











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Shaman 1.6.7DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Werewolves of Maj'Eyal 1.7.6Adds 5 werewolf races to the game! Copying and pasting the gist of the racial details from the forum post into here for easy visibility. Fullmoon Gibbous Halfmoon Crescent Newmoon Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution
- Gain access to Energies, Radiance, and Sun talent groups
- Celestial/Light, Suncloak talents become instant (Even though they do not display that way.)
Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration.
- Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.)
Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists.
- Brutalize now hits around the user, and inflicts stun and confusion.
- Increase damage of Darkside and Dark Sun talents.
- Devourer Stance is now instant.
- Splatter Sigils also restores hate.
THANK YOU: This is a fork of Aeternis' original mod! Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Race: Thug 1.7.6Adds Thug as a new Human subrace. Thugs have good Constitution and Willpower. Can stand heavy hit and use humanshield. Stat modifiers: +2 Constitution and +2 Willpower Also big thanks to Shad3 for the help. ---Changelog Tinker Cave Blacksmith 1.7.0Modifies the Ancient Automatated Teacher from the Embers of Rage DLC (required), adding options for the player to purchase the Steamtech/Blacksmith and Steamtech/Engineering talent trees. A companion piece to Tinker Cave for Everyone; they can be used together or separately. Combat Tinkers for Gloves and Shieids 1.7.0Adds tinker schematics for shields and gloves/gauntlets based on various weapon tinker schematics from the Embers of Rage DLC (required). Currently adds the following schematics:
More tinkers may be added in future versions. Rider Evolutions 1.7.6Adds an annihilator evolution to ride on your mecharachnid forever, unlocking new talents. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Schizophrenic Class 1.7.4Adds the Schizophrenic class. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Ronnoc's Chinese mod translation Pack 1.7.4This is mod Chinese translation for following mods: https://te4.org/games/addons/tome/classhekatonkheire Inferno Race Pack 1.7.0Adds a collection of my races. Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Much More Adventurous 1.7.0Gives adventurers every talent tree in the game. This includes things like object talents, talents from summons (golem, mecharachnid, etc), npc only talents (horrors, soul eater, etc), talents mostly removed from the game (old paradox mage and archer talents, etc), partially implemented talents (like the unavailable celestial class), and hidden talents not normally available on their own (individual poisons, traps, hymns, etc). Many of these are very unbalanced, and while I have removed every buggy talent I could find, combining talents that aren't normally available together on the player may cause a bad reaction. If you find something like this please let me know, I'm doing my best to modify every talent that needs it to work properly on the player. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Class: Explorer 1.7.0Adds new class Explorer, an Adventurer subclass mostly identical to Wanderers. At character creation, you will be shown a dialog listing the random class and generic talent trees that you will receive over the course of the game and allowing you to choose the order in which you wish to recieve them (at the usual levels for Wanderers). [License note: This addon uses modified versions of an image by Viscious Speed from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] White Monk No Way of The Spirit Active Block 1.7.6Adds the White Monk, a warrior subclass. Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog New Alchemist 1.7.6Full remake of Alchemist and gems: Changes for gems: Remake of Golem: Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Race: Battleborn 1.7.4Adds battleborns as a new subrace. They are combat centric humans. Stat modifiers: +2 Strength, +2 Dexterity, +2 Constitution, +2 Magic, +2 Willpower, and +2 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: The Unstoppable Fighter - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Possessor Bonus Class 1.7.4Donators/Buyers bonus! Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Race: Doomling 1.7.0This addon requires the Ashes of Urh'Rok DLC to function. Adds the race of Doomlings, demon-corrupted halflings, wielding destructive corrupted versions of the original halfling talents. Doomlings begin in the Searing Halls, and thus can get kidnapped by demons at high level. Racial Abilities
Fallen Meditant class 1.6.0Adds the Fallen Meditant class. The Fallen was once a monk; training in a natural combat style upon a mountain. They have been cast down. |
| Campaign | Maj'Eyal |
| Mode | Madness Adventure |
| Sex | Female |
| Race | Battleborn |
| Class | Arcane Blade |
| Level / Exp | 9 / 98% |
| Size | 中等 |
| Lifes / Deaths | Killed by skeleton magus at level 3 on the 75 派尔月 122 year of Ascendancy at 12:34 13 / 1 |
Primary Stats
| Strength | 39 (base 33) |
| Dexterity | 15 (base 10) |
| Constitution | 17 (base 10) |
| Magic | 37 (base 33) |
| Willpower | 14 (base 10) |
| Cunning | 28 (base 24) |
Resources
| Mana | 23/23 |
| Psi | 114/114 |
| Life | 453/453 |
| Stamina | 94/94 |
| Fury | 28/28 |
| Healing Factor | 1.062941519274 |
| Regeneration | 7.8838601075386 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +104% |
Vision
| Sight | 10 |
| Lite | 3539 |
| Infravision | 5 |
| See Stealth | 39.04594975701 |
| See Invisible | 34.04594975701 |
Offense: Mainhand
| Damage | 50 |
| Accuracy | 97 |
| Crit Chance | 11% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 1581 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 1210 |
| Crit Chance | 100% |
| Speed | 1 |
Offense: Damage Bonus
| 暗影 | +13% |
| 酸性 | +10% |
| 奥术 | +3% |
| 枯萎 | +10% |
| 光系 | +9% |
