Difference between revisions of "User:Moritheil/Classes"
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+ | =Bard= | ||
+ | |||
+ | {{class | ||
+ | |name=Bard | ||
+ | |metaclass=Mage | ||
+ | |starting_life=120 | ||
+ | |locked=No | ||
+ | |life_per_level= +0 | ||
+ | |Magic=+5 | ||
+ | |luck =+3 | ||
+ | }} | ||
+ | |||
+ | ==Description== | ||
+ | Venerated for their knowledge, feared for their curses, bards are more likely to be seen decorating the court of a king than on adventure. | ||
+ | Still, every once in a while the desire to experience first-hand the stuff of legend and myth overtakes one, and he begins traveling. | ||
+ | A bard's single most important stat is [[Magic]]. | ||
+ | |||
+ | ==Starting Equipment== | ||
+ | *Iron Dagger | ||
+ | *Rough Leather Armor | ||
+ | |||
+ | ==Starting Talents== | ||
+ | *Rush | ||
+ | *Dirty Fighting | ||
+ | *Armour Training | ||
+ | *Heightened Senses | ||
+ | |||
+ | ==Talent Categories== | ||
+ | {{Talent_table | ||
+ | | class_rows = | ||
+ | {{Talent_row | ||
+ | | Type = [[Technique_(category_type)|Techniques]] | ||
+ | | Name = [[Combat techniques (category)|Combat Techniques]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Rush (talent)|Rush]] | ||
+ | | talent2 = [[Precise strikes (talent)|Precise Strikes]] | ||
+ | | talent3 = [[Perfect strike (talent)|Perfect Strike]] | ||
+ | | talent4 = [[Blinding speed (talent)|Blinding Speed]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Technique_(category_type)|Techniques]] | ||
+ | | Name = [[Shield offense (category)|Shield Offense]] | ||
+ | | Mastery = 1.0 | ||
+ | | talent1 = [[Shield pummel (talent)|Shield Pummel]] | ||
+ | | talent2 = [[Riposte (talent)|Riposte]] | ||
+ | | talent3 = [[Shield slam (talent)|Shield Slam]] | ||
+ | | talent4 = [[Assault (talent)|Assault]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Cunning_(category_type)|Cunning]] | ||
+ | | Name = [[Piracy (category)|Piracy]] | ||
+ | | Mastery = 1.3 | ||
+ | | talent1 = [[Nautical combat (talent)|Nautical Combat]] | ||
+ | | talent2 = [[Swashbuckling (talent)|Swashbuckling]] | ||
+ | | talent3 = [[Scurvy (talent)|Scurvy]] | ||
+ | | talent4 = [[Naval bombardment (talent)|Naval Bombardment]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Cunning (category type)|Cunning]] | ||
+ | | Name = [[Stealth (category)|Stealth]] | ||
+ | | Mastery = 1.3 | ||
+ | | talent1 = [[Stealth (talent)|Stealth]] | ||
+ | | talent2 = [[Shadowstrike (talent)|Shadowstrike]] | ||
+ | | talent3 = [[Hide in plain sight (talent)|Hide in Plain Sight]] | ||
+ | | talent4 = [[Unseen actions (talent)|Unseen Actions]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Cunning (category type)|Cunning]] | ||
+ | | Name = [[Dirty fighting (category)|Dirty Fighting]] | ||
+ | | Mastery = 1.3 | ||
+ | | talent1 = [[Dirty fighting (talent)|Dirty Fighting]] | ||
+ | | talent2 = [[Backstab (talent)|Backstab]] | ||
+ | | talent3 = [[Switch place (talent)|Switch Place]] | ||
+ | | talent4 = [[Cripple (talent)|Cripple]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Cunning (category type)|Cunning]] | ||
+ | | Name = [[Tactical (category)|Tactical]] | ||
+ | | Mastery = 1.0 | ||
+ | | talent1 = [[Tactical expert (talent)|Tactical Expert]] | ||
+ | | talent2 = [[Counter attack (talent)|Counter Attack]] | ||
+ | | talent3 = [[Set up (talent)|Set Up]] | ||
+ | | talent4 = [[Exploit weakness (talent)|Exploit Weakness]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Cunning (category type)|Cunning]] | ||
+ | | Name = [[Lethality (category)|Lethality]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Lethality (talent)|Lethality]] | ||
+ | | talent2 = [[Deadly strikes (talent)|Deadly Strikes]] | ||
+ | | talent3 = [[Willful combat (talent)|Willful Combat]] | ||
+ | | talent4 = [[Snap (talent)|Snap]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Technique_(category_type)|Techniques]] | ||
+ | | Name = [[Combat veteran (category)|Combat Veteran]] | ||
+ | | Mastery = 1.0 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Quick recovery (talent)|Quick Recovery]] | ||
+ | | talent2 = [[Fast metabolism (talent)|Fast Metabolism]] | ||
+ | | talent3 = [[Spell shield (talent)|Spell Shield]] | ||
+ | | talent4 = [[Unending frenzy (talent)|Unending Frenzy]] | ||
+ | }} | ||
+ | |||
+ | | generic_rows = | ||
+ | {{Talent_row | ||
+ | | Type = [[Technique_(category_type)|Techniques]] | ||
+ | | Name = [[Acrobatics (category)|Acrobatics]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Vault (talent)|Vault]] | ||
+ | | talent2 = [[Tumble (talent)|Tumble]] | ||
+ | | talent3 = [[Trained reactions (talent)|Trained Reactions]] | ||
+ | | talent4 = [[Superb agility (talent)|Superb Agility]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Technique_(category_type)|Techniques]] | ||
