Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Werewolves of Maj'Eyal 1.7.6Adds 5 werewolf races to the game! Copying and pasting the gist of the racial details from the forum post into here for easy visibility. Fullmoon Gibbous Halfmoon Crescent Newmoon Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class: Hunted 1.7.6A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution - Gain access to Energies, Radiance, and Sun talent groups - Celestial/Light, Suncloak talents become instant (Even though they do not display that way.) Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration. - Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.) Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists. - Brutalize now hits around the user, and inflicts stun and confusion. - Increase damage of Darkside and Dark Sun talents. - Devourer Stance is now instant. - Splatter Sigils also restores hate. THANK YOU: This is a fork of Aeternis' original mod! Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Tinker Cave Blacksmith 1.7.0Modifies the Ancient Automatated Teacher from the Embers of Rage DLC (required), adding options for the player to purchase the Steamtech/Blacksmith and Steamtech/Engineering talent trees. A companion piece to Tinker Cave for Everyone; they can be used together or separately. Incantor of Flame 1.7.4Adds the Incantor of Flame, a mage subclass. The Incantor of Flame is a Fire-focused caster and melee shield fighter. Their primary stats are Magic and Strength. Generic: Class: Combat Techniques -Locked- Talent icons from https://game-icons.net Class: Elder Wyrmic 1.7.6A new wilder class. New Talent Trees: (with some similar, old skills from wyrmic/oozemancer) Wild-Gift/Venom Aspect Old Talent Trees: Technique/Combat Training Class meant to be played on all difficulties but madness, it is too weak for it. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Schizophrenic Class 1.7.4Adds the Schizophrenic class. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Shaman 1.6.7DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Possessor Bonus Class 1.7.4Donators/Buyers bonus! Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Ronnoc's Chinese mod translation Pack 1.7.4This is mod Chinese translation for following mods: https://te4.org/games/addons/tome/classhekatonkheire Artificer Class 1.7.4Adds an Artificer class to the game. Beware: Although powerful later on, artificers have a weak early game, and require a good deal of item management to succeed. This class may not be for everyone. Requires Embers of Rage DLC Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Much More Adventurous 1.7.0Gives adventurers every talent tree in the game. This includes things like object talents, talents from summons (golem, mecharachnid, etc), npc only talents (horrors, soul eater, etc), talents mostly removed from the game (old paradox mage and archer talents, etc), partially implemented talents (like the unavailable celestial class), and hidden talents not normally available on their own (individual poisons, traps, hymns, etc). Many of these are very unbalanced, and while I have removed every buggy talent I could find, combining talents that aren't normally available together on the player may cause a bad reaction. If you find something like this please let me know, I'm doing my best to modify every talent that needs it to work properly on the player. Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. High Guard 1.7.0Adds the High Guard, a mage subclass. The High Guard is a melee fighter with mid-range spells who can wield any staff in one hand and favors shields in the offhand. Unique Talents: Spell/Battlemage Spell/Magical Assualt Spell/Phasing Spell/Battle Channeling Spell/Sorcerous Might (high level) Spell/Mage Adept (high level) Spell/Medic (generic) Base Talents: Technique/Combat Training (1.3) See the forum thread full talent details. Talent icons from https://game-icons.net CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Artificer Tweaks 1.7.0Assorted quality-of-life tweaks for Artificers from VanceVasser's Artificer Class addon (required). Included so far:
Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Race: Battleborn 1.7.4Adds battleborns as a new subrace. They are combat centric humans. Stat modifiers: +2 Strength, +2 Dexterity, +2 Constitution, +2 Magic, +2 Willpower, and +2 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: The Unstoppable Fighter - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Inferno Race Pack 1.7.0Adds a collection of my races. Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Walking Armory Evolution for Marauder 1.7.6Adds a new evolution for Marauders, the Walking Armory. Throw caution (and your equipment) to the wind, and become a truly formidable menace on the battlefield. You can equip mainhand weapons in your tool and lite slot. You can equip offhand weapons in your head, cloak, belt and feet slots. When you land an attack with the weapon in your mainhand slot, you will follow up with an attack from weapons in your tool and lite slots dealing 100% damage. When you land an attack with the weapon in your offhand slot, you will follow up with an attack from weapons in your head, cloak, belt and feet slots dealing 100% damage (offhand damage penalty applies). Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Race: Doomling 1.7.0This addon requires the Ashes of Urh'Rok DLC to function. Adds the race of Doomlings, demon-corrupted halflings, wielding destructive corrupted versions of the original halfling talents. Doomlings begin in the Searing Halls, and thus can get kidnapped by demons at high level. Racial Abilities
|
Campaign | Maj'Eyal |
Mode | Madness Adventure |
Sex | Male |
Race | Fullmoon |
Class | Kharybdian |
Level / Exp | 17 / 82% |
Size | 较大 |
Lifes / Deaths | Killed by Orinnon at level 9 on the 2 狂欢月 122 year of Ascendancy at 23:31 14 / 1 |
Primary Stats
Strength | 20 (base 13) |
Dexterity | 12 (base 10) |
Constitution | 35 (base 29) |
Magic | 44 (base 44) |
Willpower | 55 (base 44) |
Cunning | 54 (base 44) |
Resources
Fury | 28/28 |
Hands | 160/160 |
Vim | 134/134 |
Life | 1347/1347 |
Positive | 78/78 |
Steam | 100/100 |
Psi | 153/185 |
Healing Factor | 1.4316660017318 |
Regeneration | 33.57256774061 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +35% |
Spell | 0% |
Global | +108% |
Vision
Sight | 10 |
Lite | 9337 |
Infravision | 6 |
See Stealth | 48.873901619887 |
See Invisible | 55.873901619887 |
Offense: Mainhand
Damage | 77 |
Accuracy | 105 |
Crit Chance | 16% |
APR | 0 |
Speed | 1.00 |
Offense: Spell
Spellpower | 2574 |
Crit Chance | 32% |
Speed | 1 |
Offense: Mind
Mindpower | 1972 |
Crit Chance | 100% |
Speed | 1 |
Offense: Damage Bonus
精神 | +24% |
奥术 | +15% |
寒冷 | +45% |
火焰 | +10% |
暗影 | +10% |
酸性 | +10% |
光系 | +13% |
All | 0% |
枯萎 | +27% |
Offense: Damage Penetration
精神 | +5% |
闪电 | +10% |
枯萎 | +25% |
寒冷 | +8% |
All | 0% |
Defense: Base
Armour (hardiness) | 634 (45%) |
Defense | 27 |
Ranged Defense | 27 |
Fatigue | 0 |
Physical Save | 191 |
Spell Save | 1763 |
Mental Save | 2206 |
Defense: Resistances
闪电 | + 25%( 73%) |
奥术 | + 30%( 73%) |
寒冷 | + 72%( 73%) |
All | + 20%( 73%) |
酸性 | + 28%( 73%) |
光系 | + 41%( 73%) |
火焰 | + 35%( 73%) |
物理 | + 73%( 73%) |
自然 | + 33%( 73%) |
时空 | + 23%( 73%) |
Defense: Immunities
Pinning Resistance | 25% |
Bleed Resistance | 10% |
Disarm Resistance | 36% |
Stun Resistance | 48% |
Instadeath Resistance | 100% |
Blind Resistance | 20% |
Inscriptions (3/3)
Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:21 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 76 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的灵巧属性提升。 |
Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:19 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 65 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的魔力属性提升。 |
Runes | 有效技能等级:1.0 符文:风暴护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:17 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:启动这个符文,在你的身边召唤一团保护性的风暴,持续 4 回合。 当符文生效时,风暴可以抵挡大于 43 的任何伤害最多 6 次。 效果随你的魔力属性提升。 |
Class Talents
法术 / Polyps | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
法术 / Chronorium | 1.30 |
| 4/5 |
| 4/5 |
| 1/5 |
| 1/5 |
法术 / Oceansong | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
法术 / Moon Wurm | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
