Difference between revisions of "Rogue"
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{{class  | {{class  | ||
|name=Rogue  | |name=Rogue  | ||
| − | |metaclass=Rogue  | + | |metaclass=[[Rogue (Metaclass)]]  | 
|starting_life=100  | |starting_life=100  | ||
|locked=No  | |locked=No  | ||
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|cunning =+5  | |cunning =+5  | ||
}}  | }}  | ||
| + | |||
| + | Rogue is a class introduced in the base game. It is available immediately.  | ||
==Description==  | ==Description==  | ||
Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage.  | Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage.  | ||
| + | |||
Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them.  | Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them.  | ||
| + | |||
Their most important stats are: [[Dexterity]] and [[Cunning]]  | Their most important stats are: [[Dexterity]] and [[Cunning]]  | ||
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*Iron Dagger  | *Iron Dagger  | ||
*Rough Leather Armor  | *Rough Leather Armor  | ||
| − | |||
| − | |||
| − | |||
==Starting Talents==  | ==Starting Talents==  | ||
| − | *  | + | *{{t|Stealth}} (1)  | 
| − | *Dual Weapon Mastery  | + | *{{t|Dual Weapon Mastery}} (1)  | 
| − | *  | + | *{{t|Lethality}} (1)  | 
| − | *  | + | *{{t|Dual Strike}} (1)  | 
| + | *{{t|Dagger Mastery}} (1)  | ||
| + | *{{t|Combat Accuracy}} (1)  | ||
==Talent Categories==  | ==Talent Categories==  | ||
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| talent1 = [[Stealth (talent)|Stealth]]  | | talent1 = [[Stealth (talent)|Stealth]]  | ||
| talent2 = [[Shadowstrike (talent)|Shadowstrike]]  | | talent2 = [[Shadowstrike (talent)|Shadowstrike]]  | ||
| − | | talent3 = [[Soothing   | + | | talent3 = [[Soothing darkness (talent)|Soothing Darkness]]  | 
| − | | talent4 = [[Shadow   | + | | talent4 = [[Shadow dance (talent)|Shadow Dance]]  | 
}}  | }}  | ||
{{Talent_row  | {{Talent_row  | ||
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| talent1 = [[Trap mastery (talent)|Trap Mastery]]  | | talent1 = [[Trap mastery (talent)|Trap Mastery]]  | ||
| talent2 = [[Lure (talent)|Lure]]  | | talent2 = [[Lure (talent)|Lure]]  | ||
| − | | talent3 = [[Advanced   | + | | talent3 = [[Advanced trap deployment (talent)|Advanced Trap Deployment]]  | 
| − | | talent4 = [[Trap   | + | | talent4 = [[Trap priming (talent)|Trap Priming]]  | 
}}  | }}  | ||
{{Talent_row  | {{Talent_row  | ||
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| Name = [[Poisons (category)|Poisons *]]  | | Name = [[Poisons (category)|Poisons *]]  | ||
| Mastery = 1.3  | | Mastery = 1.3  | ||
| − | | talent1 = [[Apply   | + | | talent1 = [[Apply poison (talent)|Apply Poison]]  | 
| talent2 = [[Toxic death (talent)|Toxic Death]]  | | talent2 = [[Toxic death (talent)|Toxic Death]]  | ||
| talent3 = [[Vile poisons (talent)|Vile Poisons]]  | | talent3 = [[Vile poisons (talent)|Vile Poisons]]  | ||
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{{Talent_row  | {{Talent_row  | ||
| Type = [[Cunning (category type)|Cunning]]  | | Type = [[Cunning (category type)|Cunning]]  | ||
| − | | Name = [[  | + | | Name = [[Dirty fighting (category)|Dirty Fighting]]  | 
| Mastery = 1.3  | | Mastery = 1.3  | ||
| − | | talent1 = [[  | + | | Locked = no  | 
| − | | talent2 = [[  | + | | talent1 = [[Dirty fighting (talent)|Dirty Fighting]]  | 
| − | | talent3 = [[  | + | | talent2 = [[Backstab (talent)|Backstab]]  | 
| − | | talent4 = [[  | + | | talent3 = [[Blinding powder (talent)|Blinding Powder]]  | 
| + | | talent4 = [[Twist the knife (talent)|Twist the Knife]]  | ||
}}  | }}  | ||
{{Talent_row  | {{Talent_row  | ||
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| talent3 = [[Garrote (talent)|Garrote]]  | | talent3 = [[Garrote (talent)|Garrote]]  | ||
| talent4 = [[Marked for death (talent)|Marked for Death]]  | | talent4 = [[Marked for death (talent)|Marked for Death]]  | ||
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}}  | }}  | ||
{{Talent_row  | {{Talent_row  | ||
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| generic_rows =  | | generic_rows =  | ||
| − | {{  | + | {{combat training row | mastery = 1.3}}  | 
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | }}  | + | |
{{Talent_row  | {{Talent_row  | ||
| Type = [[Technique_(category_type)|Techniques]]  | | Type = [[Technique_(category_type)|Techniques]]  | ||
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| talent3 = [[Track (talent)|Track]]  | | talent3 = [[Track (talent)|Track]]  | ||
| talent4 = [[Danger sense (talent)|Danger Sense]]  | | talent4 = [[Danger sense (talent)|Danger Sense]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Cunning (category type)|Cunning]]  | ||
| + | | Name = [[Lethality (category)|Lethality]]  | ||
| + | | Mastery = 1.3  | ||
| + | | talent1 = [[Lethality (talent)|Lethality]]  | ||
| + | | talent2 = [[Expose weakness (talent)|Expose Weakness]]  | ||
| + | | talent3 = [[Blade flurry (talent)|Blade Flurry]]  | ||
| + | | talent4 = [[Snap (talent)|Snap]]  | ||
}}  | }}  | ||
{{Talent_row  | {{Talent_row  | ||
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(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.  | (*) Requires siding with the Assassin Lord in the current or any previous playthroughs.  | ||
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{{classes}}  | {{classes}}  | ||
Latest revision as of 15:45, 16 July 2023
- This page is about the Rogue class; for the metaclass, see Rogue (Metaclass).
 
| Rogue | |
|---|---|
| Metaclass | Rogue (Metaclass) | 
| Locked | No | 
| Starting Life | 100 | 
| Life Rating | +0 | 
| Stat Modifiers | |
| Strength | +1 | 
| Dexterity | +3 | 
| Constitution | 0 | 
| Magic | 0 | 
| Willpower | 0 | 
| Cunning | +5 | 
Rogue is a class introduced in the base game. It is available immediately.
Description
Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage.
Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them.
Their most important stats are: Dexterity and Cunning
Starting Equipment
- Iron Dagger
 - Iron Dagger
 - Rough Leather Armor
 
Starting Talents
- Stealth (1)
 - Dual Weapon Mastery (1)
 - Lethality (1)
 - Dual Strike (1)
 - Dagger Mastery (1)
 - Combat Accuracy (1)
 
Talent Categories
(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.
Classes
| Classes | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented | 
| Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One | 
| Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy | 
| Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
| Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
| Brawler | |||||||||||
