Klep the level 9 Maj'Eyal Whitehoof Sawbutcher by Deathlord991

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceMaj'Eyal Whitehoof
ClassSawbutcher
Level / Exp9 / 74%
Sizebig
Lifes / Deaths

Primary Stats

Strength53 (base 33)
Dexterity31 (base 32)
Constitution47 (base 33)
Magic14 (base 10)
Willpower10 (base 10)
Cunning37 (base 33)

Resources

Life633/633
Healing Factor1.182
Regeneration7.90758

Speed

Mental+6.95%
Attack+6.95%
Movement+43.5%
Spell+6.95%
Global+102.46%

Vision

Sight10
Lite2
Infravision2
See Stealth10
See Invisible10

Offense: Mainhand

Damage61
Accuracy30
Crit Chance24%
APR0
Speed0.94

Offense: Offhand

Damage31
Accuracy30
Crit Chance24%
APR0
Speed0.94

Offense: Spell

Spellpower48
Crit Chance24%
Speed0.93501636278635

Offense: Mind

Mindpower52
Crit Chance24%
Speed0.93501636278635

Defense: Base

Armour (hardiness)41.78 (48.103448275862%)
Defense28
Ranged Defense29
Fatigue22
Physical Save30
Spell Save8
Mental Save16

Defense: Immunities

Pinning Resistance54%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
2/5
1/5
2/5
0/5
Steamtech / Sawmaiming1.30
5/5
5/5
2/5
0/5
Steamtech / Butchery1.30
5/5
5/5
2/5
0/5
Steamtech / Battle machinery1.30
5/5
5/5
2/5
0/5

Generic Talents

Steamtech / Physics1.20
5/5
5/5
2/5
0/5
Steamtech / Blacksmith1.20
5/5
3/5
0/5
0/5
Steamtech / Chemistry1.20
5/5
5/5
2/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

Tool
On feet
Around neck
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

You pickup 2.70 gold pieces.
You pickup 0.90 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 38 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Klep can not wear (main armor):
spiked iron plate armour of fire resistance (3 def, 7 armour) (nil).
You collect a new ingredient:
lump of iron (1).
You gain 1.35 gold from the melting of
iron gauntlets of dexterity (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.57 gold from the melting of
spiked iron plate armour of fire resistance (3 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.81 gold from the melting of
arcing iron dagger of projection (9.5-12.35 power, 5 apr).
You gain 1.47 gold from the melting of
elm magestaff of fate (10-12 power, 2 apr, arcane element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Klep deactivates Tempest of Metal.

Klep deactivates Overheat Saws.