Keksor the level 12 Dark Faerie Summoner by Deivijs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDark Faerie
ClassSummoner
Level / Exp12 / 7%
Sizetiny
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity14 (base 11)
Constitution3 (base 10)
Magic13 (base 10)
Willpower37 (base 37)
Cunning38 (base 37)

Resources

Life132/132
Equilibrium10
Healing Factor0.9393063583815
Regeneration0.23482658959538

Speed

Mental+9.3425587517007%
Attack0%
Movement0%
Spell+18.685117503401%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth29.641450861482
See Invisible29.641450861482

Offense: Mainhand

Damage6
Accuracy32
Crit Chance22%
APR12
Speed0.91

Offense: Offhand

Damage6
Accuracy32
Crit Chance22%
APR12
Speed0.91

Offense: Spell

Spellpower13
Crit Chance20%
Speed0.84256562325208

Offense: Mind

Mindpower32
Crit Chance22%
Speed1

Offense: Damage Bonus

All+20%

Defense: Base

Armour (hardiness)2 (30%)
Defense16
Ranged Defense16
Fatigue6
Physical Save28
Spell Save34
Mental Save39

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
1/5
1/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
5/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dark-faerie1.00
5/5
5/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Adventure / Partner1.00
0/23
0/42
0/3
0/2
0/2
0/2
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Level 10 (Uniques) Got a character to level 10.
By Keksor the Dark Faerie Summoner level 10
74th Pyre 122nd year of Ascendancy at 11:00
see stats

Log


Keksor summons a Minotaur!

Keksor's mind surges with critical power!
Talent War Hound is ready to use.

Minotaur uses Warshout.

Ran for 1 turns (stop reason: didn't move).


Your summoned ritch flamespitter disappears.
Minotaur uses Sunder Armour.

Minotaur hits Something for 181 physical damage.
Talent Fey Clone is ready to use.
Talent Ritch Flamespitter is ready to use.

Your summoned Keksor's Clone disappears.
Your summoned minotaur disappears.

Resting starts...

Talent Minotaur is ready to use.
Talent Meditation is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Keksor picks up (a.):
impenetrable iron plate armour of fire resistance (3 def, 13 armour).
Ran for 5 turns (stop reason: hostile spotted to the north (horrifying poison ivy)).


Keksor summons a Minotaur!

Horrifying poison ivy misses Minotaur.

Talent Fey Clone is ready to use.