Difference between revisions of "Archer"

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{{class
 
{{class
 
|name=Archer
 
|name=Archer
|metaclass=Warrior
+
|metaclass=[[Warrior]]
 
|starting_life=110
 
|starting_life=110
 
|life_per_level= +0
 
|life_per_level= +0
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|cunning =+2
 
|cunning =+2
 
}}
 
}}
 +
 +
Archer is a class introduced in the base game. It is available immediately.
  
 
==Description==
 
==Description==
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Skilled archers can fire special shots that pierce, cripple or pin their foes.
 
Skilled archers can fire special shots that pierce, cripple or pin their foes.
 +
 
Archers can become good with either longbows or slings.
 
Archers can become good with either longbows or slings.
 +
 
Their most important stats are: [[Dexterity]] and [[Strength]] (when using bows) or [[Cunning]] (when using slings)
 
Their most important stats are: [[Dexterity]] and [[Strength]] (when using bows) or [[Cunning]] (when using slings)
  
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*Rough leather sling (off set)
 
*Rough leather sling (off set)
 
*Pouch of iron shots (off set)
 
*Pouch of iron shots (off set)
 +
 +
==Starting Talents==
 +
*{{t|Master Marksman}} (1)
 +
*{{t|Steady Shot}} (1)
 +
*{{t|Headshot}} (1)
 +
*{{t|Combat Accuracy}} (1)
 +
*{{t|Disengage}} (1)
  
 
==Talents==
 
==Talents==
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| Mastery = 1.3
 
| Mastery = 1.3
 
| talent1 = [[Steady shot (talent)|Steady Shot]]
 
| talent1 = [[Steady shot (talent)|Steady Shot]]
| talent2 = [[Aim (talent)|Aim]]
+
| talent2 = [[Pin down (talent)|Pin Down]]
| talent3 = [[Rapid shot (talent)|Rapid Shot]]
+
| talent3 = [[Fragmentation shot (talent)|Fragmentation Shot]]
| talent4 = [[Relaxed shot (talent)|Relaxed Shot]]
+
| talent4 = [[Scatter shot (talent)|Scatter Shot]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
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| Name = [[Archery prowess (category)|Archery Prowess]]
 
| Name = [[Archery prowess (category)|Archery Prowess]]
 
| Mastery = 1.3
 
| Mastery = 1.3
| talent1 = [[Flare (talent)|Flare]]
+
| talent1 = [[Headshot (talent)|Headshot]]
| talent2 = [[Crippling shot (talent)|Crippling Shot]]
+
| talent2 = [[Volley (talent)|Volley]]
| talent3 = [[Pinning shot (talent)|Pinning Shot]]
+
| talent3 = [[Called shots (talent)|Called Shots]]
| talent4 = [[Scatter shot (talent)|Scatter Shot]]
+
| talent4 = [[Bullseye (talent)|Bullseye]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
| Name = [[Archery - bows (category)|Archery - Bows]]
+
| Name = [[Combat techniques (category)|Combat Techniques]]
| Mastery = 1.3
+
| Mastery = 1.0
| talent1 = [[Bow mastery (talent)|Bow Mastery]]
+
| talent1 = [[Rush (talent)|Rush]]
| talent2 = [[Piercing arrow (talent)|Piercing Arrow]]
+
| talent2 = [[Precise strikes (talent)|Precise Strikes]]
| talent3 = [[Dual arrows (talent)|Dual Arrows]]
+
| talent3 = [[Perfect strike (talent)|Perfect Strike]]
| talent4 = [[Volley of arrows (talent)|Volley of Arrows]]
+
| talent4 = [[Blinding speed (talent)|Blinding Speed]]
}}
+
{{Talent_row
+
| Type = [[Technique_(category_type)|Techniques]]
+
| Name = [[Archery - slings (category)|Archery - Slings]]
+
| Mastery = 1.3
+
| talent1 = [[Sling mastery (talent)|Sling Mastery]]
+
| talent2 = [[Eye shot (talent)|Eye Shot]]
+
| talent3 = [[Inertial shot (talent)|Inertial Shot]]
+
| talent4 = [[Multishot (talent)|Multishot]]
+
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Name = [[Combat veteran (category)|Combat Veteran]]
 
| Name = [[Combat veteran (category)|Combat Veteran]]
| Mastery = 0.9
+
| Mastery = 1.0
 
| talent1 = [[Quick recovery (talent)|Quick Recovery]]
 
| talent1 = [[Quick recovery (talent)|Quick Recovery]]
 
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]
 
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]
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}}
 
}}
 
{{Talent_row
 
{{Talent_row
| Type = [[Technique (category type)|Technique]]
+
| Type = [[Technique_(category_type)|Techniques]]
| Name = [[Archery excellence (category)|Archery Excellence]]
+
| Name = [[Marksmanship (category)|Marksmanship]]
 +
| Mastery = 1.3
 +
| talent1 = [[Master marksman (talent)|Master Marksman]]
 +
| talent2 = [[First blood (talent)|First Blood]]
 +
| talent3 = [[Flare (talent)|Flare]]
 +
| talent4 = [[Trueshot (talent)|Trueshot]]
 +
}}
 +
{{Talent_row
 +
| Type = [[Technique_(category_type)|Techniques]]
 +
| Name = [[Reflexes (category)|Reflexes]]
 
| Mastery = 1.3
 
| Mastery = 1.3
| Locked = Yes
 
 
| talent1 = [[Shoot down (talent)|Shoot Down]]
 
| talent1 = [[Shoot down (talent)|Shoot Down]]
| talent2 = [[Bull shot (talent)|Bull Shot]]
+
| talent2 = [[Intuitive Shots (talent)|Intuitive Shots]]
| talent3 = [[Intuitive shots (talent)|Intuitive Shots]]
+
| talent3 = [[Sentinel (talent)|Sentinel]]
| talent4 = [[Strangling shot (talent)|Strangling Shot]]
+
| talent4 = [[Escape (talent)|Escape]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
| Type = [[Technique_(category_type)|Techniques]]
+
| Type = [[Cunning_(category_type)|Cunning]]
| Name = [[Combat techniques (category)|Combat Techniques]]
+
| Name = [[Poisons (category)|Poisons *]]
| Mastery = 0.9
+
| Mastery = 1.0
 
| Locked = Yes
 
| Locked = Yes
| talent1 = [[Rush (talent)|Rush]]
+
| talent1 = [[Apply poison (talent)|Apply Poison]]
| talent2 = [[Precise strikes (talent)|Precise Strikes]]
+
| talent2 = [[Toxic death (talent)|Toxic Death]]
| talent3 = [[Perfect strike (talent)|Perfect Strike]]
+
| talent3 = [[Vile poisons (talent)|Vile Poisons]]
| talent4 = [[Blinding speed (talent)|Blinding Speed]]
+
| talent4 = [[Venomous strike (talent)|Venomous Strike]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
| Type = [[Cunning (category_type)|Cunning]]
+
| Type = [[Technique_(category_type)|Techniques]]
| Name = [[Trapping (category)|Trapping]]
+
| Name = [[Agility (category)|Agility]]
| Mastery = 1.2
+
| Mastery = 1.3
 
| Locked = Yes
 
| Locked = Yes
| talent1 = [[Trap mastery (talent)|Trap Mastery]]
+
| talent1 = [[Agile defense (talent)|Agile Defense]]
| talent2 = [[Lure (talent)|Lure]]
+
| talent2 = [[Vault (talent)|Vault]]
| talent3 = [[Sticky smoke (talent)|Sticky Smoke]]
+
| talent3 = [[Bull shot (talent)|Bull Shot]]
| talent4 = [[Trap launcher (talent)|Trap Launcher]]
+
| talent4 = [[Rapid shot (talent)|Rapid Shot]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
| Type = [[Cunning (category_type)|Cunning]]
+
| Type = [[Technique_(category_type)|Techniques]]
| Name = [[Poisons (category)|Poisons]]
+
| Name = [[Sniper (category)|Sniper]]
| Mastery = 1.2
+
| Mastery = 1.3
 
| Locked = Yes
 
| Locked = Yes
| talent1 = [[Vile poisons (talent)|Vile Poisons]]
+
| talent1 = [[Concealment (talent)|Concealment]]
| talent2 = [[Venomous strike (talent)|Venomous Strike]]
+
| talent2 = [[Shadow shot (talent)|Shadow Shot]]
| talent3 = [[Empower poisons (talent)|Empower Poisons]]
+
| talent3 = [[Aim (talent)|Aim]]
| talent4 = [[Toxic death (talent)|Toxic Death]]
+
| talent4 = [[Snipe (talent)|Snipe]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
| Type = [[Cunning_ (category_type)|Cunning]]
+
| Type = [[Cunning (category_type)|Cunning]]
| Name = [[Dirty fighting (category)|Dirty Fighting]]
+
| Name = [[Trapping (category)|Trapping]]
| Mastery = 1.0
+
| Mastery = 1.3
 
| Locked = Yes
 
| Locked = Yes
| talent1 = [[Dirty fighting (talent)|Dirty Fighting]]
+
| talent1 = [[Trap mastery (talent)|Trap Mastery]]
| talent2 = [[Backstab (talent)|Backstab]]
+
| talent2 = [[Lure (talent)|Lure]]
| talent3 = [[Switch place (talent)|Switch Place]]
+
| talent3 = [[Advanced trap deployment (talent)|Advanced Trap Deployment]]
| talent4 = [[Cripple (talent)|Cripple]]
+
| talent4 = [[Trap priming (talent)|Trap Priming]]
 
}}
 
}}
  
 
| generic_rows =  
 
| generic_rows =  
 +
{{combat training row | mastery = 1.3}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
| Name = [[Combat training (category)|Combat Training]]
+
| Name = [[Mobility (category)|Mobility]]
| Mastery = 1.3
+
| talent1 = [[Thick skin (talent)|Thick Skin]]
+
| talent2 = [[Armour training (talent)|Armour Training]]
+
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]
+
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]
+
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]
+
}}
+
{{Talent_row
+
| Type = [[Technique_(category_type)|Techniques]]
+
| Name = [[Field control (category)|Field Control]]
+
 
| Mastery = 1.0
 
| Mastery = 1.0
 
| talent1 = [[Disengage (talent)|Disengage]]
 
| talent1 = [[Disengage (talent)|Disengage]]
| talent2 = [[Track (talent)|Track]]
+
| talent2 = [[Evasion (talent)|Evasion]]
| talent3 = [[Heave (talent)|Heave]]
+
| talent3 = [[Tumble (talent)|Tumble]]
| talent4 = [[Slow motion (talent)|Slow Motion]]
+
| talent4 = [[Trained reactions (talent)|Trained Reactions]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
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| Name = [[Survival (category)|Survival]]
 
| Name = [[Survival (category)|Survival]]
 
| Mastery = 1.0
 
| Mastery = 1.0
| talent1 = [[Heightened senses (talent)|Heightened Sense]]
+
| talent1 = [[Heightened senses (talent)|Heightened Senses]]
| talent2 = [[Charm mastery (talent)|Charm Mastery]]
+
| talent2 = [[Device mastery (talent)|Device Mastery]]
| talent3 = [[Piercing sight (talent)|Piercing Sight]]
+
| talent3 = [[Track (talent)|Track]]
| talent4 = [[Evasion (talent)|Evasion]]
+
| talent4 = [[Danger sense (talent)|Danger Sense]]
 
}}
 
}}
 
+
{{Talent_row
 +
| Type = [[Technique_(category_type)|Techniques]]
 +
| Name = [[Conditioning (category)|Conditioning]]
 +
| Mastery = 1.0
 +
| Locked = Yes
 +
| talent1 = [[Vitality (talent)|Vitality]]
 +
| talent2 = [[Unflinching resolve (talent)|Unflinching Resolve]]
 +
| talent3 = [[Daunting presence (talent)|Daunting Presence]]
 +
| talent4 = [[Adrenaline surge (talent)|Adrenaline Surge]]
 
}}
 
}}
 
+
}}
==Strategy==
+
(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.
 
+
See [[Guides#Warrior|Warrior Strategy Guides]].
+
 
+
You can also see the Archer [[Archer/notes|general notes]], but they may be out of date.
+
  
 
{{classes}}
 
{{classes}}

Latest revision as of 15:14, 16 July 2023

Archer

Archer 128 bg.png

Metaclass Warrior
Locked No
Starting Life 110
Life Rating +0
Stat Modifiers
Strength +2
Dexterity +5
Constitution 0
Magic 0
Willpower 0
Cunning +2

Archer is a class introduced in the base game. It is available immediately.

Description

Archers are dexterous ranged fighters, able to pin their foes to the ground and rain down a carpet of arrows on them.

Skilled archers can fire special shots that pierce, cripple or pin their foes.

Archers can become good with either longbows or slings.

Their most important stats are: Dexterity and Strength (when using bows) or Cunning (when using slings)

Starting Equipment

  • Elm Longbow
  • Quiver of elm arrows
  • Rough leather armour
  • Rough leather sling (off set)
  • Pouch of iron shots (off set)

Starting Talents

Talents

Class
Type Name Mastery Locked Talents
Techniques Archery Training 1.3 No Steady Shot Pin Down Fragmentation Shot Scatter Shot
Techniques Archery Prowess 1.3 No Headshot Volley Called Shots Bullseye
Techniques Combat Techniques 1.0 No Rush Precise Strikes Perfect Strike Blinding Speed
Techniques Combat Veteran 1.0 No Quick Recovery Fast Metabolism Spell Shield Unending Frenzy
Techniques Marksmanship 1.3 No Master Marksman First Blood Flare Trueshot
Techniques Reflexes 1.3 No Shoot Down Intuitive Shots Sentinel Escape
Cunning Poisons * 1.0 Yes Apply Poison Toxic Death Vile Poisons Venomous Strike
Techniques Agility 1.3 Yes Agile Defense Vault Bull Shot Rapid Shot
Techniques Sniper 1.3 Yes Concealment Shadow Shot Aim Snipe
Cunning Trapping 1.3 Yes Trap Mastery Lure Advanced Trap Deployment Trap Priming
Generic
Type Name Mastery Locked Talents
Technique Combat Training 1.3 No Thick Skin Heavy Armour Training Light Armour Training
Combat Accuracy Weapons Mastery Dagger Mastery
Techniques Mobility 1.0 No Disengage Evasion Tumble Trained Reactions
Cunning Survival 1.0 No Heightened Senses Device Mastery Track Danger Sense
Techniques Conditioning 1.0 Yes Vitality Unflinching Resolve Daunting Presence Adrenaline Surge

(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler