Karzen the level 6 Fullmoon Sawbutcher by Rhinzual

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceFullmoon
ClassSawbutcher
Level / Exp6 / 70%
Sizehuge
Lifes / Deaths

Primary Stats

Strength63 (base 29)
Dexterity31 (base 29)
Constitution65 (base 29)
Magic29 (base 29)
Willpower30 (base 29)
Cunning29 (base 29)

Resources

Life476/476
Steam100/100
Healing Factor1.5087470867229
Regeneration13.684917101837

Speed

Mental0%
Attack0%
Movement+50%
Spell0%
Global+110%

Vision

Sight10
Lite3
Infravision11
See Stealth71.034530444987
See Invisible73.034530444987

Offense: Mainhand

Damage87
Accuracy41
Crit Chance9%
APR0
Speed1.00

Offense: Offhand

Damage39
Accuracy41
Crit Chance9%
APR0
Speed1.00

Offense: Spell

Spellpower24
Crit Chance8%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+3%
Acid+11%

Offense: Damage Penetration

Cold+5%

Defense: Base

Armour (hardiness)52.484744767153 (100%)
Defense38
Ranged Defense38
Fatigue11
Physical Save37
Spell Save29
Mental Save29

Defense: Resistances

Acid+ 40%( 70%)
Cold+ 36%( 70%)
All+ 23%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance43%

Inscriptions (3/5)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.50
7
3
0
0
Steamtech / Butchery1.50
8
3
0
0
Steamtech / Battle machinery1.50
7
3
0
0
Steamtech / Sawmaiming1.50
7
3
0
0

Generic Talents

Steamtech / Physics1.40
4
3
0
0
Steamtech / Blacksmith1.40
7
3
0
0
Cunning / Survival1.40
7
3
0
0
Steamtech / Engineering1.10
7
3
0
0
Steamtech / Chemistry1.40
4
3
0
0
Technique / Conditioning1.10
7
3
0
0
Race / Fullmoon Werewolf1.20
7
0
0
0
Technique / Combat training1.50
5
6
3
2
8
3

Effects

talent

Quests

done
active

Equipment

On feet
On hands
Tool
On fingers
Around neck
In main hand
Light source
In off hand
Main armor
Around waist

Inventory

Achievements

Log

You collect a new ingredient: lump of iron (1).
You gain 2.40 gold from the melting of
flaming iron mace of daylight (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron mace of massacre (18-25 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 6.21 gold from the melting of
Kindlerip the iron greatsword (15-24 power, 1 apr).
You gain 4.94 gold from the transmogrification of
Sewercrack the elm starstaff (10-12 power, 2 apr, temporal element).
You gain 2.28 gold from the transmogrification of
warrior's steel amulet of mastery (0.10 Cunning / Survival).
You gain 1.80 gold from the transmogrification of
restful copper amulet of cunning (+2).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 2.02 gold from the melting of
movement infusion of the psychic (speed 553%; cd 16).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.

You notice a trap (sliding rock)!
Talent Block is ready to use.
Karzen disarms a trap (sliding rock).

You simply ignore a trap (sliding rock).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Karzen uses
Create Tinker.
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (green worm mass)).

Saving game...

Saving done.