Crits Crits the level 7 Gifted Rogue by critsybear

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGifted
ClassRogue
Level / Exp7 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity24 (base 24)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning26 (base 26)

Resources

Life173/215
Stamina108/108
Negative22/48
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+7.9072232920284%
Spell+4.6483765693246%
Global+100%

Vision

Sight10
Lite-996
Infravision5
See Stealth21.224980739588
See Invisible21.224980739588
Stealth32.629929352148

Offense: Mainhand

Damage28
Accuracy41
Crit Chance14%
APR25
Speed1.00

Offense: Offhand

Damage12
Accuracy41
Crit Chance18%
APR10
Speed1.00

Offense: Spell

Spellpower14
Crit Chance6%
Speed0.95558099684188

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense11
Ranged Defense11
Fatigue2
Physical Save20
Spell Save13
Mental Save21

Defense: Immunities

Instadeath Resistance100%

Inscriptions (1/3)

Infusions

Class Talents

Cunning / Poisons1.30
5/5
2/5
0/5
0/5
Cunning / Stealth1.30
3/5
3/5
0/5
0/5
Technique / Dual techniques1.30
2/5
1/5
0/5
0/5
Cunning / Lethality1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Celestial / Hymns0.80
2/5
0/5
0/5
0/5
Celestial / Night0.80
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
2/5

Effects

talent
talent
talent
talent

Quests

done
done
done
active

Equipment

Tool
On head
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Stealth is still on cooldown for 8 turns.
Stealth is still on cooldown for 7 turns.

Stealth is still on cooldown for 6 turns.

Stealth is still on cooldown for 5 turns.

Stealth is still on cooldown for 4 turns.

Stealth is still on cooldown for 3 turns.

Stealth is still on cooldown for 2 turns.

Stealth is still on cooldown for 1 turns.

Talent Stealth is ready to use.
Talent Flurry is ready to use.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Crits Crits wears (replacing
brass lantern): bright brass lantern of health.

You gain 0.30 gold from the transmogrification of
quick elm totem of thorny skin [power 10] (13 cooldown).
You gain 4.00 gold from the transmogrification of
zircon.
You gain 8.00 gold from the transmogrification of
2 citrine.
You gain 8.00 gold from the transmogrification of
2 spinel.
You gain 4.00 gold from the transmogrification of
agate.
You gain 1.11 gold from the transmogrification of
iron mail armour of acid resistance (2 def, 4 armour).
You gain 0.96 gold from the transmogrification of
acidic rough leather whip (11.5-13.8 power, 0 apr).
You gain 0.99 gold from the transmogrification of
flaming iron rapier (10-14 power, 3 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Crits Crits deactivates Stealth.

Crits Crits deactivates Deadly Poison.

Crits Crits deactivates Hymn of Shadows.

Crits Crits deactivates Lacerating Strikes.