法术 / Null Vizier | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
法术 / Bloodtide | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/1 |
法术 / Intrusion | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
堕落 / 邪恶生命 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
天空 / 赞歌 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 铁匠 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 物理 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / 能量操控 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
种族技能 / Fullmoon Werewolf | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
法术 / Other Page | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Wild-heart / Noble Animal | 2000.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/10 |
| 1/10 |
| 0/10 |
| 1/10 |
法术 / Otherside | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
蒸汽科技 / 化学 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | Light Work |
talent | Riven Clock |
talent | Sacrificial Reef |
talent | 元素狂乱 |
talent | 堡垒赞歌 |
talent | 超越肉体 |
beneficial effect | 目标穿着踏雪时受到寒冷的激励,增加 20% 的寒冷伤害。 冻结大地 |
beneficial effect | 4773 life is saved to revive you. Reservoir |
Quests
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你成功地将灵能杀手护送到了诺尔格斯巢穴的第3层的召回传送门。 护送:灵能杀手 (诺尔格斯巢穴的第3层)作为奖励,你解锁技能树 灵能 / 能量操控 (技能等级 1.00). | 结束 |
你成功地将迷路的堕落者护送到了巨魔沼泽的第3层的召回传送门。 护送:迷路的堕落者 (巨魔沼泽的第3层)作为奖励,你解锁技能树 堕落 / 邪恶生命 (技能等级 1.00). | 结束 |
你成功地将迷路的太阳骑士护送到了巨魔沼泽的第2层的召回传送门。 护送:迷路的太阳骑士 (巨魔沼泽的第2层)作为奖励,你解锁技能树 天空 / 赞歌 (技能等级 1.00). | 结束 |
自然精灵森林陷入了混乱,到处肆虐着堕落。据说守护巨熊诺尔格斯已经陷入了疯狂。 疯狂的岁月在森林的西部边境被设置了一个黑暗光环,里面的东西已陷入了扭曲。 * 你已经探索了诺尔格斯的巢穴并埋葬了它。 * 你已经探索了黑暗中心并杀死了凋零。 | 结束 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
当你接近德斯村时你看到一个巨大的黑色乌云笼罩在小镇上方。 雷鸣之城当你进入村庄时,你看到的景象:一群空气元素正在屠杀村民。 | 正在进行 |
Equipment
在手上 | 失败者高手 (0 闪避, 1 护甲) 失败者高手 (0 闪避, 1 护甲)1阶稀有手部护甲(1.0负重) 灵能力量 词缀:稳固 装备时: 属性 +3体质 ------ 进攻 ------ 命中 +6(+3有效) ------ 防御 ------ 护甲 +1 抗性 +6% 自然 +6% 寒冷 物理豁免 +6(+0有效) 法术豁免 +12(+0有效) 精神豁免 +6(+0有效) 状态免疫 +21% 缴械 ------ 其他 ------ 暗视 +3 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
在头上 | 力量空瓶 (1 闪避, 0 护甲) 力量空瓶 (1 闪避, 0 护甲)1阶稀有头部护甲(2.0负重) 自然力量 词缀:隔热 装备时: 属性 +3灵巧 ------ 进攻 ------ 精神暴击 +3% 精神强度 +5(+0有效) ------ 防御 ------ 闪避 +1(+0有效) 抗性 +6% 火焰 +6% 寒冷 ------ 其他 ------ 资源 +10.00 灵能上限 一顶法师风格的尖帽子…… |
主护甲 | 流波法袍 (12 闪避, 0 护甲) 流波法袍 (12 闪避, 0 护甲)1阶神器长袍护甲(2.0负重) 奥术能量 装备时: 法术触发:5%几率1级水之喷射 ------ 进攻 ------ 伤害加成 +10% 寒冷 抗性穿透 +8% 寒冷 法术强度 +5(+0有效) 近战反伤 10 寒冷 ------ 防御 ------ 闪避 +12(+6有效) 抗性 +7% 所有 +15% 寒冷 ------ 其他 ------ 移动速度 +15% 技能树系数 +0.30 法术/冰封大地 +0.30 法术/远古冰魂 +0.30 法术/水 +0.30 法术/冰霜炼金 +0.30 法术/坟墓 +0.30 法术/寒冰 这件深蓝色的法袍荡起涟漪,仿佛有一股看不见的浪潮在涌动。 |
在手指上 | 钢戒指 先知路障 钢戒指 先知路障2阶稀有戒指首饰(0.1负重) 奥术能量 词缀:以太 装备时: 属性 +4灵巧 +4意志 ------ 进攻 ------ 伤害加成 +12% 奥术 精神暴击 +3% 精神强度 +10(+0有效) ------ 防御 ------ 抗性 +12% 奥术 ------ 其他 ------ 资源 +30.00 灵能上限 光照 +3 反隐身 +15 戒指让你的手指更加美丽! |
