Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.3 |
Addons | Tougher Escorts 1.6.0Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Tinker Stores in Last Hope - Tinker 1.5.5Adds tinker, steamsaw, steamgun and schematic stores to Last Hope. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: New Gem Types 1.5.10Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Draconians 1.7.2Adds Draconians as playable race. This version of the addon is tweaked to allow Defiler classes. Attempting to fix for 1.7 by removing the dracolich function, as I'm not well enough versed in coding to make it compatible. Unrandom Egos 1.5.5No wide random numerical ranges on ego modifiers. More 1H Staves 1.7.2Adds more 1H staves with more variety to the game. 1H staves are so hard to find because in the base game there are only 2 egos that make a staff 1H. https://github.com/Werekracken/tome-more1hstaves ---Changelog Customizable LevelUp 1.7.2Provides an in-game menu to customize what, if any, additional benefits your character gains when leveling up. You can access these settings by going to the SparkLevel tab in the Game Options. Changelog 1.0.1 - 2020-12-31 1.0.2 - 2021-01-02 1.0.3 - 2021-01-02 Wall Clock 1.7.0A small modification to the Minimalist and Classic UIs, adding an interface element that displays the current time. (This is intended for use by players who play in full-screen mode, thus obscuring their computer's usual clock.) In the Minimalist UI, the clock element can be moved and resized in the same manner as other interface elements (via the padlock icon on the toolbar in the lower right corner); in both UIs, the clock's time format can be set via the "UI | Wall clock format" game option. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Arcane Combat Tweaks 1.7.0Tweaks to the Arcane Command configuration dialog. Notable features:
Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Better Sandworm Lair 1.5.10This addon aims to make Sandworm Lair less terrible. It does so by doing four things: Enabling natural tunnels, disabling burrowers, replacing the walls with their stable counterparts, and removing the alt version. These changes are accomplished by overloading the zone and npc files with edits and commented out sections. Please consider checking out the following addons that are probably better at dealing with the annoyance offered by SWL: codyfun123's "Sandworm Lair Tweaks" Updates: 1.0.1 Experience Controller 1.5.5
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
---
Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Encumbrance Bypass 1.3.1Gives you a maximum Encumbrance value of 50000. Class: Martyr 1.7.0A new demented class, the Martyr. This addon requires the Forbidden Cults DLC to function. Unlike the magical folk of the Hidden Sanctuary, Martyrs' Insanity manifests in mental powers. New Talents: Advanced Talents: Old Talents: Korean Translation by khelerd https://te4.org/games/addons/tome/kotr-martyr is included Forbidden Cults 1.7.3Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Improved player targetting 1.2.0Player's targetting improvements. Demon Seeds Plus 1.6.7Gives some unused demon seeds (Khulmanar, Walrog) new skills and adds new unique seeds (Draebor, Lithfengel, Shasshhiy'Kaish, Kryl-Feijan, Corrupted Daleach). If any of the abovementioned demons appears somewhere they shouldn't, please report it in the form thread. Changelog: Recaiden's Evolution Prodigies 1.6.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Possessor Bonus Class 1.7.3Donators/Buyers bonus! Full Respecialization 1.5.5Allows full control over respecialization at any time. Grants the ability to respecialize all your attributes: stats, talents, categories, and prodigies. Categories no longer have a cap. Extra Hotkeys 1.6.7Adds 36 hotkey slots in addition to the default 60, allowing you to put 36 more talents or items on your talent bar. Changelog1.0.0: Weight: 8314756 Inferno Race Pack 1.4.0Adds a collection of my races. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Talents in Tooltips 1.7.0Optionally modifies the tooltip description of objects that grant talents when worn or carried to include descriptions of the conferred talents. Starting prodigy 1.0.4Prodigies have minimal requirements and you can get one at level 1. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Embers of Rage 1.7.3Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Starting Prodigy Remixed 1.0.4Prodigies have no level requirements and lessened stat requirements - and all characters start with one. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Ashes of Urh'Rok 1.7.3Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Improved Auto-explore and Rest 1.6.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Automatic Talent Gambits 1.7.1Allows customization of automatic talent usage in the style of FF XII gambits. Version 1.4.0 includes the following fixes and improvements: Expanded Shop Inventory 1.3.0Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Point Credits 1.7.2Allows you to spend an unlimited amount of class, generic, stat, category and prodigy points by digging into negative values, as deep as you want to. This addon presents an unique approach to the "I want more (insert type here) points for my character!" problem. Instead of simply adding +N more points to spend each level, it allows you to use as many points as you wish - you'll simply go into negative values if you don't have any points at the moment, effectively "loaning" them. From whom? For what fee? What's the due date? Who knows! Maybe the Eidolon's feeling like doing some commerce, or maybe the divines are smiling at you! All that matters is that all those points are yours to spend *now*! If you want, you can get those elusive talents up to survive in early game and compensate for them later as you level up, eventually balancing out... or get yourself all these cool talents you really wanted to have and learn than the build of your dream will forever be short of 24 generics, 6 class points, inscription and a prodigy. :> No actual penalties for loaning the points are implemented or intended to be implemented. Design premisesWhile there's already a lot of addons that grant characters more points, they are often found suffering from some significant flaws - like surplus points dangling when all desired talents have already been developed, or still insufficient amount of points