D.Hoom the level 16 Engineered Adventurer by Melchom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Godling 1.7.6
CampaignInfinite
ModeNightmare Adventure
SexMale
RaceEngineered
ClassAdventurer
Level / Exp16 / 30%
Sizebig
Lifes / Deaths

Primary Stats

Strength59 (base 12)
Dexterity60 (base 12)
Constitution78 (base 30)
Magic93 (base 41)
Willpower59 (base 12)
Cunning68 (base 19)

Resources

Mana406/406
Equilibrium141
Life1328/1328
Positive226/226
Negative216/216
Soul149/149
Healing Factor1.4125372656297
Regeneration9.2976300005407

Speed

Mental0%
Attack0%
Movement+31.205122053262%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth14.791407160928
See Invisible14.791407160928

Offense: Mainhand

Damage40
Accuracy37
Crit Chance28%
APR2
Speed1.00

Offense: Spell

Spellpower57
Crit Chance39%
Speed1

Offense: Mind

Mindpower42
Crit Chance27%
Speed1

Offense: Damage Bonus

Lightning+346%
Darkness+311%
Blight+303%
Cold+321%
Fire+303%
All+300%

Offense: Damage Penetration

Blight+5%
Darkness+15%
Fire+20%

Defense: Base

Armour (hardiness)9 (30%)
Defense42
Ranged Defense49
Fatigue0
Physical Save45
Spell Save36
Mental Save35

Defense: Resistances

Lightning+ 70%( 70%)
Blight+ 3%( 70%)
Physical+ 1%( 70%)
Cold -4%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance100%
Instadeath Resistance100%
Confusion Resistance0%
Silence Resistance10%
Stun Resistance55%
Poison Resistance50%
Knockback Resistance10%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Celestial / Misty-night1.30
1/5
1/5
1/5
3/5
Spell / Undead drake1.30
1/5
0/5
0/5
0/5
Spell / Poison alchemy1.30
1/5
1/5
1/5
3/5
Spell / Air1.30
1/5
1/5
5/5
3/5
Wild-gift / Weather1.30
5/5
0/5
0/5
0/5

Generic Talents

Celestial / Reactor1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
1/5
1/5
Celestial / Hymns1.30
1/5
1/5
0/5
0/5
Race / Omnipotence2.60
5/5
5/5
0/6
0/6
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
done
done
failed
done
failed
failed
done
done
done
done
done
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Infinite x10 (Nightmare (Adventure) difficulty) Got to level 10 of the infinite dungeon.
By D.Hoom the Engineered Adventurer level 9
9th Mirth 122nd year of Ascendancy at 11:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By D.Hoom the Engineered Adventurer level 10
9th Mirth 122nd year of Ascendancy at 23:50
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By D.Hoom the Engineered Adventurer level 11
3rd Summertide 122nd year of Ascendancy at 07:55
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By D.Hoom the Engineered Adventurer level 9
9th Mirth 122nd year of Ascendancy at 06:22
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By D.Hoom the Engineered Adventurer level 15
4th Dusk 122nd year of Ascendancy at 18:35
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


The furious lightning storm around D.Hoom calms down and disappears.