Difference between revisions of "Reaver"

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(Created page with "{{class |name=Reaver |metaclass=Defiler |starting_life=120 |locked=Yes |life_per_level= +2 |strength= +4 |dexterity = +1 |magic = +4 }} ==Description== Reavers are terrible f...")
 
 
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{{class
 
{{class
 
|name=Reaver
 
|name=Reaver
|metaclass=Defiler
+
|metaclass=[[Defiler]]
 
|starting_life=120
 
|starting_life=120
 
|locked=Yes
 
|locked=Yes
|life_per_level= +2
+
|life_per_level= +1
 
|strength= +4
 
|strength= +4
 
|dexterity = +1
 
|dexterity = +1
 
|magic = +4
 
|magic = +4
 
}}
 
}}
 +
 +
Reaver is a class introduced in the base game. It must be unlocked by killing 1000 humanoids (this is counted over the course of multiple games). This unlock is linked to the '''Reaver''' [[achievement]], and so it cannot be unlocked on [[Difficulty|Easier mode]], which lacks achievements.
 +
 +
==Locked Description==
 +
''Reap thee the souls of thine enemies, and the powers of darkness shall enter thy flesh.''
  
 
==Description==
 
==Description==
 
Reavers are terrible foes, charging their enemies with a weapon in each hand.
 
Reavers are terrible foes, charging their enemies with a weapon in each hand.
 +
 
They can harness the blight of evil, infecting their foes with terrible contagious diseases while crushing their skulls with devastating combat techniques.
 
They can harness the blight of evil, infecting their foes with terrible contagious diseases while crushing their skulls with devastating combat techniques.
 +
 
Their most important stats are: [[Strength]] and [[Magic]]
 
Their most important stats are: [[Strength]] and [[Magic]]
 +
 +
==New Class Unlocked Description==
 +
Under a veil of darkness and blight come the Reavers.
 +
The foot soldiers of evil forces, Reavers are found everywhere.
 +
 +
Very rarely a Reaver will realise the wrongness of her way and use her powers to atone for her crimes.
 +
 +
You have slain numerous humanoids and can now create new characters with the Reaver class.
 +
 +
Reavers are heavy melee with spellcasting support. Class features:
 +
*Plague your foes with deadly and contagious diseases
 +
*Hex and curse your foes, hindering and withering them away
 +
*Accomplish deadly melee moves of utmost evil
 +
*Harness the power of bones to attack and protect
 +
 +
Reavers use "vim" to power their special abilities.
 +
Vim is the life force of all beings. It does not regenerate, and can only be stolen from your foes.
 +
 +
==Starting Equipment==
 +
*Iron Waraxe
 +
*Iron Waraxe
 +
*Rough Leather Armor
 +
 +
==Starting Talents==
 +
*[[Corrupted strength (talent)|Corrupted Strength]] (1)
 +
*[[Combat accuracy (talent)|Combat Accuracy]] (1)
 +
*{{T|Weapons Mastery}} (1)
 +
*[[Drain (talent)|Drain]] (1)
 +
*[[Rend (talent)|Rend]] (1)
 +
 +
==Talent Categories==
 +
{{Talent_table
 +
| class_rows =
 +
 +
{{Talent_row
 +
| Type = [[Corruption (category type)|Corruption]]
 +
| Name = [[Sanguisuge (category)|Sanguisuge]]
 +
| Mastery = 1.0
 +
| Locked = no
 +
| talent1 = [[Drain (talent)|Drain]]
 +
| talent2 = [[Bloodcasting (talent)|Bloodcasting]]
 +
| talent3 = [[Absorb life (talent)|Absorb Life]]
 +
| talent4 = [[Life tap (talent)|Life Tap]]
 +
}}
 +
{{Talent_row
 +
| Type = [[Corruption (category type)|Corruption]]
 +
| Name = [[Vim (category)|Vim]]
 +
| Mastery = 1.0
 +
| Locked = no
 +
| talent1 = [[Soul rot (talent)|Soul Rot]]
 +
| talent2 = [[Vimsense (talent)|Vimsense]]
 +
| talent3 = [[Leech (talent)|Leech]]
 +
| talent4 = [[Dark portal (talent)|Dark portal]]
 +
}}
 +
{{Talent_row
 +
| Type = [[Corruption (category type)|Corruption]]
 +
| Name = [[Bone (category)|Bone]]
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = [[Bone spear (talent)|Bone Spear]]
 +
| talent2 = [[Bone grab (talent)|Bone Grab]]
 +
| talent3 = [[Bone nova (talent)|Bone Nova]]
 +
| talent4 = [[Bone shield (talent)|Bone Shield]]
 +
}}
 +
{{Talent_row
 +
| Type = [[Corruption (category type)|Corruption]]
 +
| Name = [[Plague (category)|Plague]]
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = [[Virulent disease (talent)|Virulent Disease]]
 +
| talent2 = [[Cyst burst (talent)|Cyst Burst]]
 +
| talent3 = [[Catalepsy (talent)|Catalepsy]]
 +
| talent4 = [[Epidemic (talent)|Epidemic]]
 +
}}
 +
{{Talent_row
 +
| Type = [[Corruption (category type)|Corruption]]
 +
| Name = [[Scourge (category)|Scourge]]
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = [[Rend (talent)|Rend]]
 +
| talent2 = [[Ruin (talent)|Ruin]]
 +
| talent3 = [[Acid strike (talent)|Acid Strike ]]
 +
| talent4 = [[Dark surprise (talent)|Dark Surprise]]
 +
}}
 +
{{Talent_row
 +
| Type = [[Corruption (category type)|Corruption]]
 +
| Name = [[Reaving combat (category)|Reaving Combat]]
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = [[Corrupted strength (talent)|Corrupted Strength]]
 +
| talent2 = [[Bloodlust (talent)|Bloodlust]]
 +
| talent3 = [[Carrier (talent)|Carrier]]
 +
| talent4 = [[Acid blood (talent)|Acid Blood]]
 +
{{Talent_row
 +
| Type = {{ct|Corruption}}
 +
| Name = {{c|Rot}}
 +
| Mastery = 1.3
 +
| Locked = yes
 +
| talent1 = {{t|Infestation}}
 +
| talent2 = {{t|Worm Walk}}
 +
| talent3 = {{t|Pestilent Blight}}
 +
| talent4 = {{t|Worm Rot}}
 +
}}
 +
}}
 +
 +
 +
| generic_rows =
 +
{{combat training row | mastery = 1.3}}
 +
{{Talent_row
 +
| Type = [[Corruption (category type)|Corruption]]
 +
| Name = [[Torment (category)|Torment]]
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = [[Willful tormenter (talent)|Willful Tormenter]]
 +
| talent2 = [[Blood lock (talent)|Blood Lock]]
 +
| talent3 = [[Overkill (talent)|Overkill]]
 +
| talent4 = [[Blood vengeance (talent)|Blood Vengeance]]
 +
}}
 +
{{Talent_row
 +
| Type = [[Cunning (category type)|Cunning]]
 +
| Name = [[Survival (category)|Survival]]
 +
| Mastery = 1.0
 +
| Locked = yes
 +
| talent1 = [[Heightened senses (talent)|Heightened Senses]]
 +
| talent2 = [[Device mastery (talent)|Device Mastery]]
 +
| talent3 = [[Track (talent)|Track]]
 +
| talent4 = [[Danger sense (talent)|Danger Sense]]
 +
}}
 +
{{Talent_row
 +
| Type = [[Corruption (category type)|Corruption]]
 +
| Name = [[Hexes (category)|Hexes]]
 +
| Mastery = 1.3
 +
| Locked = yes
 +
| talent1 = [[Pacification hex (talent)|Pacification Hex]]
 +
| talent2 = [[Burning hex (talent)|Burning Hex]]
 +
| talent3 = [[Empathic hex (talent)|Empathic Hex]]
 +
| talent4 = [[Domination hex (talent)|Domination Hex]]
 +
}}
 +
{{Talent_row
 +
| Type = [[Corruption (category type)|Corruption]]
 +
| Name = [[Curses (category)|Curses]]
 +
| Mastery = 1.3
 +
| Locked = yes
 +
| talent1 = [[Curse of defenselessness (talent)|Curse of Defenselessness]]
 +
| talent2 = [[Curse of impotence (talent)|Curse of Impotence]]
 +
| talent3 = [[Curse of death (talent)|Curse of Death]]
 +
| talent4 = [[Curse of vulnerability (talent)|Curse of Vulnerability]]
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Corruption}}
 +
| Name = {{C|Vile Life}}
 +
| Mastery = 1.0
 +
| Locked = yes
 +
| talent1 = {{T|Blood Splash}}
 +
| talent2 = {{T|Elemental Discord}}
 +
| talent3 = {{T|Healing Inversion}}
 +
| talent4 = {{T|Vile Transplant}}
 +
}}
 +
}}
  