despite all the extra ones, or an uneven point gain curve when one's struggling with point deficit in the early game but has a large surplus of unused points in the late game, or the difficulty to gauge the unbalanceness of the current build at a given moment of time... and so on. With point loaning, however, you can have as many or as few extra points as you wish, and always know how strongly you deviate from the intended game balance curve. I love this particular approach, and it is my hope that it will appeal to many other players, as well. :> Compatibility
Pecks
Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Sholtar 1.5.5Sholtar have no racial talents of their own; instead, the four slots can be used to learn talents from defeated enemies (of a high enough rank). In this manner, the Sholtar can improve nearly any class by adding abilities from other calsses, or even talents that are normally exclusive to NPCs. --- The Sholtar were once a great nation, with many vasts cities in the southeastern regions of Maj'Eyal. In spite of the harsh, dry terrain they inhabitied, or perhaps because of it, they were a people of great ingenuity and adaptability. The Cataclysm which tore the world apart centuries ago swept nearly all of the Sholtar lands into the murky depths, and all but erased their people from the face of Eyal. While very few survived, those who did fought for survival with all of the wit and grit that was their birthright. An already adaptable people grew to become even more adaptable through neccessity, and it has become their greatest strength. Sholtar are able to learn abilities by carefully studying others, and, regardless of their class, they can always improve by incorporating the talents of others into thier skill set. Evoker 1.7.2This adds a new Evoker class which is both corrupted and cursed (though it shows up under Defilers). They are a magic class that does blight damage and evokes a demon to serve you. It is possible for you and your demons to help or hurt each other with some spells and skills. Learning how to work with and around your minions will be key. NOTE: This addon requires that you have the Ashes DLC active. https://github.com/Werekracken/tome-evoker ---Generic talents -Cursed/Diabolical: Demonic Pulse: Demon Portal: Speed Demon: Abyssal Shield: ---Class talents -Corruption/Demon Summons: Summon Demon: Demon Unity: Flame Fury: Improved Summoning: ---Changelog v1.1.0 v1.2.0 v1.2.1 v1.2.2 v1.2.3 v1.2.4 v1.2.5 Necro Escort 1.7.2Adds a necromancer escort. Alternate Zones Option 1.7.0Adds a game option "Alternate zones" to enable or disable (or optionally force) v1.0.3's new alternate zones, either globally or individually by zone. Also available as part of the ZOmnibus Addon Pack. Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Augmented Mobility Grants Telekinetic Grasp 1.7.2Learning a talent in the Augmented Mobility category will now grant Telekinetic Grasp just like it used to. Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Female |
Race | Reborn |
Class | Doomed |
Level / Exp | 5 / 41% |
Size | 보통 |
Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
Strength | 12 (base 10) |
Dexterity | 10 (base 10) |
Constitution | 16 (base 14) |
Magic | 1 (base 1) |
Willpower | 26 (base 26) |
Cunning | 30 (base 26) |
Resources
Life | 165/165 |
Hate | 66/100 |
Healing Factor | 0.88509492210127 |
Regeneration | 3.5272769447187 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 8 |
Accuracy | 20 |
Crit Chance | 8% |
APR | 12 |
Speed | 1.00 |
Offense: Offhand
Damage | 8 |
Accuracy | 20 |
Crit Chance | 8% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 1 |
Crit Chance | 7% |
Speed | 1 |
Offense: Mind
Mindpower | 27 |
Crit Chance | 9% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 1 (30%) |
Defense | 10 |
Ranged Defense | 10 |
Fatigue | 0 |
Physical Save | 9 |
Spell Save | 9 |
Mental Save | 19 |
Defense: Resistances
냉기 | + 14%( 70%) |
All | + 7%( 70%) |
화염 | + 14%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | 실질 기술 레벨: 1.0 주입: 재생사용 유형: 사용형 최대 사거리: 근접/단일 재사용 대기시간: 10 투사체 속도: 즉시 도달 사용 속도: 표준 (한 턴의 100% 소모) 종류: 자연 설명: 주입물을 활성화하여 5 턴 동안 총 60 생명력을 회복합니다. |
Infusions | 실질 기술 레벨: 1.0 주입: 자연사용 유형: 사용형 최대 사거리: 근접/단일 재사용 대기시간: 12 투사체 속도: 즉시 도달 사용 속도: 즉시 (턴 소모 없음) 종류: 자연 설명: 주입물을 활성화하여 무작위한 물리 효과를 하나 제거하고 4 턴 동안 받는 모든 피해를 14% 줄입니다. 또한 해당 종류의 압도 효과도 추가로 제거합니다. |
Infusions | 실질 기술 레벨: 1.0 주입: 회복사용 유형: 사용형 최대 사거리: 근접/단일 재사용 대기시간: 14 투사체 속도: 즉시 도달 사용 속도: 즉시 (턴 소모 없음) 종류: 자연 설명: 주입물을 활성화하여 턴 소모 없이 생명력을 77 회복하고, 상처, 독, 질병을 하나 치료합니다. |
Class Talents
저주 / 그림자 | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
저주 / 어둠 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
저주 / 의지의 힘 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
저주 / 처형 | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
언데드 / Undeadheritage | 1.00 |
| 1/1 |
저주 / 저주받은 육체 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
종족 / Reborn | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
저주 / 저주 받은 자의 기운 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
자연의 권능 / 야생의 부름 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
저주 / 손짓 | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
저주 / 지속되는 어둠 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
talent | 편향 |
talent | 그림자 소환 |
talent | 고통의 손짓 |
beneficial effect | Glorolenn는 독성 담쟁이덩굴 Silinne의 힘을 포식 중이다. 포식 중 |
beneficial effect | 끔찍한 환상이 시전자의 정신을 채운다 악몽의 저주 (위력 1.2)부정적효과 : 환상에 잠식됨: 정신 내성 판정을 할 때, 8% 확률로 정신 내성이 20% 낮은 것 처럼 간주됨. 위력 1+ : 현실성상실 : +2 물리 저항, +1 최대 물리 저항 위력 2+ : -1 행운, +3 의지 위력 3+ : 비참함 : 적이 시전자에게 부정적인 효과를 적용하려 할 때, 끔찍한 기운이 10 칸 내의 무작위한 적에게 보복해 26 정신 피해와 26 어둠 피해를 가함. 위력 4+ : 악몽 : 피격 시, 0% 확률로 반경 5 칸의 악몽을 8 턴 동안 퍼뜨림. 악몽은 공포체를 소환하고, 적을 감속시킬 확률이 있음. 또한 37 정신 피해와, 37 어둠 피해를 줌. 피격 당할 때마다 확률이 증가하지만, 시간이 지남에 따라 확률이 감소됨. |
beneficial effect | 파괴와 대혼란을 몰고온다. 불운의 저주 (위력 1.2)부정적효과 : 행운을 잃음: 여행중에 금화를 더 적게 발견함. 위력 1+ : 잘못된 노력 : +24% 함정 회피 위력 2+ : -1 행운, +3 교활 위력 3+ : 놓처버린 기회 : 모든 피해 무효화 확률 +8%. 위력 4+ : 불행한 끝 : 증폭된 피해로 적을 죽일 수 있을 때, 피해량이 38% 증폭됨. |
Quests
You successfully escorted the lost defiler to the recall portal on level 2 of 노르고스의 거처. Escort: lost defiler (level 2 of 노르고스의 거처)As a reward you 향상됨 - 반향 역장 (+1 레벨). | 성공 |
탈로레의 숲은 어지럽혀졌습니다. 오염이 퍼지고 있습니다. 수호자 곰 노르고스는 미쳐 버렸다고 합니다. 시대의 광기숲의 서부에 시커먼 기운이 깔려 있습니다. 그 안에 있는 것들은... 뒤틀렸습니다. * 노르고스의 거처를 탐험해야 합니다. * 어둠의 심장을 탐험해야 합니다. | 활성 |
Equipment