在手指上 | 暴风热情 暴风热情3阶随机史诗戒指首饰(0.1负重) 奥术能量/自然力量/大师杰作 词缀:生命/光系/不懈 装备时: ------ 进攻 ------ 伤害加成 +13% 光系 抗性穿透 +10% 闪电 +25% 枯萎 近战反伤 2 闪电 ------ 防御 ------ 抗性 +26% 光系 生命值 +44.00 生命回复 +12.00 治疗系数 +14% 状态免疫 +23% 震慑 戒指让你的手指更加美丽! |
在腰间 | 粗制皮带 '风暴电弧' 粗制皮带 '风暴电弧'1阶稀有腰带护甲(1.0负重) 大师杰作 词缀:隔热 装备时: ------ 进攻 ------ 伤害加成 +3% 奥术 +18% 精神 抗性穿透 +5% 精神 近战命中: * 20%几率降低271闪避和豁免 ------ 防御 ------ 抗性 +6% 闪电 +6% 火焰 +6% 寒冷 一条可以围住腰的皮带。 |
在脚上 | 踏雪 (1 闪避, 4 护甲) 踏雪 (1 闪避, 4 护甲)2阶神器脚部护甲(2.0负重) 自然力量 装备时: 属性 +4力量 +4灵巧 +4意志 ------ 进攻 ------ 伤害加成 +15% 寒冷 ------ 防御 ------ 护甲 +4 闪避 +1(+0有效) 抗性 +10% 自然 +20% 寒冷 ------ 其他 ------ 移动速度 +20% 光照 +1 疲劳值 +7% 你走出的每一步都会在周围1码范围内产生冻结地面效果,持续5回合,使你获得20%寒冷伤害加成,持续3回合。此外,所有踩在冻结地面上的敌人在3回合内有20%几率技能使用失败。 一双摸起来冰凉的皮靴,闪烁着冰冷的蓝色光芒。 |
在主手 | 卡·普尔的陨落 (10-12 伤害, 0 护甲穿透, 火焰 伤害) 卡·普尔的陨落 (10-12 伤害, 0 护甲穿透, 火焰 伤害)1阶神器法杖双手武器(5.0负重) 奥术能量 当作武器使用时: 武器伤害 10.0 - 12.0 使用 110%魔力 命中加成 +2.0% 触发伤害(最大200%) 暴击率 +1.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +10% 酸性 +10% 火焰 +10% 暗影 +10% 枯萎 法术暴击 +8% 法术强度 +7(+0有效) ------ 其他 ------ 反隐身 +2 技能 +1 法杖掌控 技能树系数 +0.10 堕落/骨 白骨之矛: 有效技能等级:3.3 能量消耗 6,总计6/6. 使用范围:10 飞行速度:瞬间 是:法术 介绍: 释放一根骨矛,对一条线上的目标造成 6288.82 物理伤害。这些目标每具有一个魔法负面效果,就额外受到 20% 的伤害,最多达到 100%( 12578 )。 伤害受法术强度加成。 这根法杖由许多生物的骨头制成并散发着能量。你甚至可以在很远的地方感受到它的邪恶气息。 |
工具 | 小鬼之爪 小鬼之爪1阶神器杂项工具(2.0负重) 奥术能量 装备时: ------ 其他 ------ 光照 +1 反潜行 +10 火球术: 有效技能等级:2.0 能量消耗 9,总计9/9. 使用范围:10 飞行速度:2000%基础速度 是:法术 介绍:制造一个火球,使目标进入灼烧状态并在 3 回合内造成 6189.03 火焰伤害。 在等级 5 时,火焰会有穿透效果。 伤害受法术强度加成。 这是一只火焰小鬼留下的满是伤痕的爪子。它还燃烧着不自然的火焰。 |
在脖子上 | 铜项链 '奇葩的汗水' 铜项链 '奇葩的汗水'1阶稀有项链首饰(0.1负重) 自然力量 词缀:体质 装备时: 属性 +2体质 ------ 防御 ------ 物理豁免 +3(+0有效) 生命底限 -80.00 生命 生命回复 +4.00 状态免疫 +10% 震慑 +20% 致盲 项链让你的脖子更加美丽! |
斗篷 | 亚麻斗篷 先知祭坛 (1 闪避, 0 护甲) 亚麻斗篷 先知祭坛 (1 闪避, 0 护甲)1阶稀有斗篷护甲(2.0负重) 自然力量 词缀:恢复 装备时: ------ 进攻 ------ 伤害加成 +6% 精神 ------ 防御 ------ 闪避 +1(+0有效) 抗性 +9% 酸性 生命底限 -60.00 生命 生命值 +31.00 ------ 其他 ------ 资源 +0.08 被击中时回复灵能 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
心灵传动 | 白蜡邪恶法杖 瑰丽神 (17-20 伤害, 3 护甲穿透, 枯萎 伤害) 白蜡邪恶法杖 瑰丽神 (17-20 伤害, 3 护甲穿透, 枯萎 伤害)2阶随机史诗法杖单手武器(5.0负重) 奥术能量/大师杰作 词缀:残忍/有效/能量 当作武器使用时: 武器伤害 17.0 - 20.4 使用 80%魔力 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +3 暴击率 +3.0% 攻击速度 100% 装备时: ------ 进攻 ------ 暴击系数 +10.00% 伤害加成 +17% 枯萎 法术暴击 +8% 法术强度 +12(+0有效) ------ 防御 ------ 抗性 +12% 寒冷 治疗系数 +10% 状态免疫 +10% 定身 +10% 流血 ------ 其他 ------ 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
光源 | 黄铜灯笼 '失败者之蝴蝶' 黄铜灯笼 '失败者之蝴蝶'1阶稀有 光照 (2.0 负重) 奥术能量 词缀:灼热 装备时: 属性 +2意志 ------ 进攻 ------ 暴击系数 +15.00% 法术强度 +5(+0有效) 近战反伤 11 火焰 护盾穿透 +10% ------ 防御 ------ 抗性 +3% 时空 +6% 火焰 生命回复 +4.00 ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
战士的蒸汽机植入物 (蒸汽 16) 战士的蒸汽机植入物 (蒸汽 16)1阶词缀植入物卷轴(0.1负重) 蒸汽科技 当铭刻在你的皮肤上时: 冷却时间:28 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 16.0 点蒸汽。 能直接使用,立即制造 80 蒸汽。 效果随你的力量属性提升。 植入到皮肤上. 蒸汽科技的植入物可以移植到使用者皮肤上…… |
