Eyera the level 13 Higher Adventurer by Arkiln

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassAdventurer
Level / Exp13 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 37)
Dexterity17 (base 12)
Constitution15 (base 12)
Magic51 (base 37)
Willpower15 (base 12)
Cunning36 (base 31)

Resources

Life396/396
Stamina138/138
Vim128/128
Healing Factor1.4060311219418
Regeneration10.756138082855

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+106%

Vision

Sight15
Lite3
Infravision6
See Invisible12

Offense: Mainhand

Damage33
Accuracy21
Crit Chance28%
APR2
Speed1.00

Offense: Offhand

Damage19
Accuracy21
Crit Chance28%
APR2
Speed1.00

Offense: Spell

Spellpower47
Crit Chance10%
Speed1

Offense: Mind

Mindpower22
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+10%
Nature+10%
Blight+11%
Mind+11%
Cold+10%
All0%

Offense: Damage Penetration

Darkness+5%
Acid+5%

Defense: Base

Armour (hardiness)10.113458603961 (30%)
Defense29
Ranged Defense29
Fatigue6
Physical Save27
Spell Save29
Mental Save25

Defense: Resistances

Acid+ 29%( 70%)
Fire+ 12%( 70%)
Blight+ 43%( 70%)
Mind+ 16%( 70%)
Cold+ 30%( 70%)
All+ 6%( 70%)

Defense: Immunities

Confusion Resistance10%
Disarm Resistance21%
Instadeath Resistance100%
Blind Resistance56%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
5/5
2/5
2/5
0/5
Corruption / Reaving combat1.30
1/5
1/5
3/5
0/5
Corruption / Rot1.30
3/5
0/5
0/5
0/5
Corruption / Toxins1.30
3/5
0/5
0/5
0/5
Corruption / Poison1.30
1/5
1/5
2/5
0/5
Corruption / Plague1.30
5/5
1/5
2/5
1/5
Corruption / Scourge1.30
4/5
1/5
2/5
0/5

Generic Talents

Adventure / Partner1.30
0/25
0/42
0/3
0/2
0/2
0/2
Race / Higher1.30
1/5
5/5
0/5
0/5
Corruption / Demonic strength1.30
5/5
3/5
3/5
1/5
Corruption / Suffering1.30
3/5
5/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Eyera the Higher Adventurer level 10
1st Summertide 122nd year of Ascendancy at 06:04
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Eyera the Higher Adventurer level 6
1st Mirth 122nd year of Ascendancy at 10:33
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Eyera the Higher Adventurer level 9
6th Mirth 122nd year of Ascendancy at 07:51
see stats

Log


Eyera picks up (f.):
schematic: Alchemist's Helper.
Eyera picks up (p.):
schematic: Spring Grapple.
Eyera picks up (w.):
cruel elm starstaff of warding (10-12 power, 2 apr, temporal element).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


You collect a new ingredient:
lump of iron (1).
You gain 1.77 gold from the melting of
impenetrable iron mail armour of acid resistance (2 def, 10 armour).
You gain 1.35 gold from the melting of
shielding linen wizard hat of darkness (+15%) (1 def, 0 armour).
You gain 7.79 gold from the melting of
linen wizard hat 'Isorenor' (1 def, 0 armour).
You gain 1.49 gold from the melting of
shimmering linen robe of protection (2 def, 2 armour).
You gain 1.65 gold from the melting of
shimmering linen robe of nature (+18%) (0 def, 0 armour).
You gain 7.05 gold from the melting of
rough leather belt 'Galagund'.
You gain 6.75 gold from the melting of
rough leather whip 'Prismpeal' (11-12 power, 0 apr).
You gain 3.95 gold from the melting of
shimmering elm magestaff of illumination (10-12 power, 2 apr, lightning element).
You gain 3.65 gold from the melting of
cruel elm starstaff of warding (10-12 power, 2 apr, temporal element).
You gain 1.32 gold from the melting of
steady rough leather sling.
You gain 9.80 gold from the melting of
rough leather sling 'Lustreveil'.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron battleaxe (14-21 power, 1 apr).
You gain 2.00 gold from the melting of
blink rune of the duelist (range 3; phase 12; cd 13).
You gain 3.07 gold from the melting of
medical injector implant of the warrior (efficiency 116% / cooldown 57%).
There is a ladder to the previous level here (press '' or right click to use).
You feel very confident walking into this place.