It's Magic the level 6 Fallen Adventurer by Natural 20

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
Harbinger 1.5.5
Zephyr 1.5.5
Bone Shield Tweak 1.5.5
Convenient Digging 1.5.5
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceFallen
ClassAdventurer
Level / Exp6 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity15 (base 12)
Constitution10 (base 12)
Magic34 (base 29)
Willpower18 (base 18)
Cunning19 (base 18)

Resources

Mana133/170
Psi98/108
Life-14/154
Stamina87/87
Steam100/100
Healing Factor0.8
Regeneration9.8

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8.2

Offense: Mainhand

Damage26
Accuracy14
Crit Chance4%
APR7
Speed1.00

Offense: Offhand

Damage13
Accuracy14
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower46
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+10%
All0%
Nature+5%

Defense: Base

Armour (hardiness)19.92 (81.030927835052%)
Defense5
Ranged Defense5
Fatigue17
Physical Save30
Spell Save35
Mental Save3

Defense: Resistances

Nature+ 11%( 70%)
Acid+ 15%( 70%)
Lightning+ 6%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Implants
Infusions

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Technique / Magical combat1.30
5/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5
Spell / Martial enchantments1.30
1/5
3/5
0/5
0/5
Spell / Mana Flare1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Combat Casting1.30
5/5
0/5
4/5
1/5
Race / Fallen1.00
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect
detrimental effect

Quests

active
active

Equipment

Tool
Psionic focus
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.
Talent Arcane Combat is ready to use.
Talent Telekinetic Smash is ready to use.
Talent Rush is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Saving done.

It's Magic activates Arcane Combat.

It's Magic activates Eldritch Aura.

It's Magic activates Anime Style.

It's Magic activates Eldritch Combat.

It's Magic activates Beyond the Flesh.


You are sent back to the material plane!
It's Magic uses Telekinetic Smash.

It's Magic casts Mana Bolt.

It's Magic hits Bill the Stone Troll for 16 arcane, 36 physical, 2 arcane, 5 mind, 17 physical, 17 arcane, 38 physical (131 total damage).
Eldritch Combat hits Bill the Stone Troll for
50 arcane, 31 arcane, 31 arcane (113 total damage).
It's Magic hits Bill the Stone Troll for 4 arcane, 9 physical (13 total damage).
Bill the Stone Troll hits It's Magic for 95 physical damage.
Talent Mana Bolt is ready to use.
It's Magic's Beyond the Flesh hits Bill the Stone Troll for
29 physical damage.
Eldritch Combat hits Bill the Stone Troll for
31 arcane damage.

There is a way to the previous level here (press '' or right click to use).
It's Magic's Beyond the Flesh misses Bill the Stone Troll.


It's Magic uses Infusion: Regeneration.

It's Magic starts regenerating health quickly.

Saving game...