Nniern the level 13 Hulk Adventurer by sscdrake

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Instant Level 13 1.5.9
Cat Point Cap Boost 1.5.5
Hulk! 1.4.8
Additional Randart Properties 1.5.5
Bladebender 1.5.6
Harbinger 1.5.5
CampaignMaj'Eyal
ModeMadness Adventure
SexFemale
RaceHulk
ClassAdventurer
Level / Exp13 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength1011 (base 12)
Dexterity1011 (base 12)
Constitution1011 (base 12)
Magic1017 (base 18)
Willpower1013 (base 12)
Cunning1011 (base 12)

Resources

Life158589/158589
Mana5186/5187
Stamina2643/2644
Steam100/100
Healing Factor2.2713801862828
Regeneration22740.828623474

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite5

Offense: Mainhand

Damage760
Accuracy231
Crit Chance603%
APR2
Speed1.00

Offense: Spell

Spellpower192
Crit Chance100%
Speed1

Offense: Mind

Mindpower201
Crit Chance100%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)3 (100%)
Defense190
Ranged Defense190
Fatigue0
Physical Save178
Spell Save182
Mental Save192

Defense: Resistances

Darkness+ 62%( 70%)
Arcane+ 61%( 70%)
Fire+ 61%( 70%)
All+ 59%( 70%)

Defense: Immunities

Disarm Resistance96%
Silence Resistance96%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (2/3)

Implants
Runes

Class Talents

Cunning / Tactical1.80
10/5
0/5
0/5
0/5
Spell / Battlemage1.30
30/5
0/5
0/5
0/5
Spell / Phasing1.30
4/5
0/5
0/5
0/5
Spell / Battle channeling1.30
4/5
0/5
0/5
0/5
Spell / Magical assault1.30
4/5
0/5
0/5
0/5

Generic Talents

Technique / Combat Casting1.30
14/5
14/5
14/5
14/5
Wild-gift / Harmony2.10
0/5
0/5
0/5
0/5
Cunning / Voidwalker1.30
4/5
0/5
0/5
0/5
Spell / Staff magic1.30
10/5
0/5
0/5
0/5
Technique / Mage warden1.30
14/5
10/5
6/5
2/5
Spell / Medic1.30
5/5
10/5
6/5
2/5
Technique / Weapons Master1.30
14/5
10/5
6/5
2/5
Technique / Combat training1.30
30/5
30/5
30/5
4/5
0/5
0/5

Effects

Quests

active
active
active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Nniern the Hulk Adventurer level 10
74th Pyre 122nd year of Ascendancy at 11:00
see stats
Overpowered! (Madness (Adventure) difficulty) Did over 6000 damage in one attack.
By Nniern the Hulk Adventurer level 13
74th Pyre 122nd year of Ascendancy at 13:23
see stats
Size is everything (Madness (Adventure) difficulty) Did over 1500 damage in one attack.
By Nniern the Hulk Adventurer level 13
74th Pyre 122nd year of Ascendancy at 13:23
see stats
Size matters (Madness (Adventure) difficulty) Did over 600 damage in one attack.
By Nniern the Hulk Adventurer level 13
74th Pyre 122nd year of Ascendancy at 11:55
see stats
The bigger the better! (Madness (Adventure) difficulty) Did over 3000 damage in one attack.
By Nniern the Hulk Adventurer level 13
74th Pyre 122nd year of Ascendancy at 13:23
see stats

Log

You gain 0.25 gold from the melting of rough leather sling.
You collect a new ingredient:
lump of iron (1).
You gain 1.51 gold from the melting of
iron sceptre of force (11-15.4 power, 2 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (3-3.3 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-2.2 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.96 gold from the melting of
arcing iron mace (11.5-16.1 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11.5-16.1 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-16.8 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10.5-13.65 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10.5-13.65 power, 5 apr).
You gain 0.59 gold from the melting of
manasurge rune (612% regen over 10 turns; 31 instant mana).
You gain 0.59 gold from the melting of
manasurge rune (606% regen over 10 turns; 30 instant mana).
You gain 1.25 gold from the melting of
magic missile rune (50 arcane damage).
You gain 1.25 gold from the melting of
magic missile rune (50 arcane damage).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.50 gold from the melting of
wild infusion of the sneak (resist 111%; cure magical).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.13 gold from the melting of
sun infusion of the warrior (rad 6; power 212; turns 4; dispels darkness).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.68 gold from the melting of
regeneration infusion (heal 60 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.