보조무기 | (불운)이끼로 덮인 마석 (72% 위력, 12 방어력 관통, 정신 피해) (불운)이끼로 덮인 마석 (72% 위력, 12 방어력 관통, 정신 피해)3.0 T1 마석 무기 [Normal] Nature Power 72% Range: 1.1x Uses 50% 의지, 30% 교활 Dmg 정신 Mastery 염동 칼날 Acc+ +0.2% 치명타 확률 (최대 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) ---------- misc Talents +1 마석 조율 불운의 저주 대자연의 산물인 마석은 자연적인 보석이 살아 있는 물질에 뒤덮여 만들어집니다. 자연의 수호자들과 초능력자들이 정신력을 집중시키기 위해 사용합니다. 보조 무기 칸에 장착된 마석은 쌍수 무기 사용 시의 보조 무기 피해량 감소를 일으키지 않습니다. |
광원 장비 | 놋쇠 랜턴 놋쇠 랜턴2.0 T1 조명 [Normal] While equipped: ---------- misc Light +3 초의 심지가 든 놋쇠 용기입니다. 기름종이를 사용하여 바람을 막고 있습니다. 손잡이가 달려 있어 들고 다닐 수 있습니다. |
주무기 | (악몽)이끼로 덮인 마석 (75% 위력, 12 방어력 관통, 정신 피해) (악몽)이끼로 덮인 마석 (75% 위력, 12 방어력 관통, 정신 피해)3.0 T1 마석 무기 [Normal] Nature Power 75% Range: 1.1x Uses 50% 의지, 30% 교활 Dmg 정신 Mastery 염동 칼날 Acc+ +0.2% 치명타 확률 (최대 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) ---------- misc Talents +1 마석 조율 악몽의 저주 대자연의 산물인 마석은 자연적인 보석이 살아 있는 물질에 뒤덮여 만들어집니다. 자연의 수호자들과 초능력자들이 정신력을 집중시키기 위해 사용합니다. 보조 무기 칸에 장착된 마석은 쌍수 무기 사용 시의 보조 무기 피해량 감소를 일으키지 않습니다. |
머리 | 단열의 리넨 마법 모자 (1 회피도, 0 방어력) 단열의 리넨 마법 모자 (1 회피도, 0 방어력)2.0 T1 머리 방어구 [Ego] Nature While equipped: ----- def ----- Defense +1 (+1 eff.) Resists +7% 화염 +7% 냉기 뾰족한 천 모자입니다. 딱 봐도 마법사 모자 같습니다... |
가슴 방어구 | 리넨 로브 (0 회피도, 0 방어력) 리넨 로브 (0 회피도, 0 방어력)2.0 T1 천옷 방어구 [Normal] While equipped: ----- def ----- Resists +7% all 천으로 된 옷입니다. 직접적인 방어 효과를 제공하지는 않지만, 강력한 힘으로 강화될 수는 있습니다. |
손가락 | 도적의 구리 반지 도적의 구리 반지0.1 T1 반지 장신구 [Ego] Master While equipped: Stats +4 교활 ----- def ----- Defense +8 (+8 eff.) 반지는 손가락을 멋지게 만들어 줍니다! |
Inventory
(광기)무쇠 대형 도끼 (108% 위력 방어력 관통 1) (광기)무쇠 대형 도끼 (108% 위력 방어력 관통 1)3.0 T1 대형 도끼 무기 [Normal] Power 108% Range: 1.5x Uses 120% 힘 Dmg 물리 Acc+ +0.2% 치명타 확률 (최대 25%) Apr +1 Crit +4.5% Atk.spd 100% 광기의 저주 두 손으로 드는 거대한 대형 도끼입니다. |
(불운) 태양광 무쇠 대형 망치 (115% 위력 방어력 관통 1) (불운) 태양광 무쇠 대형 망치 (115% 위력 방어력 관통 1)5.0 T1 대형 망치 무기 [Ego] Arcane Power 115% Range: 1.5x Uses 120% 힘 Dmg 물리 Acc+ +0.2% 기본 피해 (최대 20%) Apr +1 Crit +0.5% Atk.spd 100% Melee+ +12 빛 Against +14% Undead 불운의 저주 두 손으로 드는 거대한 대형 망치입니다. |
(장막)개화하는 이끼로 덮인 마석 (72% 위력, 12 방어력 관통, 정신 피해) (장막)개화하는 이끼로 덮인 마석 (72% 위력, 12 방어력 관통, 정신 피해)3.0 T1 마석 무기 [Ego] Nature Power 72% Range: 1.1x Uses 50% 의지, 30% 교활 Dmg 정신 Mastery 염동 칼날 Acc+ +0.2% 치명타 확률 (최대 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) ----- def ----- Heal.mod +14% Heal/summ +15 ---------- misc Talents +1 마석 조율 장막의 저주 대자연의 산물인 마석은 자연적인 보석이 살아 있는 물질에 뒤덮여 만들어집니다. 자연의 수호자들과 초능력자들이 정신력을 집중시키기 위해 사용합니다. 보조 무기 칸에 장착된 마석은 쌍수 무기 사용 시의 보조 무기 피해량 감소를 일으키지 않습니다. |
(불운)Elona the Glowvice (100% 위력, 2 방어력 관통, 물리 속성) (불운)Elona the Glowvice (100% 위력, 2 방어력 관통, 물리 속성)5.0 T1 마법 지팡이 무기 Reqs Mag 11 [Rare] Master Power 100% Range: 1.2x Uses 80% 마법 Dmg 물리 Mastery 지팡이 숙련 Acc+ +2.0% 명중 시 추가 효과 (최대 200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Crit.mult +12.00% Spell.pwr +3 (+3 eff.) Dmg.mod +3% 전기 +10% 물리 Res.pen +5% 빛 ----- def ----- Resists +9% 빛 ---------- misc Max.P.En +5.00 Max.N.En +5.00 Talents +1 지팡이 다루기 불운의 저주 마법 지팡이는 마법 사용자들을 위해 최고의 장인들이 만들어냅니다. |
(시체)Maluvor the 느릅나무 지팡이 (100% 위력, 2 방어력 관통, 빛 속성) (시체)Maluvor the 느릅나무 지팡이 (100% 위력, 2 방어력 관통, 빛 속성)5.0 T1 마법 지팡이 무기 Reqs Mag 11 [Rare] Master Power 100% Range: 1.2x Uses 80% 마법 Dmg 물리 Mastery 지팡이 숙련 Acc+ +1.0% 명중 시 추가 효과 (최대 200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: Stats +1 마법 +1 체격 dps ---------- Spell.crit +7% Crit.mult +6.00% Spell.pwr +3 (+3 eff.) Dmg.mod +10% 빛 On Hit (Melee): * 10% 확률로 전체속도를 44% 감소시킵니다. ----- def ----- Resists +12% 산성 ---------- misc Infravis +1 Talents +1 지팡이 다루기 시체의 저주 마법 지팡이는 마법 사용자들을 위해 최고의 장인들이 만들어냅니다. |
