Difference between revisions of "Rogue"
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| {{class | {{class | ||
| |name=Rogue | |name=Rogue | ||
| − | |metaclass=Rogue | + | |metaclass=[[Rogue (Metaclass)]] | 
| |starting_life=100 | |starting_life=100 | ||
| |locked=No | |locked=No | ||
| Line 11: | Line 11: | ||
| |cunning =+5 | |cunning =+5 | ||
| }} | }} | ||
| + | |||
| + | Rogue is a class introduced in the base game. It is available immediately. | ||
| ==Description== | ==Description== | ||
| Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage. | Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage. | ||
| + | |||
| Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them. | Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them. | ||
| + | |||
| Their most important stats are: [[Dexterity]] and [[Cunning]] | Their most important stats are: [[Dexterity]] and [[Cunning]] | ||
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| *Iron Dagger | *Iron Dagger | ||
| *Rough Leather Armor | *Rough Leather Armor | ||
| − | |||
| − | |||
| − | |||
| ==Starting Talents== | ==Starting Talents== | ||
| − | *Stealth | + | *{{t|Stealth}} (1) | 
| − | * | + | *{{t|Dual Weapon Mastery}} (1) | 
| − | *Lethality | + | *{{t|Lethality}} (1) | 
| − | *Dual Strike | + | *{{t|Dual Strike}} (1) | 
| + | *{{t|Dagger Mastery}} (1) | ||
| + | *{{t|Combat Accuracy}} (1) | ||
| ==Talent Categories== | ==Talent Categories== | ||
| − | |||
| {{Talent_table | {{Talent_table | ||
| − | | class_rows =   | + | | class_rows = | 
| {{Talent_row | {{Talent_row | ||
| | Type = [[Technique (category_type)|Technique]] | | Type = [[Technique (category_type)|Technique]] | ||
| | Name = [[Dual techniques (category)|Dual Techniques]] | | Name = [[Dual techniques (category)|Dual Techniques]] | ||
| | Mastery = 1.3 | | Mastery = 1.3 | ||
| − | |||
| | talent1 = [[Dual strike (talent)|Dual Strike]] | | talent1 = [[Dual strike (talent)|Dual Strike]] | ||
| | talent2 = [[Flurry (talent)|Flurry]] | | talent2 = [[Flurry (talent)|Flurry]] | ||
| − | | talent3 = [[ | + | | talent3 = [[Heartseeker (talent)|Heartseeker]] | 
| | talent4 = [[Whirlwind (talent)|Whirlwind]] | | talent4 = [[Whirlwind (talent)|Whirlwind]] | ||
| }} | }} | ||
| {{Talent_row | {{Talent_row | ||
| | Type = [[Technique (category_type)|Technique]] | | Type = [[Technique (category_type)|Technique]] | ||
| − | | Name = [[ | + | | Name = [[Throwing knives (category)|Throwing Knives]] | 
| | Mastery = 1.3 | | Mastery = 1.3 | ||
| − | + | | talent1 = [[Throwing knives (talent)|Throwing Knives]] | |
| − | | talent1 = [[ | + | | talent2 = [[Fan of knives (talent)|Fan of Knives]] | 
| − | | talent2 = [[ | + | | talent3 = [[Precise aim (talent)|Precise Aim]] | 
| − | | talent3 = [[ | + | | talent4 = [[Quickdraw (talent)|Quickdraw]] | 
| − | | talent4 = [[ | + | |
| }} | }} | ||
| − | |||
| {{Talent_row | {{Talent_row | ||
| − | | Type = [[ | + | | Type = [[Technique (category_type)|Technique]] | 
| − | | Name = [[ | + | | Name = [[Duelist (category)|Duelist]] | 
| | Mastery = 1.3 | | Mastery = 1.3 | ||
| − | + | | talent1 = [[Dual weapon mastery (talent)|Dual Weapon Mastery]] | |
| − | | talent1 = [[ | + | | talent2 = [[Tempo (talent)|Tempo]] | 
| − | + | | talent3 = [[Feint (talent)|Feint]] | |
| − | + | | talent4 = [[Lunge (talent)|Lunge]] | |
| − | + | }}   | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | | talent2 = [[ | + | |
| − | | talent3 = [[ | + | |
| − | | talent4 = [[ | + | |
| − | }} | + | |
| {{Talent_row | {{Talent_row | ||
| | Type = [[Cunning (category type)|Cunning]] | | Type = [[Cunning (category type)|Cunning]] | ||