 
{{classes}}
 
{{classes}}

Latest revision as of 14:19, 16 July 2023

Reaver

Reaver 128 bg.png

Metaclass Defiler
Locked Yes
Starting Life 120
Life Rating +1
Stat Modifiers
Strength +4
Dexterity +1
Constitution 0
Magic +4
Willpower 0
Cunning 0

Reaver is a class introduced in the base game. It must be unlocked by killing 1000 humanoids (this is counted over the course of multiple games). This unlock is linked to the Reaver achievement, and so it cannot be unlocked on Easier mode, which lacks achievements.

Locked Description

Reap thee the souls of thine enemies, and the powers of darkness shall enter thy flesh.

Description

Reavers are terrible foes, charging their enemies with a weapon in each hand.

They can harness the blight of evil, infecting their foes with terrible contagious diseases while crushing their skulls with devastating combat techniques.

Their most important stats are: Strength and Magic

New Class Unlocked Description

Under a veil of darkness and blight come the Reavers. The foot soldiers of evil forces, Reavers are found everywhere.

Very rarely a Reaver will realise the wrongness of her way and use her powers to atone for her crimes.

You have slain numerous humanoids and can now create new characters with the Reaver class.

Reavers are heavy melee with spellcasting support. Class features:

  • Plague your foes with deadly and contagious diseases
  • Hex and curse your foes, hindering and withering them away
  • Accomplish deadly melee moves of utmost evil
  • Harness the power of bones to attack and protect

Reavers use "vim" to power their special abilities. Vim is the life force of all beings. It does not regenerate, and can only be stolen from your foes.

Starting Equipment

  • Iron Waraxe
  • Iron Waraxe
  • Rough Leather Armor

Starting Talents

Talent Categories

Class
Type Name Mastery Locked Talents
Corruption Sanguisuge 1.0 No Drain Bloodcasting Absorb Life Life Tap
Corruption Vim 1.0 No Soul Rot Vimsense Leech Dark portal
Corruption Bone 1.3 No Bone Spear Bone Grab Bone Nova Bone Shield
Corruption Plague 1.3 No Virulent Disease Cyst Burst Catalepsy Epidemic
Corruption Scourge 1.3 No Rend Ruin Acid Strike Dark Surprise
Corruption Reaving Combat 1.3 No Corrupted Strength Bloodlust Carrier Acid Blood
Corruption Rot 1.3 Yes Infestation Worm Walk Pestilent Blight Worm Rot
Generic
Type Name Mastery Locked Talents
Technique Combat Training 1.3 No Thick Skin Heavy Armour Training Light Armour Training
Combat Accuracy Weapons Mastery Dagger Mastery
Corruption Torment 1.3 No Willful Tormenter Blood Lock Overkill Blood Vengeance
Cunning Survival 1.0 Yes Heightened Senses Device Mastery Track Danger Sense
Corruption Hexes 1.3 Yes Pacification Hex Burning Hex Empathic Hex Domination Hex
Corruption Curses 1.3 Yes Curse of Defenselessness Curse of Impotence Curse of Death Curse of Vulnerability
Corruption Vile Life 1.0 Yes Blood Splash Elemental Discord Healing Inversion Vile Transplant

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler