Difference between revisions of "Reaver"
(→Strategy) |
m (idk where to put the fact his level up life is bugged, if there's a better place feel free to move) |
||
| (6 intermediate revisions by 6 users not shown) | |||
| Line 1: | Line 1: | ||
| + | <!-- Version of ToME when this page was written --> | ||
| + | {| class="wikitable" style="border: 1px solid gray; font-size: large;" | ||
| + | |ToME Version: || 1.7.6 | ||
| + | |} | ||
| + | <!-- Please update if you update the page! --> | ||
{{class | {{class | ||
|name=Reaver | |name=Reaver | ||
| − | |metaclass=Defiler | + | |metaclass=[[Defiler]] |
|starting_life=120 | |starting_life=120 | ||
|locked=Yes | |locked=Yes | ||
| − | |life_per_level= + | + | |life_per_level= +1 |
|strength= +4 | |strength= +4 | ||
|dexterity = +1 | |dexterity = +1 | ||
|magic = +4 | |magic = +4 | ||
}} | }} | ||
| + | |||
| + | Reaver is a class introduced in the base game. It must be unlocked by killing 1000 humanoids (this is counted over the course of multiple games). This unlock is linked to the '''Reaver''' [[achievement]], and so it cannot be unlocked on [[Difficulty|Easier mode]], which lacks achievements. | ||
| + | |||
| + | The character creation screen lists +2 life per level, but the class actually gives +1. | ||
| + | |||
==Locked Description== | ==Locked Description== | ||
''Reap thee the souls of thine enemies, and the powers of darkness shall enter thy flesh.'' | ''Reap thee the souls of thine enemies, and the powers of darkness shall enter thy flesh.'' | ||
| Line 14: | Line 24: | ||
==Description== | ==Description== | ||
Reavers are terrible foes, charging their enemies with a weapon in each hand. | Reavers are terrible foes, charging their enemies with a weapon in each hand. | ||
| + | |||
They can harness the blight of evil, infecting their foes with terrible contagious diseases while crushing their skulls with devastating combat techniques. | They can harness the blight of evil, infecting their foes with terrible contagious diseases while crushing their skulls with devastating combat techniques. | ||
Their most important stats are: [[Strength]] and [[Magic]] | Their most important stats are: [[Strength]] and [[Magic]] | ||
| + | |||
| + | ==New Class Unlocked Description== | ||
| + | Under a veil of darkness and blight come the Reavers. | ||
| + | The foot soldiers of evil forces, Reavers are found everywhere. | ||
| + | |||
| + | Very rarely a Reaver will realise the wrongness of her way and use her powers to atone for her crimes. | ||
| + | |||
| + | You have slain numerous humanoids and can now create new characters with the Reaver class. | ||
| + | |||
| + | Reavers are heavy melee with spellcasting support. Class features: | ||
| + | *Plague your foes with deadly and contagious diseases | ||
| + | *Hex and curse your foes, hindering and withering them away | ||
| + | *Accomplish deadly melee moves of utmost evil | ||
| + | *Harness the power of bones to attack and protect | ||
| + | |||
| + | Reavers use "vim" to power their special abilities. | ||
| + | Vim is the life force of all beings. It does not regenerate, and can only be stolen from your foes. | ||
==Starting Equipment== | ==Starting Equipment== | ||
*Iron Waraxe | *Iron Waraxe | ||
| − | * | + | *Iron Waraxe |
| + | *Iron Mail Armour | ||
==Starting Talents== | ==Starting Talents== | ||
| − | *[[Corrupted strength (talent)|Corrupted Strength]] | + | *[[Corrupted strength (talent)|Corrupted Strength]] (1) |
| − | *[[Combat accuracy (talent)|Combat Accuracy]] | + | *[[Combat accuracy (talent)|Combat Accuracy]] (1) |
| − | *[[Drain (talent)|Drain]] | + | *{{T|Weapons Mastery}} (1) |
| − | * | + | *[[Drain (talent)|Drain]] (1) |
| + | *{{T|Heavy Armour Training}} (1) | ||
==Talent Categories== | ==Talent Categories== | ||
| Line 35: | Line 65: | ||
| Type = [[Corruption (category type)|Corruption]] | | Type = [[Corruption (category type)|Corruption]] | ||
| Name = [[Sanguisuge (category)|Sanguisuge]] | | Name = [[Sanguisuge (category)|Sanguisuge]] | ||
| − | | Mastery = 1. | + | | Mastery = 1.0 |
| Locked = no | | Locked = no | ||
| talent1 = [[Drain (talent)|Drain]] | | talent1 = [[Drain (talent)|Drain]] | ||
| Line 45: | Line 75: | ||
| Type = [[Corruption (category type)|Corruption]] | | Type = [[Corruption (category type)|Corruption]] | ||
| Name = [[Vim (category)|Vim]] | | Name = [[Vim (category)|Vim]] | ||
| − | | Mastery = 1. | + | | Mastery = 1.0 |
| Locked = no | | Locked = no | ||
| talent1 = [[Soul rot (talent)|Soul Rot]] | | talent1 = [[Soul rot (talent)|Soul Rot]] | ||
| − | | talent2 = [[ | + | | talent2 = [[Dark portal (talent)|Dark Portal]] |
| − | | talent3 = [[ | + | | talent3 = [[Vimsense (talent)|Vimsense]] |
| − | | talent4 = [[ | + | | talent4 = [[Leech (talent)|Leech]] |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
| Type = [[Corruption (category type)|Corruption]] | | Type = [[Corruption (category type)|Corruption]] | ||
| Name = [[Bone (category)|Bone]] | | Name = [[Bone (category)|Bone]] | ||
| − | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = no | | Locked = no | ||
| talent1 = [[Bone spear (talent)|Bone Spear]] | | talent1 = [[Bone spear (talent)|Bone Spear]] | ||
| talent2 = [[Bone grab (talent)|Bone Grab]] | | talent2 = [[Bone grab (talent)|Bone Grab]] | ||
| − | | talent3 = [[Bone | + | | talent3 = [[Bone spike (talent)|Bone Spike]] |
| talent4 = [[Bone shield (talent)|Bone Shield]] | | talent4 = [[Bone shield (talent)|Bone Shield]] | ||
}} | }} | ||
| Line 65: | Line 95: | ||
| Type = [[Corruption (category type)|Corruption]] | | Type = [[Corruption (category type)|Corruption]] | ||
| Name = [[Plague (category)|Plague]] | | Name = [[Plague (category)|Plague]] | ||
| − | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = no | | Locked = no | ||
| talent1 = [[Virulent disease (talent)|Virulent Disease]] | | talent1 = [[Virulent disease (talent)|Virulent Disease]] | ||
| Line 75: | Line 105: | ||
| Type = [[Corruption (category type)|Corruption]] | | Type = [[Corruption (category type)|Corruption]] | ||
| Name = [[Scourge (category)|Scourge]] | | Name = [[Scourge (category)|Scourge]] | ||
| − | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = no | | Locked = no | ||
| − | | talent1 = [[ | + | | talent1 = [[Virulent strike (talent)|Virulent Strike]] |
| talent2 = [[Ruin (talent)|Ruin]] | | talent2 = [[Ruin (talent)|Ruin]] | ||
| − | | talent3 = [[Acid strike (talent)|Acid Strike ]] | + | | talent3 = [[Acid strike (talent)|Acid Strike]] |
| − | | talent4 = [[ | + | | talent4 = [[Corrupting strike (talent)|Corrupting Strike]] |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
| Type = [[Corruption (category type)|Corruption]] | | Type = [[Corruption (category type)|Corruption]] | ||
| Name = [[Reaving combat (category)|Reaving Combat]] | | Name = [[Reaving combat (category)|Reaving Combat]] | ||
| − | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = no | | Locked = no | ||
| talent1 = [[Corrupted strength (talent)|Corrupted Strength]] | | talent1 = [[Corrupted strength (talent)|Corrupted Strength]] | ||
| Line 91: | Line 121: | ||
| talent3 = [[Carrier (talent)|Carrier]] | | talent3 = [[Carrier (talent)|Carrier]] | ||
| talent4 = [[Acid blood (talent)|Acid Blood]] | | talent4 = [[Acid blood (talent)|Acid Blood]] | ||
| + | }} | ||
{{Talent_row | {{Talent_row | ||
| Type = {{ct|Corruption}} | | Type = {{ct|Corruption}} | ||
| Name = {{c|Rot}} | | Name = {{c|Rot}} | ||
| − | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = yes | | Locked = yes | ||
| talent1 = {{t|Infestation}} | | talent1 = {{t|Infestation}} | ||
| Line 100: | Line 131: | ||
| talent3 = {{t|Pestilent Blight}} | | talent3 = {{t|Pestilent Blight}} | ||
| talent4 = {{t|Worm Rot}} | | talent4 = {{t|Worm Rot}} | ||
| − | |||
}} | }} | ||
| generic_rows = | | generic_rows = | ||
| − | {{ | + | {{combat training row | mastery = 1.3}} |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | }} | + | |
{{Talent_row | {{Talent_row | ||
| Type = [[Corruption (category type)|Corruption]] | | Type = [[Corruption (category type)|Corruption]] | ||
| Name = [[Torment (category)|Torment]] | | Name = [[Torment (category)|Torment]] | ||
| − | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = no | | Locked = no | ||
| talent1 = [[Willful tormenter (talent)|Willful Tormenter]] | | talent1 = [[Willful tormenter (talent)|Willful Tormenter]] | ||
| Line 129: | Line 149: | ||
| Type = [[Cunning (category type)|Cunning]] | | Type = [[Cunning (category type)|Cunning]] | ||
| Name = [[Survival (category)|Survival]] | | Name = [[Survival (category)|Survival]] | ||
| − | | Mastery = 1. | + | | Mastery = 1.0 |
| Locked = yes | | Locked = yes | ||
| talent1 = [[Heightened senses (talent)|Heightened Senses]] | | talent1 = [[Heightened senses (talent)|Heightened Senses]] | ||
| − | | talent2 = [[ | + | | talent2 = [[Device mastery (talent)|Device Mastery]] |
| − | | talent3 = [[ | + | | talent3 = [[Track (talent)|Track]] |
| − | | talent4 = [[ | + | | talent4 = [[Danger sense (talent)|Danger Sense]] |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
| Type = [[Corruption (category type)|Corruption]] | | Type = [[Corruption (category type)|Corruption]] | ||
| Name = [[Hexes (category)|Hexes]] | | Name = [[Hexes (category)|Hexes]] | ||
| − | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = yes | | Locked = yes | ||
| talent1 = [[Pacification hex (talent)|Pacification Hex]] | | talent1 = [[Pacification hex (talent)|Pacification Hex]] | ||
| Line 149: | Line 169: | ||
| Type = [[Corruption (category type)|Corruption]] | | Type = [[Corruption (category type)|Corruption]] | ||
| Name = [[Curses (category)|Curses]] | | Name = [[Curses (category)|Curses]] | ||
| − | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = yes | | Locked = yes | ||
| talent1 = [[Curse of defenselessness (talent)|Curse of Defenselessness]] | | talent1 = [[Curse of defenselessness (talent)|Curse of Defenselessness]] | ||
| Line 155: | Line 175: | ||
| talent3 = [[Curse of death (talent)|Curse of Death]] | | talent3 = [[Curse of death (talent)|Curse of Death]] | ||
| talent4 = [[Curse of vulnerability (talent)|Curse of Vulnerability]] | | talent4 = [[Curse of vulnerability (talent)|Curse of Vulnerability]] | ||
| + | }} | ||
| + | {{Talent_row | ||
| + | | Type = {{ct|Corruption}} | ||
| + | | Name = {{C|Vile Life}} | ||
| + | | Mastery = 1.0 | ||
| + | | Locked = yes | ||
| + | | talent1 = {{T|Blood Splash}} | ||
| + | | talent2 = {{T|Elemental Discord}} | ||
| + | | talent3 = {{T|Healing Inversion}} | ||
| + | | talent4 = {{T|Vile Transplant}} | ||
}} | }} | ||
}} | }} | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
{{classes}} | {{classes}} | ||
Latest revision as of 10:11, 18 September 2026
| ToME Version: | 1.7.6 |
| Reaver | |
|---|---|
| Metaclass | Defiler |
| Locked | Yes |
| Starting Life | 120 |
| Life Rating | +1 |
| Stat Modifiers | |
| Strength | +4 |
| Dexterity | +1 |
| Constitution | 0 |
| Magic | +4 |
| Willpower | 0 |
| Cunning | 0 |
Reaver is a class introduced in the base game. It must be unlocked by killing 1000 humanoids (this is counted over the course of multiple games). This unlock is linked to the Reaver achievement, and so it cannot be unlocked on Easier mode, which lacks achievements.
The character creation screen lists +2 life per level, but the class actually gives +1.
Contents
Locked Description
Reap thee the souls of thine enemies, and the powers of darkness shall enter thy flesh.
Description
Reavers are terrible foes, charging their enemies with a weapon in each hand.
They can harness the blight of evil, infecting their foes with terrible contagious diseases while crushing their skulls with devastating combat techniques.
Their most important stats are: Strength and Magic
New Class Unlocked Description
Under a veil of darkness and blight come the Reavers. The foot soldiers of evil forces, Reavers are found everywhere.
Very rarely a Reaver will realise the wrongness of her way and use her powers to atone for her crimes.
You have slain numerous humanoids and can now create new characters with the Reaver class.
Reavers are heavy melee with spellcasting support. Class features:
- Plague your foes with deadly and contagious diseases
- Hex and curse your foes, hindering and withering them away
- Accomplish deadly melee moves of utmost evil
- Harness the power of bones to attack and protect
Reavers use "vim" to power their special abilities. Vim is the life force of all beings. It does not regenerate, and can only be stolen from your foes.
Starting Equipment
- Iron Waraxe
- Iron Waraxe
- Iron Mail Armour
Starting Talents
- Corrupted Strength (1)
- Combat Accuracy (1)
- Weapons Mastery (1)
- Drain (1)
- Heavy Armour Training (1)
Talent Categories
Classes
| Classes | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
| Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
| Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
| Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
| Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
| Brawler | |||||||||||
