Difference between revisions of "Rogue"
From Tales of Maj'Eyal
m (→Talent Categories) |
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| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = yes | | Locked = yes | ||
− | | talent1 = [[Coup de | + | | talent1 = [[Coup de grace (talent)|Coup de Grace]] |
| talent2 = [[Terrorize (talent)|Terrorize]] | | talent2 = [[Terrorize (talent)|Terrorize]] | ||
| talent3 = [[Garrote (talent)|Garrote]] | | talent3 = [[Garrote (talent)|Garrote]] | ||
− | | talent4 = [[Marked for | + | | talent4 = [[Marked for death (talent)|Marked for Death]] |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
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| talent1 = [[Dirty fighting (talent)|Dirty Fighting]] | | talent1 = [[Dirty fighting (talent)|Dirty Fighting]] | ||
| talent2 = [[Backstab (talent)|Backstab]] | | talent2 = [[Backstab (talent)|Backstab]] | ||
− | | talent3 = [[Blinding | + | | talent3 = [[Blinding powder (talent)|Blinding Powder]] |
− | | talent4 = [[Twist the | + | | talent4 = [[Twist the knife (talent)|Twist the Knife]] |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
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| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = yes | | Locked = yes | ||
− | | talent1 = [[Rogue's | + | | talent1 = [[Rogue's tools (talent)|Rogue's Tools]] |
− | | talent2 = [[Cunning | + | | talent2 = [[Cunning tools (talent)|Cunning Tools]] |
− | | talent3 = [[Intricate | + | | talent3 = [[Intricate tools (talent)|Intricate Tools]] |
− | | talent4 = [[Master | + | | talent4 = [[Master artificer (talent)|Master Artificer]] |
}} | }} | ||
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| talent4 = [[Weapons mastery (talent)|Weapons Mastery]] | | talent4 = [[Weapons mastery (talent)|Weapons Mastery]] | ||
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]] | | talent5 = [[Dagger mastery (talent)|Dagger Mastery]] | ||
− | | talent6 = [[Light | + | | talent6 = [[Light armor training (talent)|Light Armor Training]] |
}} | }} | ||
{{Talent_row | {{Talent_row |
Revision as of 18:31, 4 April 2017
- This page is about the Rogue class; for the metaclass, see Rogue (Metaclass).
Rogue | |
---|---|
Metaclass | Rogue |
Locked | No |
Starting Life | 100 |
Life Rating | +0 |
Stat Modifiers | |
Strength | +1 |
Dexterity | +3 |
Constitution | 0 |
Magic | 0 |
Willpower | 0 |
Cunning | +5 |
Contents
Description
Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage. Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them. Their most important stats are: Dexterity and Cunning
Starting Equipment
- Iron Dagger
- Iron Dagger
- Rough Leather Armor
Secondary Weapons
- Rough Sling
- Pouch of Iron shots
Starting Talents
- Dual Strike
- Dual Weapon Mastery
- Stealth
- Lethality
Talent Categories
(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.
Strategy
You can also see the Rogue general notes, but they may be out of date.
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |