Must Have the level 10 Whitehoof Annihilator by midknight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexFemale
RaceWhitehoof
ClassAnnihilator
Level / Exp10 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 12)
Dexterity30 (base 27)
Constitution32 (base 20)
Magic25 (base 10)
Willpower7 (base 10)
Cunning30 (base 29)

Resources

Life369/369
Steam100/100
Healing Factor1.2177727865216
Regeneration4.1741504575846

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy48
Crit Chance12%
APR8
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance7%
Speed1

Offense: Mind

Mindpower16
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+12%

Defense: Base

Armour (hardiness)25 (30%)
Defense23
Ranged Defense23
Fatigue19
Physical Save33
Spell Save24
Mental Save30

Defense: Resistances

Cold+ 20%( 70%)
Lightning+ 21%( 70%)
Light+ 11%( 70%)
Temporal+ 12%( 70%)
Darkness+ 12%( 70%)
Physical+ 23%( 70%)
Fire+ 20%( 70%)
All+ 6%( 70%)

Defense: Immunities

Disarm Resistance22%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance20%
Pinning Resistance19%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Gadgets1.50
5/5
2/5
0/5
0/5
Steamtech / Magnetism1.30
5/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
2/5
1/5
0/5
0/5
Steamtech / Demolition1.30
4/5
1/5
0/5
0/5
Steamtech / Turrets1.30
3/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.10
2/5
1/5
1/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
2/5
0/5
0/5
Technique / Combat training1.50
1/5
4/5
0/5
3/5
0/5
0/5

Effects

Quests

active
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Must Have the Whitehoof Annihilator level 10
26th Retaking 124th year of Ascendancy at 16:50
see stats
Utterly Destroyed (Nightmare (Adventure) difficulty) Died on the Eidolon Plane.
By Must Have the Whitehoof Annihilator level 10
28th Retaking 124th year of Ascendancy at 20:54
see stats

Log

Melee retaliation hits Must Have for (0 exoskeleton), 1 lightning (1 total damage).
Sun paladin misses Must Have.

Must Have hits Sun paladin for 15 physical, 11 light (26 total damage).
Melee retaliation hits
Must Have for (0 exoskeleton), 0 lightning (0 total damage).
Sun paladin hits Must Have for (9 exoskeleton), 9 physical, (2 exoskeleton), 2 nature, (2 exoskeleton), 2 lightning, (3 exoskeleton), 9 light (22 total damage).
Melee retaliation hits Sun paladin for
9 physical damage.
Sun-mage casts
Searing Light.

Sun-mage hits Must Have for (0 exoskeleton), 63 light (63 total damage).
Must Have hits Sun paladin for 17 physical, 11 light (28 total damage).
Melee retaliation hits
Must Have for (0 exoskeleton), 1 lightning (1 total damage).
Must Have killed Sun paladin!
Sun-mage's light area effect hits
Must Have for (8 exoskeleton), 23 light (23 total damage).
Sun-mage casts
Firebeam.

Sun-mage hits Must Have for (0 exoskeleton), 18 fire (18 total damage).
Learnt new tinker schematic:
Spring Grapple
Sun-mage's light area effect hits
Must Have for (2 flat reduction), (8 exoskeleton), 21 light (21 total damage).
Must Have the level 10 whitehoof annihilator was purified to death by a sun-mage on level 2 of Sunwall Outpost.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Sun-mage's light area effect killed Must Have!
Saving game...

Talent Reactive Armor is ready to use.
Orc retaliator activates
Furnace.

Saving done.

Personal New Achievement: Utterly Destroyed (Nightmare (Adventure) difficulty)!