| | Name = [[Stealth (category)|Stealth]] | | Name = [[Stealth (category)|Stealth]] | ||
| | Mastery = 1.3 | | Mastery = 1.3 | ||
| − | |||
| | talent1 = [[Stealth (talent)|Stealth]] | | talent1 = [[Stealth (talent)|Stealth]] | ||
| | talent2 = [[Shadowstrike (talent)|Shadowstrike]] | | talent2 = [[Shadowstrike (talent)|Shadowstrike]] | ||
| − | | talent3 = [[ | + | | talent3 = [[Soothing darkness (talent)|Soothing Darkness]] | 
| − | | talent4 = [[ | + | | talent4 = [[Shadow dance (talent)|Shadow Dance]] | 
| }} | }} | ||
| {{Talent_row | {{Talent_row | ||
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| | Name = [[Trapping (category)|Trapping]] | | Name = [[Trapping (category)|Trapping]] | ||
| | Mastery = 1.3 | | Mastery = 1.3 | ||
| − | |||
| | talent1 = [[Trap mastery (talent)|Trap Mastery]] | | talent1 = [[Trap mastery (talent)|Trap Mastery]] | ||
| | talent2 = [[Lure (talent)|Lure]] | | talent2 = [[Lure (talent)|Lure]] | ||
| − | | talent3 = [[ | + | | talent3 = [[Advanced trap deployment (talent)|Advanced Trap Deployment]] | 
| − | | talent4 = [[Trap  | + | | talent4 = [[Trap priming (talent)|Trap Priming]] | 
| }} | }} | ||
| − | |||
| {{Talent_row | {{Talent_row | ||
| | Type = [[Cunning (category type)|Cunning]] | | Type = [[Cunning (category type)|Cunning]] | ||
| − | | Name = [[Poisons (category)|Poisons]]  | + | | Name = [[Poisons (category)|Poisons *]] | 
| | Mastery = 1.3 | | Mastery = 1.3 | ||
| − | |  | + | | talent1 = [[Apply poison (talent)|Apply Poison]] | 
| − | |  | + | | talent2 = [[Toxic death (talent)|Toxic Death]] | 
| − | |  | + | | talent3 = [[Vile poisons (talent)|Vile Poisons]] | 
| − | | talent3 = [[ | + | | talent4 = [[Venomous strike (talent)|Venomous Strike]] | 
| − | | talent4 = [[ | + | }} | 
| + | {{Talent_row | ||
| + | | Type = [[Cunning (category type)|Cunning]] | ||
| + | | Name = [[Dirty fighting (category)|Dirty Fighting]] | ||
| + | | Mastery = 1.3 | ||
| + | | Locked = no | ||
| + | | talent1 = [[Dirty fighting (talent)|Dirty Fighting]] | ||
| + | | talent2 = [[Backstab (talent)|Backstab]] | ||
| + | | talent3 = [[Blinding powder (talent)|Blinding Powder]] | ||
| + | | talent4 = [[Twist the knife (talent)|Twist the Knife]] | ||
| }} | }} | ||
| − | |||
| {{Talent_row | {{Talent_row | ||
| | Type = [[Technique_(category_type)|Techniques]] | | Type = [[Technique_(category_type)|Techniques]] | ||
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| {{Talent_row | {{Talent_row | ||
| | Type = [[Technique_(category_type)|Techniques]] | | Type = [[Technique_(category_type)|Techniques]] | ||
| − | | Name = [[ | + | | Name = [[Assassination (category)|Assassination]] | 
| | Mastery = 1.3 | | Mastery = 1.3 | ||
| | Locked = yes | | Locked = yes | ||
| − | | talent1 = [[ | + | | talent1 = [[Coup de grace (talent)|Coup de Grace]] | 
| − | | talent2 = [[ | + | | talent2 = [[Terrorize (talent)|Terrorize]] | 
| − | | talent3 = [[ | + | | talent3 = [[Garrote (talent)|Garrote]] | 
| − | | talent4 = [[ | + | | talent4 = [[Marked for death (talent)|Marked for Death]] | 
| + | }} | ||
| + | {{Talent_row | ||
| + | | Type = [[Cunning (category type)|Cunning]] | ||
| + | | Name = [[Artifice (category)|Artifice]] | ||
| + | | Mastery = 1.3 | ||
| + | | Locked = yes | ||
| + | | talent1 = [[Rogue's tools (talent)|Rogue's Tools]] | ||
| + | | talent2 = [[Cunning tools (talent)|Cunning Tools]] | ||
| + | | talent3 = [[Intricate tools (talent)|Intricate Tools]] | ||
| + | | talent4 = [[Master artificer (talent)|Master Artificer]] | ||
| }} | }} | ||
| + | |||
| | generic_rows = | | generic_rows = | ||
| + | {{combat training row | mastery = 1.3}} | ||
| {{Talent_row | {{Talent_row | ||
| − | | Type = [[ | + | | Type = [[Technique_(category_type)|Techniques]] | 
| − | | Name = [[ | + | | Name = [[Mobility (category)|Mobility]] | 
| | Mastery = 1.3 | | Mastery = 1.3 | ||
| | Locked = no | | Locked = no | ||
| − | | talent1 = [[ | + | | talent1 = [[Disengage (talent)|Disengage]] | 
| − | | talent2 = [[ | + | | talent2 = [[Evasion (talent)|Evasion]] | 
| − | | talent3 = [[ | + | | talent3 = [[Tumble (talent)|Tumble]] | 
| − | | talent4 = [[ | + | | talent4 = [[Trained reactions (talent)|Trained Reactions]] | 
| }} | }} | ||
| {{Talent_row | {{Talent_row | ||
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| | Locked = no | | Locked = no | ||
| | talent1 = [[Heightened senses (talent)|Heightened Senses]] | | talent1 = [[Heightened senses (talent)|Heightened Senses]] | ||
| − | | talent2 = [[ | + | | talent2 = [[Device mastery (talent)|Device Mastery]] | 
| − | | talent3 = [[ | + | | talent3 = [[Track (talent)|Track]] | 
| − | | talent4 = [[ | + | | talent4 = [[Danger sense (talent)|Danger Sense]] | 
| }} | }} | ||
| − | |||
| {{Talent_row | {{Talent_row | ||
| − | | Type = [[ | + | | Type = [[Cunning (category type)|Cunning]] | 
| − | | Name = [[ | + | | Name = [[Lethality (category)|Lethality]] | 
| | Mastery = 1.3 | | Mastery = 1.3 | ||
| − | + | | talent1 = [[Lethality (talent)|Lethality]] | |
| − | | talent1 = [[ | + | | talent2 = [[Expose weakness (talent)|Expose Weakness]] | 
| − | | talent2 = [[ | + | | talent3 = [[Blade flurry (talent)|Blade Flurry]] | 
| − | | talent3 = [[ | + | | talent4 = [[Snap (talent)|Snap]] | 
| − | | talent4 = [[ | + | |
| − | + | ||
| }} | }} | ||
| − | |||
| {{Talent_row | {{Talent_row | ||
| − | | Type = [[ | + | | Type = [[Cunning (category type)|Cunning]] | 
| − | | Name = [[ | + | | Name = [[Scoundrel (category)|Scoundrel]] | 
| − | | Mastery = 1. | + | | Mastery = 1.3 | 
| | Locked = yes | | Locked = yes | ||
| − | | talent1 = [[ | + | | talent1 = [[Lacerating strikes (talent)|Lacerating Strikes]] | 
| − | | talent2 = [[ | + | | talent2 = [[Scoundrel's strategies (talent)|Scoundrel's Strategies]] | 
| − | | talent3 = [[ | + | | talent3 = [[Misdirection (talent)|Misdirection]] | 
| − | | talent4 = [[ | + | | talent4 = [[Fumble (talent)|Fumble]] | 
| }} | }} | ||
| + | |||
| }} | }} | ||
| − | (*)  | + | (*) Requires siding with the Assassin Lord in the current or any previous playthroughs. | 
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| {{classes}} | {{classes}} | ||
Latest revision as of 15:45, 16 July 2023
- This page is about the Rogue class; for the metaclass, see Rogue (Metaclass).
| Rogue | |
|---|---|
| Metaclass | Rogue (Metaclass) | 
| Locked | No | 
| Starting Life | 100 | 
| Life Rating | +0 | 
| Stat Modifiers | |
| Strength | +1 | 
| Dexterity | +3 | 
| Constitution | 0 | 
| Magic | 0 | 
| Willpower | 0 | 
| Cunning | +5 | 
Rogue is a class introduced in the base game. It is available immediately.
Description
Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage.
Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them.
Their most important stats are: Dexterity and Cunning
Starting Equipment
- Iron Dagger
- Iron Dagger
- Rough Leather Armor
Starting Talents
- Stealth (1)
- Dual Weapon Mastery (1)
- Lethality (1)
- Dual Strike (1)
- Dagger Mastery (1)
- Combat Accuracy (1)
Talent Categories
(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.
Classes
| Classes | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented | 
| Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One | 
| Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy | 
| Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
| Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
| Brawler | |||||||||||



