Zerg the level 4 Drem Adventurer by AdosWulfe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassAdventurer
Level / Exp4 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity16 (base 13)
Constitution17 (base 13)
Magic26 (base 24)
Willpower24 (base 25)
Cunning12 (base 12)

Resources

Life206/206
Mana149/188
Equilibrium0
Healing Factor1.062941519274
Regeneration32.153980958038

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+102.1%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy24
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage20
Accuracy24
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+10%

Defense: Base

Armour (hardiness)22 (35.65183292883%)
Defense28
Ranged Defense28
Fatigue0
Physical Save23
Spell Save23
Mental Save20

Defense: Resistances

Lightning+ 26%( 70%)
Temporal+ 17%( 70%)
Nature+ 30%( 70%)
Physical+ 25%( 70%)
Cold+ 16%( 70%)
All+ 12%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Disarm Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Cold drake aspect1.00
3/5
1/5
0/5
0/5
Corruption / Reaving combat1.20
5/5
1/5
0/5
0/5
Wild-gift / Summoning (distance)1.00
3/5
1/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
22/49
23/39
1/3
1/2
1/2
1/2
Spell / Rime guard1.20
5/5
1/5
0/5
0/5
Wild-gift / Apex Predator1.00
3/5
1/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

Light source
On head
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Zerg wears (replacing rough leather armour (3 def, 2 armour)): Spinal Cage (5 def, 8 armour).

Zerg wears:
warrior's copper ring of nature (+20%).

You gain 1.27 gold from the transmogrification of
cleansing rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 0.69 gold from the transmogrification of
linen robe of corrosion (+15%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 93% power, 20 block).
You gain 0.25 gold from the transmogrification of
mossy mindstar (72% power, 12 apr, nature damage).
You gain 1.66 gold from the transmogrification of
hateful iron dagger (102% power, 5 apr).
You gain 0.95 gold from the transmogrification of
acidic iron dagger of massacre (109% power, 5 apr).
You gain 3.12 gold from the transmogrification of
balanced iron greatsword of massacre (128% power, 1 apr).
You gain 2.87 gold from the transmogrification of
balanced iron greatsword (117% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (118% power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a portal to the Maggot here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.


Character control switched to Zerk.

Zerk wears (replacing
iron mail armour (2 def, 4 armour)): rejuvenating iron mail armour of fire resistance (2 def, 4 armour).

Character control switched to Zerg.

Zerg deactivates
Adventure Friendly Fire Disabler.
Zerg activates
Adventure Friendly Fire Disabler.
Option unlocked: New Class: Stone Warden (Wilder)