷髅鲜血法师,等级36
39 黄昏月 123 year of Ascendancy at 19:34 see stats
魔法大爆炸的秘密 (探索模式)
阅读了有关魔法大爆炸的8章文献。By blood,骷髅鲜血法师,等级29
30 派尔月 123 year of Ascendancy at 05:53 see stats
Log
血的法术造成了致命一击!
血的法术造成了致命一击!
血的法术造成了致命一击!
鲜血飞溅击中blood造成278 治疗, 278 治疗 (0合计伤害) [558 治疗].
blood受到来自白骨尖刺的617 治疗。
白骨尖刺击中法师学徒造成281 物理伤害。
技能 剧毒瘟疫 已经可以使用。
技能 灼热射线 已经可以使用。
白骨尖刺击杀了法师学徒!
冰霜术士未命中blood。
血的法术造成了致命一击!
血的法术造成了致命一击!
血涌起火焰能量的狂潮!
血的虚空灼烧击中法师学徒造成234 物理, 386 火焰 (621合计伤害).
血的虚空灼烧击中冰霜术士造成129 火焰伤害。
元素狂潮击中冰霜术士造成584 火焰伤害。
元素狂潮击杀了冰霜术士!
血的虚空灼烧击杀了法师学徒!
技能 腐火箭 已经可以使用。
技能 虚空灼烧 已经可以使用。
你不知道怎么到达那里...
技能 落星 已经可以使用。
你不知道怎么到达那里...
你不知道怎么到达那里...



















































































































































































