Sol the level 31 Engineered Adventurer by Stonewar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNightmare Adventure
SexMale
RaceEngineered
ClassAdventurer
Level / Exp31 / 37%
Sizegargantuan
Lifes / Deaths

Primary Stats

Strength132 (base 47)
Dexterity84 (base 20)
Constitution86 (base 18)
Magic103 (base 43)
Willpower90 (base 26)
Cunning73 (base 20)

Resources

Hate80/100
Psi191/191
Life2227/2227
Positive121/121
Stamina426/426
Paradox787
Healing Factor1.5473184519208
Regeneration19.655609127374

Speed

Mental-9.999999999999%
Attack-2.9976021664879E-12%
Movement+79.729022714361%
Spell-3.9968028886506E-12%
Global+153.02158211397%

Vision

Sight10
Lite5
See Stealth40.791288701751
See Invisible58.131738629028

Offense: Mainhand

Damage156
Accuracy55
Crit Chance93%
APR49
Speed1.00

Offense: Offhand

Damage30
Accuracy55
Crit Chance91%
APR24
Speed0.89

Offense: Spell

Spellpower61
Crit Chance26%
Speed1

Offense: Mind

Mindpower54
Crit Chance21%
Speed1

Offense: Damage Bonus

Lightning+58%
Acid+52%
Light+53%
Nature+49%
Darkness+55%
Physical+53%
Cold+78%
All+43%

Offense: Damage Penetration

Acid+47%
Nature+56%
Lightning+32%
Mind+17%
All+12%

Defense: Base

Armour (hardiness)36 (30%)
Defense41
Ranged Defense44
Fatigue25
Physical Save49
Spell Save50
Mental Save44

Defense: Resistances

Acid+ 7%( 70%)
Blight+ 20%( 70%)
Physical+ 3%( 70%)
Cold+ 65%( 70%)
All 0%( 70%)
Lightning+ 20%( 70%)
Light-10%( 70%)
Mind-10%( 70%)
Darkness+ 29%( 74%)
Fire+ 11%( 70%)
Nature+ 33%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance9%
Blind Resistance0%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (5/5)

Infusions
Runes
Infusions
Infusions
Runes

Class Talents

Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Cursed / Rampage1.20
5/5
2/5
1/5
5/5
Technique / Bloodthirst1.20
5/5
5/5
5/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
1/5
5/5
0/5
Chronomancy / Blade Threading1.50
2/5
2/5
4/5
1/5
Chronomancy / Bow Threading1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
2/5
Chronomancy / Temporal Combat1.30
3/5
1/5
1/5
0/5
Celestial / Combat1.20
5/5
1/5
1/5
1/5
Technique / Combat techniques1.20
1/5
5/5
0/5
0/5
Psionic / Psi-fighting1.00
1/5
1/5
0/5
0/5
Chronomancy / Speed Control1.30
2/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
2/5
1/5
1/5
1/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.20
5/5
0/5
0/5
0/5
Race / Omnipotence1.20
5/5
5/5
5/5
5/6
Steamtech / Blacksmith1.20
2/5
1/5
1/5
0/5
Technique / Combat training1.50
0/5
1/5
0/5
0/5
4/5
0/5
Demented / Calamity1.00
3/5
1/5
0/5
0/5
Adventure / Partner1.00
0/50
0/50
0/3
0/2
0/2
0/2
Cunning / Lethality1.00
1/5
0/5
0/5
0/5
Technique / Thuggery1.20
1/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
failed
done
done
failed
done
failed
failed
active

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Sol the Engineered Adventurer level 12
3rd Mirth 122nd year of Ascendancy at 16:56
see stats
Demonic Invasion (Nightmare (Adventure) difficulty) Stopped a demonic invasion by closing their portal.
By Sol the Engineered Adventurer level 27
3rd Summertide 122nd year of Ascendancy at 10:28
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By Sol the Engineered Adventurer level 24
1st Summertide 122nd year of Ascendancy at 23:33
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Sol the Engineered Adventurer level 26
2nd Summertide 122nd year of Ascendancy at 23:09
see stats
Infinite x10 (Nightmare (Adventure) difficulty) Got to level 10 of the infinite dungeon.
By Sol the Engineered Adventurer level 14
5th Mirth 122nd year of Ascendancy at 20:22
see stats
Infinite x20 (Nightmare (Adventure) difficulty) Got to level 20 of the infinite dungeon.
By Sol the Engineered Adventurer level 28
1st Flare 122nd year of Ascendancy at 11:28
see stats
Invasion from the Depths (Nightmare (Adventure) difficulty) Stopped a naga invasion by closing their portal.
By Sol the Engineered Adventurer level 31
4th Flare 122nd year of Ascendancy at 07:01
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Sol the Engineered Adventurer level 10
2nd Mirth 122nd year of Ascendancy at 07:14
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Sol the Engineered Adventurer level 20
9th Mirth 122nd year of Ascendancy at 11:08
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Sol the Engineered Adventurer level 30
2nd Flare 122nd year of Ascendancy at 13:13
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Sol the Engineered Adventurer level 26
2nd Summertide 122nd year of Ascendancy at 21:37
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Sol the Engineered Adventurer level 24
2nd Summertide 122nd year of Ascendancy at 03:37
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Sol the Engineered Adventurer level 13
5th Mirth 122nd year of Ascendancy at 10:45
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Sol the Engineered Adventurer level 27
3rd Summertide 122nd year of Ascendancy at 08:00
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Sol the Engineered Adventurer level 16
7th Mirth 122nd year of Ascendancy at 03:08
see stats

Log

Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 12:03.
Talent Rampage is ready to use.
Sol no longer revels in blood quite so much.

Talent Rush is ready to use.
Ran for 38 turns (stop reason: at door).