Difference between revisions of "Anorithil"

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{{class
 
{{class
|name=Sun Anorithil
+
|name=Anorithil
|metaclass=Celestial
+
|metaclass=[[Celestial]]
 
|starting_life=90
 
|starting_life=90
 
|locked=Yes
 
|locked=Yes
Line 8: Line 8:
 
|cunning= +3
 
|cunning= +3
 
}}
 
}}
 +
 +
Anorithil is a class introduced in the base game. It must be unlocked by killing [[Krogar]] and saving Fillarel in the [[Unremarkable Cave]] in the [[Far East]].
 +
 
==Locked Description==
 
==Locked Description==
 
''The balance of the heavens' powers is a daunting task.''  
 
''The balance of the heavens' powers is a daunting task.''  
Line 15: Line 18:
 
==Description==
 
==Description==
 
Anorithils hail from the Gates of Morning, the last bastion of the free people in the Far East.
 
Anorithils hail from the Gates of Morning, the last bastion of the free people in the Far East.
 +
 
Their way of life is well represented by their motto 'We stand betwixt the Sun and Moon, where light and darkness meet. In the grey twilight we seek our destiny.'
 
Their way of life is well represented by their motto 'We stand betwixt the Sun and Moon, where light and darkness meet. In the grey twilight we seek our destiny.'
  
 
They can channel the power of the Sun and the Moons to burn and tear apart all who seek to destroy the Sunwall.
 
They can channel the power of the Sun and the Moons to burn and tear apart all who seek to destroy the Sunwall.
 +
 
Masters of Sun and Moon magic, they usually burn their foes with Sun rays before calling the fury of the stars.
 
Masters of Sun and Moon magic, they usually burn their foes with Sun rays before calling the fury of the stars.
 +
 
Their most important stats are: [[Magic]] and [[Cunning]]
 
Their most important stats are: [[Magic]] and [[Cunning]]
 +
 +
==New Class Unlocked Description==
 +
In the uttermost east, on the continent known only as the Far East, dwell the last remnants of Elves and Humans, fighting the Orc Pride and the many perils of the Far East.
 +
 +
Anorithil are mages who are trained in special magic to focus the powers of the Sun and Moons.
 +
 +
They have learned to harness the energy of both shadows and light in their battle against the Pride.
 +
 +
Their motto is: "We stand betwixt the Sun and Moons, where light and darkness meet. In the grey twilight we seek our destiny."
 +
 +
You have helped one of them and can now create new characters with the Anorithil class.
 +
 +
Anorithil are pure spellcasters that rely on positive and negative energies. Class features:
 +
*Burn your foes from afar with the light and fire of the Sun
 +
*Head into battle enhanced by your powerful Sun Chants and Moon Hymns
 +
*Engulf your foes in the shadows
 +
*Set glyphs of power to confuse and control your foes
 +
 +
Anorithil use "positive and negative energy" to use their special abilities.
 +
These are filled by some of their spells and depleted by others, making them alternate their talents.
  
 
==Starting Equipment==
 
==Starting Equipment==
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==Starting Talents==
 
==Starting Talents==
*[[Searing light (talent)|Searing Light]]
+
*[[Searing light (talent)|Searing Light]] (1)
*[[Moonlight ray (talent)|Moonlight Ray]]
+
*[[Moonlight ray (talent)|Moonlight Ray]] (1)
*[[Hymn of shadows (talent)|Hymn of Shadows]]
+
*{{t|Hymn Acolyte}} (1)
*[[Twilight (talent)|Twilight]]
+
*[[Twilight (talent)|Twilight]] (1)
  
 
==Starting Talent Categories==
 
==Starting Talent Categories==
 
{{Talent_table
 
{{Talent_table
 
| class_rows =  
 
| class_rows =  
{{Talent_row
 
| Type = [[Celestial (category type)|Celestial]]
 
| Name = [[Eclipse (category)|Eclipse]]
 
| Mastery = 1.3
 
| Locked = no
 
| talent1 = [[Blood red moon (talent)|Blood Red Moon]]
 
| talent2 = [[Totality (talent)|Totality]]
 
| talent3 = [[Corona (talent)|Corona]]
 
| talent4 = [[Darkest light (talent)|Darkest Light]]
 
}}
 
{{Talent_row
 
| Type = [[Celestial (category type)|Celestial]]
 
| Name = [[Star fury (category)|Star Fury]]
 
| Mastery = 1.3
 
| Locked = no
 
| talent1 = [[Moonlight ray (talent)|Moonlight Ray]]
 
| talent2 = [[Shadow blast (talent)|Shadow Blast]]
 
| talent3 = [[Twilight surge (talent)|Twilight Surge]]
 
| talent4 = [[Starfall (talent)|Starfall]]
 
}}
 
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Celestial (category type)|Celestial]]
 
| Type = [[Celestial (category type)|Celestial]]
Line 74: Line 80:
 
| talent4 = [[Shadow simulacrum (talent)|Shadow Simulacrum]]
 
| talent4 = [[Shadow simulacrum (talent)|Shadow Simulacrum]]
 
}}
 
}}
 
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Celestial (category type)|Celestial]]
 
| Type = [[Celestial (category type)|Celestial]]
| Name = [[Circles (category)|Circles]]
+
| Name = [[Star fury (category)|Star Fury]]
 
| Mastery = 1.3
 
| Mastery = 1.3
| Locked = yes
+
| Locked = no
| talent1 = [[Circle of shifting shadows (talent)|Circle of Shifting Shadows]]
+
| talent1 = [[Moonlight ray (talent)|Moonlight Ray]]
| talent2 = [[Circle of blazing light (talent)|Circle of Blazing Light]]
+
| talent2 = [[Shadow blast (talent)|Shadow Blast]]
| talent3 = [[Circle of sanctity (talent)|Circle of Sanctity]]
+
| talent3 = [[Twilight surge (talent)|Twilight Surge]]
| talent4 = [[Circle of warding (talent)|Circle of Warding]]
+
| talent4 = [[Starfall (talent)|Starfall]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Celestial (category type)|Celestial]]
 
| Type = [[Celestial (category type)|Celestial]]
| Name = [[Glyphs (category)|Glyphs]]
+
| Name = [[Eclipse (category)|Eclipse]]
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = [[Blood red moon (talent)|Blood Red Moon]]
 +
| talent2 = [[Totality (talent)|Totality]]
 +
| talent3 = [[Corona (talent)|Corona]]
 +
| talent4 = [[Darkest light (talent)|Darkest Light]]
 +
}}
 +
 
 +
{{Talent_row
 +
| Type = {{ct|Celestial}}
 +
| Name = {{c|Circles}}
 
| Mastery = 1.3
 
| Mastery = 1.3
 
| Locked = yes
 
| Locked = yes
| talent1 = [[Glyph of paralysis (talent)|Glyph of Paralysis]]
+
| talent1 = {{t|Circle of Shifting Shadows}}
| talent2 = [[Glyph of repulsion (talent)|Glyph of Repulsion]]
+
| talent2 = {{t|Circle of Sanctity}}
| talent3 = [[Glyph of explosion (talent)|Glyph of Explosion]]
+
| talent3 = {{t|Circle of Warding}}
| talent4 = [[Glyph of fatigue (talent)|Glyph of Fatigue]]
+
| talent4 = {{t|Celestial Surge}}
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Celestial}}
 +
| Name = {{c|Glyphs}}
 +
| Mastery = 1.3
 +
| Locked = yes
 +
| talent1 = {{t|Glyphs}}
 +
| talent2 = {{t|Glyphs of Fury}}
 +
| talent3 = {{t|Empowered Glyphs}}
 +
| talent4 = {{t|Destabilize Glyphs}}
 
}}
 
}}
  
  
 
| generic_rows =
 
| generic_rows =
 +
{{Talent_row
 +
| Type = {{ct|Celestial}}
 +
| Name = {{c|Chants}}
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = {{t|Chant Acolyte}}
 +
| talent2 = {{t|Chant Illuminate}}
 +
| talent3 = {{t|Chant Adept}}
 +
| talent4 = {{t|Chant Radiant}}
 +
}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Celestial (category type)|Celestial]]
 
| Type = [[Celestial (category type)|Celestial]]
Line 106: Line 142:
 
| talent2 = [[Chant of fortress (talent)|Chant of Fortress]]
 
| talent2 = [[Chant of fortress (talent)|Chant of Fortress]]
 
| talent3 = [[Chant of resistance (talent)|Chant of Resistance]]
 
| talent3 = [[Chant of resistance (talent)|Chant of Resistance]]
| talent4 = [[Chant of light (talent)|Chant of Light]]
 
}}
 
{{Talent_row
 
| Type = [[Celestial (category type)|Celestial]]
 
| Name = [[Hymns (category)|Hymns]]
 
| Mastery = 1.3
 
| Locked = no
 
| talent1 = [[Hymn of shadows (talent)|Hymn of Shadows]]
 
| talent2 = [[Hymn of detection (talent)|Hymn of Detection]]
 
| talent3 = [[Hymn of perseverance (talent)|Hymn of Perseverance]]
 
| talent4 = [[Hymn of moonlight (talent)|Hymn of Moonlight]]
 
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
Line 127: Line 152:
 
| talent3 = [[Barrier (talent)|Barrier]]
 
| talent3 = [[Barrier (talent)|Barrier]]
 
| talent4 = [[Providence (talent)|Providence]]
 
| talent4 = [[Providence (talent)|Providence]]
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Celestial}}
 +
| Name = {{c|Hymns}}
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = {{t|Hymn Acolyte}}
 +
| talent2 = {{t|Hymn Incantor}}
 +
| talent3 = {{t|Hymn Adept}}
 +
| talent4 = {{t|Hymn Nocturnalist}}
 +
}}
 +
{{Talent_row
 +
| Type = [[Celestial (category type)|Celestial]]
 +
| Name = [[Hymns (category)|Hymns]]
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = [[Hymn of shadows (talent)|Hymn of Shadows]]
 +
| talent2 = [[Hymn of detection (talent)|Hymn of Detection]]
 +
| talent3 = [[Hymn of perseverance (talent)|Hymn of Perseverance]]
 
}}
 
}}
  
Line 132: Line 176:
 
| Type = [[Cunning (category type)|Cunning]]
 
| Type = [[Cunning (category type)|Cunning]]
 
| Name = [[Survival (category)|Survival]]
 
| Name = [[Survival (category)|Survival]]
| Mastery = 1.1
+
| Mastery = 1.0
 
| Locked = yes
 
| Locked = yes
 
| talent1 = [[Heightened senses (talent)|Heightened Senses]]
 
| talent1 = [[Heightened senses (talent)|Heightened Senses]]

Latest revision as of 14:31, 16 July 2023

Anorithil

Anorithil 128 bg.png

Metaclass Celestial
Locked Yes
Starting Life 90
Life Rating +0
Stat Modifiers
Strength 0
Dexterity 0
Constitution 0
Magic +6
Willpower 0
Cunning +3

Anorithil is a class introduced in the base game. It must be unlocked by killing Krogar and saving Fillarel in the Unremarkable Cave in the Far East.

Locked Description

The balance of the heavens' powers is a daunting task.

Mighty are those that stand in the twilight places, wielding both light and darkness in their mind.

Description

Anorithils hail from the Gates of Morning, the last bastion of the free people in the Far East.

Their way of life is well represented by their motto 'We stand betwixt the Sun and Moon, where light and darkness meet. In the grey twilight we seek our destiny.'

They can channel the power of the Sun and the Moons to burn and tear apart all who seek to destroy the Sunwall.

Masters of Sun and Moon magic, they usually burn their foes with Sun rays before calling the fury of the stars.

Their most important stats are: Magic and Cunning

New Class Unlocked Description

In the uttermost east, on the continent known only as the Far East, dwell the last remnants of Elves and Humans, fighting the Orc Pride and the many perils of the Far East.

Anorithil are mages who are trained in special magic to focus the powers of the Sun and Moons.

They have learned to harness the energy of both shadows and light in their battle against the Pride.

Their motto is: "We stand betwixt the Sun and Moons, where light and darkness meet. In the grey twilight we seek our destiny."

You have helped one of them and can now create new characters with the Anorithil class.

Anorithil are pure spellcasters that rely on positive and negative energies. Class features:

  • Burn your foes from afar with the light and fire of the Sun
  • Head into battle enhanced by your powerful Sun Chants and Moon Hymns
  • Engulf your foes in the shadows
  • Set glyphs of power to confuse and control your foes

Anorithil use "positive and negative energy" to use their special abilities. These are filled by some of their spells and depleted by others, making them alternate their talents.

Starting Equipment

  • Elm Staff
  • Linen Robe

Starting Talents

Starting Talent Categories

Class
Type Name Mastery Locked Talents
Celestial Sunlight 1.3 No Searing Light Sun Flare Firebeam Sunburst
Celestial Twilight 1.3 No Twilight Jumpgate Mind Blast Shadow Simulacrum
Celestial Star Fury 1.3 No Moonlight Ray Shadow Blast Twilight Surge Starfall
Celestial Eclipse 1.3 No Blood Red Moon Totality Corona Darkest Light
Celestial Circles 1.3 Yes Circle of Shifting Shadows Circle of Sanctity Circle of Warding Celestial Surge
Celestial Glyphs 1.3 Yes Glyphs Glyphs of Fury Empowered Glyphs Destabilize Glyphs
Generic
Type Name Mastery Locked Talents
Celestial Chants 1.3 No Chant Acolyte Chant Illuminate Chant Adept Chant Radiant
Celestial Chants 1.3 No Chant of Fortitude Chant of Fortress Chant of Resistance
Celestial Light 1.3 No Healing Light Bathe in Light Barrier Providence
Celestial Hymns 1.3 No Hymn Acolyte Hymn Incantor Hymn Adept Hymn Nocturnalist
Celestial Hymns 1.3 No Hymn of Shadows Hymn of Detection Hymn of Perseverance
Cunning Survival 1.0 Yes Heightened Senses Device Mastery Track Danger Sense

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler