sas the level 13 Drem Grove Keeper by karth007

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Cat Point Cap Boost 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDrem
ClassGrove Keeper
Level / Exp13 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 11)
Dexterity18 (base 14)
Constitution16 (base 10)
Magic14 (base 10)
Willpower42 (base 39)
Cunning32 (base 24)

Resources

Life362/362
Equilibrium43
Healing Factor1.2693173293323
Regeneration1.5866466616654

Speed

Mental0%
Attack0%
Movement+22.699352679%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision5
See Stealth40.915571422826
See Invisible40.915571422826

Offense: Mainhand

Damage14
Accuracy45
Crit Chance12%
APR17
Speed1.00

Offense: Offhand

Damage14
Accuracy45
Crit Chance12%
APR17
Speed1.00

Offense: Spell

Spellpower14
Crit Chance8%
Speed1

Offense: Mind

Mindpower40
Crit Chance12%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+13%
Acid+3%
Lightning+22%
Nature+5%

Offense: Damage Penetration

Physical+23%
Acid+15%
Light+48%
Nature+23%

Defense: Base

Armour (hardiness)11 (38.536585365854%)
Defense25
Ranged Defense29
Fatigue0
Physical Save15
Spell Save21
Mental Save31

Defense: Resistances

Acid+ 6%( 70%)
Arcane+ 5%( 70%)
All 0%( 70%)
Lightning+ 16%( 70%)
Light+ 25%( 70%)
Temporal+ 5%( 70%)
Darkness+ 15%( 70%)
Physical+ 1%( 70%)
Fire+ 12%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance23%
Teleport Resistance10%
Instadeath Resistance100%
Poison Resistance43%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Wild-gift / Botany1.30
1/5
1/5
0/5
0/5
Wild-gift / Nature's Ward1.30
1/5
1/5
1/5
1/5
Wild-gift / Symbiosis1.30
4/5
3/5
4/5
1/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.30
3/5
1/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Bark1.30
4/5
1/5
1/5
1/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active
done
done
done
active
done
active
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By sas the Drem Grove Keeper level 10
34th Profit 122nd year of Ascendancy at 21:58
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By sas the Drem Grove Keeper level 11
38th Profit 122nd year of Ascendancy at 12:45
see stats

Log

Sas activates Wild Growth.
Sas deactivates Bark Guard.

Sas activates Bark Guard.

Sas deactivates Psiblades.

Sas activates Psiblades.

Space around you starts to dissolve...


Resting starts...

Talent Ragevine is ready to use.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Sas wears (replacing
bright brass lantern of health): brass lantern 'Layuma'.

Sas wears (replacing
blooming mossy mindstar of the jelly (2-2.2 power, 12 apr, mind damage)): Brightusher (2-2.2 power, 12 apr, mind damage).

You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 15] (20 cooldown).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 20 block).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 3.90 gold from the transmogrification of
cruel elm magestaff of warding (10-12 power, 2 apr, arcane element).
You gain 4.00 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 2.17 gold from the transmogrification of
balanced iron dagger (9-11.7 power, 5 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19.5 power, 25 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Sas deactivates Bark Guard.

Sas deactivates Wild Growth.

Sas deactivates Psiblades.