心灵的闪烁符文 (范围 5; 相位 18; 冷却 10) 心灵的闪烁符文 (范围 5; 相位 18; 冷却 10)1阶词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 使用范围:5 冷却时间:10 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 5 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 18% ,你的闪避增加 18 ,你的全体伤害抗性增加 18% 。 效果随你的意志属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
法师的虚幻符文 (强度 22; 抗性 19%; 移动 34%; 持续 5; 冷却 18) 法师的虚幻符文 (强度 22; 抗性 19%; 移动 34%; 持续 5; 冷却 18)词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:18 使用速度:瞬间(0%回合) 是:法术 介绍:启动符文,使你变得虚幻,持续 5 回合。 在虚幻状态下,你造成的伤害减少 50% ,你获得 19% 全体伤害抗性,你的移动速度提升 34% ,你获得隐形 (强度 22 )。 效果随你的魔力属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
泰坦的粉碎痛苦符文 (吸收 55; 冷却 13) 泰坦的粉碎痛苦符文 (吸收 55; 冷却 13)词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:13 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 55 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的体质属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
配方: 痛苦压制药剂 配方: 痛苦压制药剂1阶普通设计图卷轴(0.1负重) [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 空气循环装置 配方: 空气循环装置1阶普通设计图卷轴(0.1负重) [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 第二皮肤 配方: 第二皮肤1阶普通设计图卷轴(0.1负重) [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 装甲加固 配方: 装甲加固1阶普通设计图卷轴(0.1负重) [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
瓦尔弗的救赎 瓦尔弗的救赎2阶神器戒指首饰(0.1负重) 自然力量 装备时: 属性 +4意志 +6体质 ------ 进攻 ------ 伤害加成 +15% 寒冷 ------ 防御 ------ 抗性 +10% 自然 +25% 寒冷 ------ 其他 ------ 资源 +20.00 体力上限 +20.00 法力上限 +50.00 空气上限 +20.00 灵能上限 召唤缓慢扩张的半径 4 的潮汐,持续 7 回合,每回合造成 22.15 寒冷和 15.28 物理伤害,击退敌人,并降低他们的震慑抗性。. 消耗60能量,目前60/60 这个海蓝色的戒指看上去总是水汪汪的。 |
守护之短的白蜡群星法杖 (15-18 伤害, 3 护甲穿透, 物理 伤害) 守护之短的白蜡群星法杖 (15-18 伤害, 3 护甲穿透, 物理 伤害)2阶词缀法杖单手武器(5.0负重) 奥术能量/大师杰作 词缀:守护/短 当作武器使用时: 武器伤害 15.0 - 18.0 使用 80%魔力 命中加成 +1.0% 触发伤害(最大200%) 护甲穿透 +3 暴击率 +3.0% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +15% 物理 法术暴击 +2% 法术强度 +6(+0有效) ------ 防御 ------ 护甲 +4 闪避 +5(+2有效) 守护 +2 物理 ------ 其他 ------ 技能 +1 守护 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
黑暗辐射 (15-18 伤害, 3 护甲穿透, 物理 伤害) 黑暗辐射 (15-18 伤害, 3 护甲穿透, 物理 伤害)2阶随机史诗法杖双手武器(5.0负重) 自然力量/大师杰作 词缀:照明/残忍 当作武器使用时: 武器伤害 15.0 - 18.0 使用 80%魔力 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +3 暴击率 +3.0% 攻击速度 100% 装备时: ------ 进攻 ------ 暴击系数 +10.00% 伤害加成 +6% 暗影 +15% 物理 法术暴击 +7% 法术强度 +6(+0有效) 近战命中: * 20%几率降低331%整体速度 ------ 防御 ------ 闪避 +12(+6有效) ------ 其他 ------ 光照 +5 技能 +1 法杖掌控 照明术: 使其他护符进入6回合冷却 有效技能等级:1.0 能量消耗 6,总计6/6. 使用范围:近战/单体 飞行速度:瞬间 是:法术 介绍:制造一个发光的球体,照亮 6 码半径范围区域,并对所有生物造成 3296.56 点光系伤害。 在等级 3 时,它同时可以致盲看到它的人(施法者除外) 3 回合。 法杖经过精细的加工,被法师所使用。 |
8 玛瑙石 8 玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
73 炼金玛瑙石 73 炼金玛瑙石1阶普通黑曜石炼金宝石(0.0负重) 当用作炼金炸弹时: 炸弹伤害 +5% 宝石可用来卖钱或用于法术仪式。 |
猫眼石 猫眼石2阶普通蓝宝石珠宝(0.0负重) 装备时: 属性 +2力量 +2敏捷 +2魔力 +2意志 +2灵巧 +2体质 镶嵌时: 属性 +2力量 +2敏捷 +2魔力 +2意志 +2灵巧 +2体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
