JAEMz the level 14 Cornac Necromancer by binarygod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp14 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution20 (base 15)
Magic47 (base 34)
Willpower26 (base 22)
Cunning20 (base 20)

Resources

Life-58/122
Mana84/271
Soul13/20
Healing Factor1.3970588855782
Regeneration5.3786767094761

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision9
See Stealth51.876568527989
See Invisible57.876568527989
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage23
Accuracy6
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower41
Crit Chance14%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+11%
Darkness+22%
Acid+10%
Blight+10%
Physical+8%
Fire+10%
Nature+8%

Defense: Base

Armour (hardiness)0 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save26
Spell Save34
Mental Save26

Defense: Resistances

Nature+ 42%( 70%)
Lightning+ 57%( 70%)
Light+ 40%( 70%)
Darkness+ 52%( 70%)
Blight+ 41%( 70%)
Cold+ 44%( 70%)
Fire+ 50%( 70%)
All+ 36%( 70%)

Defense: Immunities

Teleport Resistance13%
Pinning Resistance13%
Instadeath Resistance100%
Knockback Resistance13%
Stun Resistance45%
Disarm Resistance13%
Poison Resistance13%
Blind Resistance14%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Animus1.50
5/5
0/5
0/5
0/5
Spell / Master of bones1.50
5/5
1/5
5/5
1/5
Spell / Nightfall1.50
5/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
5/5
1/5
1/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
active
done
active
done
active
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By JAEMz the Cornac Necromancer level 10
37th Pyre 123rd year of Ascendancy at 11:30
see stats
That was close Killed your target while having only 1 life left.
By JAEMz the Cornac Necromancer level 11
50th Pyre 123rd year of Ascendancy at 18:23
see stats
The Arena Unlocked Arena mode.
By JAEMz the Cornac Necromancer level 9
27th Pyre 123rd year of Ascendancy at 17:36
see stats
The secret city Discovered the truth about mages.
By JAEMz the Cornac Necromancer level 6
2nd Mirth 122nd year of Ascendancy at 16:06
see stats

Log

JAEMz seems more solid.
Something hits Heavy bone giant for
23 physical damage.

Bleeding from JAEMz hits Armoured skeleton warrior for
5 physical damage.
JAEMz uses
Infusion: Regeneration.
JAEMz starts regenerating health quickly.

Heavy bone giant misses Patchwork troll.
Lord of Skulls (warrior) uses
Shield Pummel.
Armoured skeleton warrior is stunned!

Lord of Skulls (warrior) hits Armoured skeleton warrior for 9 physical, 9 fire, 9 cold, 12 physical, 9 fire, 9 cold (57 total damage).
Armoured skeleton warrior hits Lord of Skulls (warrior) for 30 physical, 4 light (34 total damage).
Melee retaliation hits Armoured skeleton warrior for
4 physical, 9 fire (13 total damage).
Melee retaliation hits Patchwork troll for
3 blight damage.
Patchwork troll hits Heavy bone giant for 39 physical damage.
Melee retaliation hits Patchwork troll for
3 blight damage.
Patchwork troll hits Heavy bone giant for 24 physical damage.

Bleeding from JAEMz hits Armoured skeleton warrior for
5 physical damage.
Bleeding from Heavy bone giant hits Patchwork troll for
14 physical damage.
JAEMz uses
Secondary: Pain Suppression.
JAEMz lessens the pain.

JAEMz uses
Infusion: Wild.
JAEMz stops regenerating health quickly.

JAEMz feels pain again.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (armoured skeleton warrior)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (armoured skeleton warrior)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (armoured skeleton warrior)).