Frozenwrecker (0 회피도, 0 방어력) Frozenwrecker (0 회피도, 0 방어력)2.0 T1 천옷 방어구 [Rare] Nature While equipped: Stats +3 의지 +4 마법 dps ---------- Dmg.mod +13% 자연 +3% 냉기 ----- def ----- Resists +19% 자연 +7% all Crit.dmg- 10.00% 천으로 된 옷입니다. 직접적인 방어 효과를 제공하지는 않지만, 강력한 힘으로 강화될 수는 있습니다. |
Alychik the Wildzephyr, (0 회피도, 1 방어력) Alychik the Wildzephyr, (0 회피도, 1 방어력)1.0 T1 손 방어구 [Rare] Nature While equipped: dps ---------- Phys.crit +1.0% Melee+ 7 냉기 Dmg.mod +6% 자연 +5% 냉기 Apr +4 ----- def ----- 방어력 +1 Resists +6% 냉기 ---------- misc Stam/turn +1.00 Unarmed combat: Power 90% Range: 1.1x Uses 40% 힘, 40% 교활, 40% 민첩 Dmg 물리 Acc+ +0.2% 치명타 확률 (최대 25%) Apr +1 Crit +1.0% Atk.spd 100% On Crit.r2 +7 얼음 On Hit: 10% 냉기 숨결 1 실질 기술 레벨: 1.0 사용 유형: 사용형 평정 비용: 20 최대 사거리: 근접/단일 재사용 대기시간: 20 투사체 속도: 즉시 도달 사용 속도: 정신 (한 턴의 100% 소모) 종류: 정신, 자연 설명: 반경 5 칸의 원뿔 범위에 냉기를 내뿜습니다. 범위 내의 모든 대상은 55.57 냉기 피해를 입고 3 턴 동안 얼어 붙습니다. 피해량은 힘에 비례하여 증가하고, 정신 치명타 확률을 적용받습니다. 빙결의 위력은 정신력에 비례하여 증가합니다. 냉기 드레이크 기술에 투자된 기술 점수 하나 당 냉기 저항이 1% 상승합니다. 손을 어느 정도 보호하면서도 손가락의 움직임을 크게 방해하지 않는 가벼운 장갑입니다. |
verdite verdite0.0 T1 초록색 보석 [Normal] While equipped: Dmg.mod +2% all Defense +10 (+10 eff.) Item imbue powers: Dmg.mod +2% all Defense +10 (+10 eff.) 잠재 속성: 자연 Gems can be sold for money or used in arcane rituals. |
예지의 오브 예지의 오브1.0 구체 [필수적인 물건] Unknown While carried: 이 오브는 당신이 발견하는 물건들을 자동으로 식별해 줄 것입니다. |
변환 상자 변환 상자2.0 쉐르'툴 상자 [필수적인 물건] Unknown While carried: 한 번에 상자 속의 모든 물건을 변환합니다 (현재 구역을 떠날 때도 자동으로 변환됩니다.). Uses 0 power out of 1000/1000 이 상자는 엄청난 힘을 품은 옛 쉐르'툴 유적의 부속품입니다. 이 상자에 무엇인가를 넣으면 다른 곳으로 전이되어, 일련의 과정을 거친 뒤 파괴되어 에너지가 추출됩니다. 해당 과정에서 부산물로 금이 생산되고, 이 금은 추출 과정에 쓰이지 않기 때문에 다시 당신에게 재전송됩니다. 이 상자를 갖고 있으면 당신이 발견하고 습득한 모든 물건들은 자동적으로 내부에 수납되고, 현재 층을 떠날 때 에너지와 금으로 변환됩니다. 상자 안에 변환하고 싶지 않은 물건들이 있을 경우, 소지품 창을 열어서 상자에서 그 물건들을 빼내세요. 상자 안의 물건들은 무게가 0으로 간주됩니다. |
2 tiny geode 2 tiny geode0.0 T1 암석 보석 [Normal] While equipped: HP.reg +0.50 Heal.mod +10% Stam/turn +0.20 Mana/turn +0.20 Psi/turn +0.20 Item imbue powers: HP.reg +0.50 Heal.mod +10% Stam/turn +0.20 Mana/turn +0.20 Psi/turn +0.20 잠재 속성: 정신 Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Glorolenn 주위의 초능력 역장이 흩어진다.
기술 주입: 재생을 사용할 수 있게 되었다.
기술 반향 역장을 사용할 수 있게 되었다.
그림자는 위상 관문을 시전했다.
31 턴 동안 휴식함 (종료 원인: all resources and life at maximum)
Glorolenn는 (a) (장막)개화하는 이끼로 덮인 마석 (72% 위력, 12 방어력 관통, 정신 피해)를 주웠다.
그림자는 위상 관문을 시전했다.
5 턴 동안 달렸다. (멈춘 이유: hostile spotted to the 북서쪽 (poison ivy))
Glorolenn는 비난을 사용했다.
Glorolenn가 거대한 갈색 뱀을 공격하여 75 정신 피해를 입혔다.
Glorolenn가 독성 담쟁이덩굴을 공격하여 59 정신 피해를 입혔다.
Glorolenn가 거대한 갈색 뱀을 죽였다!
Glorolenn가 독성 담쟁이덩굴을 죽였다!
Glorolenn는 9 회복를 잠식된 육체로부터 받았다.
휴식 시작...
기술 비난을 사용할 수 있게 되었다.
4 턴 동안 휴식함 (종료 원인: all resources and life at maximum)
Glorolenn는 (a) (광기)무쇠 대형 도끼 (108% 위력 방어력 관통 1)를 주웠다.
그림자는 위상 관문을 시전했다.
Glorolenn는 (b) (불운) 태양광 무쇠 대형 망치 (115% 위력 방어력 관통 1)를 주웠다.
그림자는 위상 관문을 시전했다.
그림자는 위상 관문을 시전했다.
그림자는 위상 관문을 시전했다.
8 턴 동안 달렸다. (멈춘 이유: hostile spotted to the 북쪽 (독성 담쟁이덩굴 Silinne))
No gambits pass conditions and find a valid target.