| 闪电 | +201% |
| 火焰 | +317% |
Offense: Damage Penetration
| 暗影 | +15% |
| 自然 | +5% |
Defense: Base
| Armour (hardiness) | 616.97871846564 (81.151787968034%) |
| Defense | 17 |
| Ranged Defense | 124 |
| Fatigue | 0 |
| Physical Save | 23 |
| Spell Save | 1081 |
| Mental Save | 1354 |
Defense: Resistances
| All | + 4%( 70%) |
| 时空 | + 19%( 70%) |
| 酸性 | + 7%( 70%) |
| 奥术 | + 9%( 70%) |
| 寒冷 | + 10%( 70%) |
| 物理 | + 6%( 70%) |
| 闪电 | + 15%( 70%) |
| 火焰 | + 10%( 70%) |
Defense: Immunities
| Stun Resistance | 56% |
| Confusion Resistance | 32% |
| Fear Resistance | 15% |
| Pinning Resistance | 60% |
| Instadeath Resistance | 100% |
| Silence Resistance | 15% |
Inscriptions (3/3)
| Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 1686 伤害持续 4 回合。 效果随你的魔力属性提升。 |
| Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:17 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 353 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的敏捷属性提升。 |
| Runes | 有效技能等级:1.0 符文:闪烁使用模式:主动技能 使用范围:7 冷却时间:17 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 7 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 21% ,你的闪避增加 21 ,你的全体伤害抗性增加 21% 。 效果随你的体质属性提升。 |
Class Talents
| 法术 / 大气 | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| 灵巧 / 卑劣攻击 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗技巧 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / 土 | 1.30 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 法术 / 附魔 | 1.40 |
| 1/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| 格斗 / 魔法格斗 | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 法术 / 火焰 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 灵巧 / 生存 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 法术 / 防护 | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| 种族技能 / Battleborn | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Noble Animal | 1000.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/10 |
| 1/10 |
| 0/10 |
| 1/10 |
| 格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 灵能 / 能量操控 | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 法术 / 传送 | 1.30 |
| 4/5 |
| 4/5 |
| 1/5 |
| 0/5 |
Effects
| talent | 石化皮肤 |
| talent | 奥术充能 |
| talent | 燃烧之手 |
| talent | 风之羽翼 |
| talent | 闪电之触 |
| talent | 奥术武器 |
| talent | 强化护盾 |
| talent | 超越肉体 |
Quests
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你成功地将担忧的贤者护送到了卡·普尔废墟的第1层的召回传送门。 护送:担忧的贤者 (卡·普尔废墟的第1层)作为奖励,你提升了 技能 缴械 (+1 等级). | 结束 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你已经探索了食人魔巢穴并击败了食人魔普洛克斯。 * 你探索了卡·普尔废墟并击败了暗影骷髅。 | 结束 |
Equipment
| 在手上 | 漆黑旧梦 (5 闪避, 1 护甲)1阶稀有手部护甲(1.5负重) 大师杰作 词缀:力量 装备时: 属性 +2力量 ------ 进攻 ------ 物理暴击 +1.0% 物理强度 +6(+3有效) 护甲穿透 +2 ------ 防御 ------ 护甲 +1 闪避 +5(+4有效) 抗性 +2% 物理 ------ 其他 ------ 暗视 +2 疲劳值 +1% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 臂铠保护你的手至前臂的中间部分。 |
| 在头上 | 野生猎手 冷酷的骷髅 (0 闪避, 3 护甲)1阶稀有头部护甲(3.0负重) 大师杰作 词缀:体质 装备时: 属性 +3体质 ------ 进攻 ------ 抗性穿透 +5% 自然 近战反伤 6 精神 近战命中: * 20%几率降低202%护甲 ------ 防御 ------ 护甲 +3 抗性 +3% 酸性 ------ 其他 ------ 疲劳值 +5% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
| 主护甲 | 铁质板甲 火焰指甲 (0 闪避, 7 护甲)1阶稀有板甲护甲(17.0负重) 奥术能量 词缀:时空抗性 装备时: ------ 进攻 ------ 伤害加成 +3% 奥术 法术强度 +15(+0有效) ------ 防御 ------ 护甲 +7 抗性 +16% 时空 ------ 其他 ------ 资源 +0.12 法力回复 疲劳值 +22% 一套用金属片制成的板甲。 |
| 在手指上 | 战士的能量之钢戒指2阶词缀戒指首饰(0.1负重) 奥术能量/大师杰作 词缀:战士/能量 装备时: 属性 +2力量 ------ 进攻 ------ 法术强度 +6(+0有效) 精神强度 +5(+0有效) 物理强度 +5(+3有效) ------ 防御 ------ 护甲 +4 戒指让你的手指更加美丽! |
| 在手指上 | 神射手的清晰之铜戒指1阶词缀戒指首饰(0.1负重) 大师杰作/灵能力量 词缀:清晰/神射手 装备时: 属性 +3敏捷 ------ 进攻 ------ 命中 +6(+3有效) ------ 防御 ------ 精神豁免 +5(+0有效) 状态免疫 +22% 混乱 戒指让你的手指更加美丽! |
| 在腰间 | 携带之隔热的粗制皮带1阶词缀腰带护甲(1.0负重) 奥术能量/大师杰作 词缀:隔热/携带 装备时: ------ 防御 ------ 抗性 +6% 火焰 +6% 寒冷 ------ 其他 ------ 负重 +20 疲劳值 -5% 一条可以围住腰的皮带。 |
| 在脚上 | 幽暗病房 (0 闪避, 3 护甲)1阶稀有脚部护甲(2.0负重) 大师杰作 词缀:矿工 装备时: ------ 进攻 ------ 伤害加成 +3% 暗影 抗性穿透 +15% 暗影 近战反伤 2 暗影 ------ 防御 ------ 护甲 +3 抗性 +5% 奥术 法术豁免 +3(+0有效) ------ 其他 ------ 暗视 +1 一双用皮做的靴子。 |
| 在主手 | 电光流浪的 (19-28 伤害, 1 护甲穿透)1阶稀有巨锤双手武器(5.0负重) 奥术能量 词缀:强酸 当作武器使用时: 武器伤害 19.0 - 28.5 使用 72%意志 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +1 暴击率 +0.5% 攻击速度 100% 暴击时: * 用酸液溅射对方,在5回合内造成1333酸性伤害,并降低目标护甲和命中167 装备时: 属性 +2魔力 +1意志 +2灵巧 +2体质 ------ 进攻 ------ 近战反伤 2 闪电 ------ 其他 ------ 反隐身 +3 沉重的双手巨锤。 |
| 工具 | 小鬼之爪1阶神器杂项工具(2.0负重) 奥术能量 装备时: ------ 其他 ------ 光照 +1 反潜行 +10 火球术: 有效技能等级:2.6 能量消耗 8,总计9/9. 使用范围:10 飞行速度:2000%基础速度 是:法术 介绍:制造一个火球,使目标进入灼烧状态并在 3 回合内造成 15987.56 火焰伤害。 在等级 5 时,火焰会有穿透效果。 伤害受法术强度加成。 这是一只火焰小鬼留下的满是伤痕的爪子。它还燃烧着不自然的火焰。 |
| 在脖子上 | 绝缘的掌握之 (0.10法术/附魔)铜项链1阶词缀项链首饰(0.1负重) 自然力量/大师杰作 词缀:精通/绝缘 装备时: ------ 防御 ------ 抗性 +11% 闪电 状态免疫 +21% 震慑 ------ 其他 ------ 技能树系数 +0.10 法术/附魔 项链让你的脖子更加美丽! |
| 斗篷 | 亚麻斗篷 '眩光黄蜂' (1 闪避, 0 护甲)1阶稀有斗篷护甲(2.0负重) 大师杰作 词缀:好战 装备时: 属性 +1意志 ------ 进攻 ------ 暴击系数 +5.00% 伤害加成 +9% 光系 物理暴击 +1.0% 物理强度 +1(+1有效) ------ 防御 ------ 闪避 +1(+1有效) ------ 其他 ------ 资源 +10.00 灵能上限 疲劳值 -3% 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 心灵传动 | 卡·普尔的陨落 (10-12 伤害, 0 护甲穿透, 暗影 伤害)1阶神器法杖单手武器(5.0负重) 奥术能量 当作武器使用时: 武器伤害 10.0 - 12.0 使用 110%魔力 命中加成 +2.0% 触发伤害(最大200%) 暴击率 +1.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +10% 酸性 +10% 火焰 +10% 暗影 +10% 枯萎 法术暴击 +8% 法术强度 +7(+0有效) ------ 其他 ------ 反隐身 +2 技能 +1 法杖掌控 技能树系数 +0.10 堕落/骨 白骨之矛: 有效技能等级:3.3 能量消耗 5,总计6/6. 使用范围:10 飞行速度:瞬间 是:法术 介绍: 释放一根骨矛,对一条线上的目标造成 3807.21 物理伤害。这些目标每具有一个魔法负面效果,就额外受到 20% 的伤害,最多达到 100%( 7614 )。 伤害受法术强度加成。 这根法杖由许多生物的骨头制成并散发着能量。你甚至可以在很远的地方感受到它的邪恶气息。 |
| 光源 | 黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
镜像符文 (持续 6; 冷却 24)神器符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:24 使用速度:法术(100%回合) 是:法术 介绍:激活符文,最多召唤你的 3 个镜像,镜像会嘲讽周围的敌人。 在半径 10 范围内每有一个敌人才能召唤一个镜像,第一个镜像会被召唤在最近的敌人旁边。 镜像继承你的生命值、抗性、护甲、闪避和护甲强度。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
心灵的风暴护盾符文 (阈值 42; 次数 2; 持续 4; 冷却 13)词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:13 使用速度:瞬间(0%回合) 是:法术 介绍:启动这个符文,在你的身边召唤一团保护性的风暴,持续 4 回合。 当符文生效时,风暴可以抵挡大于 42 的任何伤害最多 2 次。 效果随你的意志属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
战士的风暴护盾符文 (阈值 0; 次数 5; 持续 4; 冷却 17)词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:17 使用速度:瞬间(0%回合) 是:法术 介绍:启动这个符文,在你的身边召唤一团保护性的风暴,持续 4 回合。 当符文生效时,风暴可以抵挡大于 0 的任何伤害最多 5 次。 效果随你的力量属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
4 玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备需求: - 宝石相关技能 当作武器使用时: 装备时: 属性 +2力量 +2敏捷 +2魔力 +2意志 +2灵巧 +2体质 镶嵌时: 属性 +2力量 +2敏捷 +2魔力 +2意志 +2灵巧 +2体质 当用作炼金炸弹时: 炸弹伤害 +10% 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
矿工的铁质鹤嘴锄 (挖掘速度28回合)1阶词缀鹤嘴锄工具(3.0负重) 大师杰作 词缀:矿工 装备时: 属性 +1力量 ------ 其他 ------ 暗视 +1 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
2 尖晶石1阶普通绿宝石珠宝(0.0负重) 装备需求: - 宝石相关技能 当作武器使用时: 装备时: 闪避 +4(+3有效) 物理豁免 +4(+2有效) 法术豁免 +4(+0有效) 精神豁免 +4(+0有效) 镶嵌时: 闪避 +4(+3有效) 物理豁免 +4(+2有效) 法术豁免 +4(+0有效) 精神豁免 +4(+0有效) 当用作炼金炸弹时: 造成50%额外毒素伤害 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
普洛克斯的幸运半身人脚1阶神器杂项工具(2.0负重) 自然力量 装备时: 属性 +5幸运 ------ 防御 ------ 闪避 +5(+4有效) ------ 其他 ------ 解除陷阱 +5 侦查陷阱。 25%几率解除至多3个震慑、定身或眩晕效果。 一只用细线串起来的巨大毛脚,很显然这是一位半身人的。目前的状态,很难讲它多久以前被割了下来,但是从脚踝处的齿痕来看,应该不是出于自愿。 它的外面有一层盐和粘土,被很好的保护着,尽管如此,大自然还是剥夺了它的活力,它已经成为了一块死肉。有人说,半身人的脚可以带来好运,但是现在唯一可确认的是——它臭死了! |
鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
回归之杖 (2/2)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗166能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
3 紫黄晶1阶普通黄宝石珠宝(0.0负重) 装备需求: - 宝石相关技能 当作武器使用时: 装备时: 闪避 +10(+6有效) 镶嵌时: 闪避 +10(+6有效) 当用作炼金炸弹时: 5回合内闪避上升20 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
6 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备需求: - 宝石相关技能 当作武器使用时: 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 当用作炼金炸弹时: 照亮地形(强度100) 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
3 锆石1阶普通黄宝石珠宝(0.0负重) 装备需求: - 宝石相关技能 当作武器使用时: 装备时: 护甲 +10 镶嵌时: 护甲 +10 当用作炼金炸弹时: 50% 几率眩晕 2 回合 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
伤害就是一切 (绝望难度 (冒险模式))
在一次攻击中造成1500点伤害。By BattleArcBladea,Battleborn奥术之刃,等级1
74 派尔月 122 year of Ascendancy at 11:56 see stats
伤害很重要 (绝望难度 (冒险模式))
在一次攻击中造成600点伤害。By BattleArcBladea,Battleborn奥术之刃,等级1
74 派尔月 122 year of Ascendancy at 11:56 see stats
屠夫 (绝望难度 (冒险模式))
在一次攻击中造成6000点伤害。By BattleArcBladea,Battleborn奥术之刃,等级3
75 派尔月 122 year of Ascendancy at 17:14 see stats
秘密城市 (绝望难度 (冒险模式))
发现法师城。By BattleArcBladea,Battleborn奥术之刃,等级7
79 派尔月 122 year of Ascendancy at 18:12 see stats
竞技场 (绝望难度 (冒险模式))
开启竞技场模式。By BattleArcBladea,Battleborn奥术之刃,等级7
78 派尔月 122 year of Ascendancy at 05:14 see stats
越大越好! (绝望难度 (冒险模式))
在一次攻击中造成3000点伤害。By BattleArcBladea,Battleborn奥术之刃,等级1
74 派尔月 122 year of Ascendancy at 11:56 see stats
Log
这里有一个闪光洞穴入口(按 '' 或右键使用)。
自动探索了4回合(中断原因:有趣的地形)
今天是马基·埃亚尔卓越纪8年,狂欢月 122 。
当前时间 01:08。
这里有一个埃尔瓦拉(城镇)(按 '' 或右键使用)。
自动探索了3回合(中断原因:有趣的地形)
这里有一个离开前往世界地图(按 '' 或右键使用)。
保存游戏...
保存完毕。
已购买: 角斗士的粉碎痛苦符文 (吸收 353; 冷却 17) 价格 29.97 金币。
你没有更多纹身槽了。
你的纹身更新为: 符文:粉碎痛苦 。
休息开始了...
技能 符文:粉碎痛苦 已经可以使用。
休息了18回合 (停止原因:所有资源和生命值已恢复满)。
这里有一个离开前往世界地图(按 '' 或右键使用)。
自动探索了33回合(中断原因:在 出口)
这里有一个埃尔瓦拉(城镇)(按 '' 或右键使用)。
你大步流星地走进这片区域,打了个哈欠,你感到待在这里可能是浪费时间,最好到别的地方去看看。
保存游戏...
这里有一个罗兰精灵营地入口(按 '' 或右键使用)。
自动探索了5回合(中断原因:有趣的地形)
保存完毕。
这里有一个离开前往世界地图(按 '' 或右键使用)。

















































































