Blade the level 2 Sher'Tul Swordsmaster by Elkan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
Zakastra's Infinite Dungeon Tweaks 1.7.2
Always Christmas : Free Prodigy 1 Point & Level Max 999 1.0.1
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSher'Tul
ClassSwordsmaster
Level / Exp2 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity22 (base 21)
Constitution11 (base 10)
Magic13 (base 10)
Willpower13 (base 10)
Cunning15 (base 12)

Resources

Life260/260
Stamina110/110
Healing Factor1.0097162075846
Regeneration2.8442480174099

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy27
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage9
Accuracy27
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense31
Ranged Defense31
Fatigue0
Physical Save8
Spell Save9
Mental Save9

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Swordsmanship1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Footwork1.30
1/5
0/5
0/5
0/5
Race / Sher'tul1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Wolf misses Blade.

Blade hits Wolf for 34 physical, 10 physical (44 total damage).
Blade killed Wolf!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).