+ | | Name = [[Combat training (category)|Combat Training]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Thick skin (talent)|Thick Skin]] | ||
+ | | talent2 = [[Armour training (talent)|Armour Training]] | ||
+ | | talent3 = [[Combat accuracy (talent)|Combat Accuracy]] | ||
+ | | talent4 = [[Weapons mastery (talent)|Weapons Mastery]] | ||
+ | | talent5 = [[Dagger mastery (talent)|Dagger Mastery]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Cunning (category type)|Cunning]] | ||
+ | | Name = [[Survival (category)|Survival]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Heightened senses (talent)|Heightened Senses]] | ||
+ | | talent2 = [[Charm mastery (talent)|Charm Mastery]] | ||
+ | | talent3 = [[Piercing sight (talent)|Piercing Sight]] | ||
+ | | talent4 = [[Evasion (talent)|Evasion]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Cursed (category_type)|Cursed]] | ||
+ | | Name = [[Cursed aura (category)|Cursed Aura]] | ||
+ | | Mastery = 0.8 | ||
+ | | Locked = Yes * | ||
+ | | talent1 = [[Defiling touch (talent)|Defiling Touch]] | ||
+ | | talent2 = [[Dark gifts (talent)|Dark Gifts]] | ||
+ | | talent3 = [[Ruined earth (talent)|Ruined Earth]] | ||
+ | | talent4 = [[Cursed sentry (talent)|Cursed Sentry]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Cunning (category type)|Cunning]] | ||
+ | | Name = [[Scoundrel (category)|Scoundrel]] | ||
+ | | Mastery = 1.0 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Lacerating strikes (talent)|Lacerating Strikes]] | ||
+ | | talent2 = [[Scoundrel's strategies (talent)|Scoundrel's Strategies]] | ||
+ | | talent3 = [[Nimble movements (talent)|Nimble Movements]] | ||
+ | | talent4 = [[Misdirection (talent)|Misdirection]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Technique_(category_type)|Techniques]] | ||
+ | | Name = [[Field control (category)|Field Control]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Disengage (talent)|Disengage]] | ||
+ | | talent2 = [[Track (talent)|Track]] | ||
+ | | talent3 = [[Heave (talent)|Heave]] | ||
+ | | talent4 = [[Slow motion (talent)|Slow Motion]] | ||
+ | }} | ||
+ | |||
+ | }} | ||
+ | |||
+ | (*) The {{c|Cursed Aura}} generic tree is optional. You can choose to unlock it when you pick up your first item. This choice will only be presented once to any character. See [[Cursed_aura_(category)/Curses|Cursed Aura Effects]] for complete details on how Cursed Aura works. | ||
+ | |||
+ | ==Strategy== | ||
+ | |||
+ | See [[Guides#Rogue|Rogue Strategy Guides]]. | ||
+ | |||
+ | You can also see the Rogue [[Rogue/notes|general notes]], but they may be out of date. | ||
+ | |||
+ | {{classes}} | ||
+ | |||
=Pirates= | =Pirates= | ||
Revision as of 00:15, 20 February 2017
Contents
Bard
Bard | |
---|---|
Metaclass | Mage |
Locked | No |
Starting Life | 120 |
Life Rating | +0 |
Stat Modifiers | |
Strength | 0 |
Dexterity | 0 |
Constitution | 0 |
Magic | 0 |
Willpower | 0 |
Cunning | 0 |
Description
Venerated for their knowledge, feared for their curses, bards are more likely to be seen decorating the court of a king than on adventure. Still, every once in a while the desire to experience first-hand the stuff of legend and myth overtakes one, and he begins traveling. A bard's single most important stat is Magic.
Starting Equipment
- Iron Dagger
- Rough Leather Armor
Starting Talents
- Rush
- Dirty Fighting
- Armour Training
- Heightened Senses
Talent Categories
(*) The Cursed Aura generic tree is optional. You can choose to unlock it when you pick up your first item. This choice will only be presented once to any character. See Cursed Aura Effects for complete details on how Cursed Aura works.
Strategy
You can also see the Rogue general notes, but they may be out of date.
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |
Pirates
Pirate | |
---|---|
Metaclass | Rogue |
Locked | No |
Starting Life | 120 |
Life Rating | +2 |
Stat Modifiers | |
Strength | 0 |
Dexterity | 0 |
Constitution | 0 |
Magic | 0 |
Willpower | 0 |
Cunning | +5 |
Description
Pirates are the scoundrels of the sea. They are melee fighters who use maneuverability, misdirection, and cunning to exploit enemy weaknesses. While almost anyone can be a pirate, true pirates loosely follow a traditional path set forth by Mercredi, legendary Pirate Queen. Their single most important stat is Cunning.
Starting Equipment
- Iron Cutlass
- Rough Leather Armor
Starting Talents
- Rush
- Dirty Fighting
- Armour Training
- Heightened Senses
Talent Categories
(*) The Cursed Aura generic tree is optional. You can choose to unlock it when you pick up your first item. This choice will only be presented once to any character. See Cursed Aura Effects for complete details on how Cursed Aura works.
Strategy
You can also see the Rogue general notes, but they may be out of date.
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |