Jin the level 15 Skeleton Storm Warden by Madkidzero3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassStorm Warden
Level / Exp15 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 14)
Dexterity66 (base 40)
Constitution15 (base 15)
Magic40 (base 40)
Willpower43 (base 40)
Cunning36 (base 30)

Resources

Life7369/7369
Mana1967/1967
Stamina1850/1850
Healing Factor1.0460311219417
Regeneration182.60243324176

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Stealth28.636014502446
See Invisible30.071654920191

Offense: Mainhand

Damage89
Accuracy60
Crit Chance20%
APR7
Speed1.00

Offense: Spell

Spellpower34
Crit Chance14%
Speed1

Offense: Mind

Mindpower37
Crit Chance9%
Speed1

Offense: Damage Bonus

Cold+11%
Temporal+5%

Defense: Base

Armour (hardiness)4 (69.687909656376%)
Defense54
Ranged Defense54
Fatigue0
Physical Save20
Spell Save36
Mental Save44

Defense: Resistances

Lightning+ 6%( 70%)
Nature+ 9%( 70%)
Temporal+ 11%( 70%)
Blight+ 3%( 70%)
Acid+ 6%( 70%)
Cold+ 34%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance10%
Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Teleport Resistance20%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
5/5
5/5
3/5
Spell / Thunderstrike1.30
5/5
5/5
5/5
3/5
Technique / Duelist1.30
0/5
0/5
0/5
0/5
Spell / Arcane surge1.30
5/5
2/5
2/5
0/5
Technique / Munitions1.30
5/5
1/5
0/5
0/5
Cunning / Artifice1.20
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
5/5
5/5
3/5
Technique / Mage warden1.30
5/5
5/5
5/5
3/5
Spell / Divination1.30
1/5
5/5
1/5
3/5
Technique / Combat training1.30
0/5
0/5
5/5
4/5
0/5
5/5

Effects

talent
talent
beneficial effect

Quests

active
done
done
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By Jin the Skeleton Storm Warden level 6
76th Pyre 122nd year of Ascendancy at 16:51
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Jin the Skeleton Storm Warden level 10
6th Dusk 122nd year of Ascendancy at 22:30
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Jin the Skeleton Storm Warden level 6
3rd Summertide 122nd year of Ascendancy at 14:08
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Jin the Skeleton Storm Warden level 3
75th Pyre 122nd year of Ascendancy at 01:51
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Jin the Skeleton Storm Warden level 2
74th Pyre 122nd year of Ascendancy at 17:01
see stats

Log

You gain 0.59 gold from the transmogrification of shocking iron shield (0 def, 2 armour, 96% power, 21 block).
You gain 1.23 gold from the transmogrification of
inscribed elm longbow.
You gain 5.53 gold from the transmogrification of
iron ritual blade 'Xereda' (98% power, 5 apr).
You gain 2.96 gold from the transmogrification of
hateful iron greatsword of erosion (111% power, 1 apr).
You gain 3.17 gold from the transmogrification of
balanced iron greatsword of massacre (128% power, 1 apr).
You gain 14.04 gold from the transmogrification of
Adidassra the steel battleaxe (118% power, 2 apr).
You gain 1.24 gold from the transmogrification of
potent elm starstaff (107% power, 2 apr, physical element).
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 568%; cd 11).
There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a The road to Derth here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 26th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:36.

Ran for 10 turns (stop reason: interesting character).


Today is the 27th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.