5 尖晶石 5 尖晶石1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+1有效) 物理豁免 +2(+0有效) 法术豁免 +2(+0有效) 精神豁免 +2(+0有效) 镶嵌时: 闪避 +2(+1有效) 物理豁免 +2(+0有效) 法术豁免 +2(+0有效) 精神豁免 +2(+0有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
梦境之眼 梦境之眼1阶神器杂项工具(2.0负重) 灵能力量 装备时: 属性 +5意志 ------ 进攻 ------ 精神强度 +5(+0有效) ------ 防御 ------ 精神豁免 +10(+0有效) 穿戴者陷入沉睡。 清晰梦境: 此装备允许装备者边睡觉边行动。 睡眠: 有效技能等级:3.0 能量消耗 20,总计25/25. 使用范围:7 飞行速度:瞬间 是:精神力量 介绍:使 1 码半径范围内的目标陷入 3 回合的睡眠状态中,使它们无法行动。它们每承受 476 点伤害,睡眠的持续时间减少一回合。 当睡眠结束时,目标会饱受失眠的痛苦,持续回合等于已睡眠的回合数(但最多 10 回合),失眠状态的每一个剩余回合数会让目标获得 20% 睡眠免疫。 在等级 5 时,睡眠会具有传染性,每回合有 25 %几率传播向附近的目标。 受精神强度影响,伤害临界点按比例加成。 这个眼睛永远是睁着的,似乎并不相信它见到的事物。 |
鉴定水晶球 鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
便携式自动材料提取仪 便携式自动材料提取仪任务能量蒸汽工具(0.0负重) 蒸汽科技 当携带时: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). 消耗0能量,目前1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
回归之杖 (1/1) 回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒 转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
紫水晶 紫水晶2阶普通紫宝石珠宝(0.0负重) 装备时: 伤害加成 +4% 所有 法术暴击 +2% 精神暴击 +2% 物理暴击 +2.0% 镶嵌时: 伤害加成 +4% 所有 法术暴击 +2% 精神暴击 +2% 物理暴击 +2.0% 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
6 紫黄晶 6 紫黄晶1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
9 黄水晶 9 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
3 锆石 3 锆石1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By Orinnon,FullmoonKharybdian,等级10
3 狂欢月 122 year of Ascendancy at 17:56 see stats
By Orinnon,FullmoonKharybdian,等级1
74 派尔月 122 year of Ascendancy at 11:00 see stats
By Orinnon,FullmoonKharybdian,等级1
74 派尔月 122 year of Ascendancy at 11:00 see stats
By Orinnon,FullmoonKharybdian,等级9
2 狂欢月 122 year of Ascendancy at 23:31 see stats
By Orinnon,FullmoonKharybdian,等级1
74 派尔月 122 year of Ascendancy at 14:26 see stats
By Orinnon,FullmoonKharybdian,等级13
3 夏殇 122 year of Ascendancy at 08:01 see stats
By Orinnon,FullmoonKharybdian,等级6
79 派尔月 122 year of Ascendancy at 12:07 see stats
By Orinnon,FullmoonKharybdian,等级1
74 派尔月 122 year of Ascendancy at 11:00 see stats
Log
自动探索了48回合(中断原因:在 门)
休息开始了...
休息了0回合 (停止原因:所有资源和生命值已恢复满)。
自动探索了14回合(中断原因:在 门)
休息开始了...
休息了0回合 (停止原因:所有资源和生命值已恢复满)。
这里有一个前往下一层(按 '' 或右键使用)。
自动探索了22回合(中断原因:在 出口)
Orinnon装备(替换瓦尔弗的救赎)了: 钢戒指 先知路障
你搜集了一个新的材料:钢块(1).
你回收了清晰思维之铜质项圈 流明研磨机 [能量 2] (25 冷却),获得了25.00金币。
你回收了鞣制皮甲 '奇迹哲学家' (6 闪避, 4 护甲),获得了19.96金币。
你搜集了一个新的材料:钢块(1).
你回收了空虚和风 (13-18 伤害, 3 护甲穿透),获得了22.28金币。
你搜集了一个新的材料:钢块(1).
你回收了暴雨眩晕 (15-21 伤害, 3 护甲穿透),获得了19.57金币。
你回收了腐尸之弓,获得了2.50金币。
你搜集了一个新的材料:钢块(1).
你回收了黑曜石意志 (25-40 伤害, 2 护甲穿透),获得了25.00金币。
你搜集了一个新的材料:钢块(1).
你回收了电弧的侵蚀之钢匕首 (13-17 伤害, 6 护甲穿透),获得了2.03金币。
你回收了粉碎痛苦符文 (吸收 20; 冷却 15),获得了0.55金币。
你搜集了一个新的材料:一束植物 (延龄草)(5).
你回收了战士的治疗纹身 (治疗 109; 冷却 14),获得了1.20金币。
这里有一个前往上一层(按 '' 或右键使用)。
你因恐惧而感到不安,你觉得你的心跳开始加速,你感到进入这个区域对你有极大的威胁。