Difference between revisions of "Rogue"

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{{class
 
{{class
 
|name=Rogue
 
|name=Rogue
|metaclass=Rogue
+
|metaclass=[[Rogue (Metaclass)]]
 
|starting_life=100
 
|starting_life=100
 
|locked=No
 
|locked=No
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|cunning =+5
 
|cunning =+5
 
}}
 
}}
 +
 +
Rogue is a class introduced in the base game. It is available immediately.
  
 
==Description==
 
==Description==
 
Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage.
 
Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage.
 +
 
Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them.
 
Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them.
 +
 
Their most important stats are: [[Dexterity]] and [[Cunning]]
 
Their most important stats are: [[Dexterity]] and [[Cunning]]
  
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*Iron Dagger
 
*Iron Dagger
 
*Rough Leather Armor
 
*Rough Leather Armor
===Secondary Weapons===
 
*Rough Sling
 
*Pouch of Iron shots
 
  
 
==Starting Talents==
 
==Starting Talents==
*Stealth
+
*{{t|Stealth}} (1)
*Trap Mastery
+
*{{t|Dual Weapon Mastery}} (1)
*Lethality
+
*{{t|Lethality}} (1)
*Dual Strike
+
*{{t|Dual Strike}} (1)
 +
*{{t|Dagger Mastery}} (1)
 +
*{{t|Combat Accuracy}} (1)
  
 
==Talent Categories==
 
==Talent Categories==
 
{{Talent_table
 
{{Talent_table
 
| class_rows =
 
| class_rows =
{{Talent_row
 
| Type = [[Technique (category_type)|Technique]]
 
| Name = [[Dual weapons (category)|Dual Weapons]]
 
| Mastery = 1.3
 
| talent1 = [[Dual weapon training (talent)|Dual Weapon Training]]
 
| talent2 = [[Dual weapon defense (talent)|Dual Weapon Defense]]
 
| talent3 = [[Precision (talent)|Precision]]
 
| talent4 = [[Momentum (talent)|Momentum]]
 
}}
 
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Technique (category_type)|Technique]]
 
| Type = [[Technique (category_type)|Technique]]
Line 49: Line 43:
 
| talent1 = [[Dual strike (talent)|Dual Strike]]
 
| talent1 = [[Dual strike (talent)|Dual Strike]]
 
| talent2 = [[Flurry (talent)|Flurry]]
 
| talent2 = [[Flurry (talent)|Flurry]]
| talent3 = [[Sweep (talent)|Sweep]]
+
| talent3 = [[Heartseeker (talent)|Heartseeker]]
 
| talent4 = [[Whirlwind (talent)|Whirlwind]]
 
| talent4 = [[Whirlwind (talent)|Whirlwind]]
 
}}
 
}}
 +
{{Talent_row
 +
| Type = [[Technique (category_type)|Technique]]
 +
| Name = [[Throwing knives (category)|Throwing Knives]]
 +
| Mastery = 1.3
 +
| talent1 = [[Throwing knives (talent)|Throwing Knives]]
 +
| talent2 = [[Fan of knives (talent)|Fan of Knives]]
 +
| talent3 = [[Precise aim (talent)|Precise Aim]]
 +
| talent4 = [[Quickdraw (talent)|Quickdraw]]
 +
}}
 +
{{Talent_row
 +
| Type = [[Technique (category_type)|Technique]]
 +
| Name = [[Duelist (category)|Duelist]]
 +
| Mastery = 1.3
 +
| talent1 = [[Dual weapon mastery (talent)|Dual Weapon Mastery]]
 +
| talent2 = [[Tempo (talent)|Tempo]]
 +
| talent3 = [[Feint (talent)|Feint]]
 +
| talent4 = [[Lunge (talent)|Lunge]]
 +
}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Cunning (category type)|Cunning]]
 
| Type = [[Cunning (category type)|Cunning]]
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| talent1 = [[Stealth (talent)|Stealth]]
 
| talent1 = [[Stealth (talent)|Stealth]]
 
| talent2 = [[Shadowstrike (talent)|Shadowstrike]]
 
| talent2 = [[Shadowstrike (talent)|Shadowstrike]]
| talent3 = [[Hide in plain sight (talent)|Hide in Plain Sight]]
+
| talent3 = [[Soothing darkness (talent)|Soothing Darkness]]
| talent4 = [[Unseen actions (talent)|Unseen Actions]]
+
| talent4 = [[Shadow dance (talent)|Shadow Dance]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
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| talent1 = [[Trap mastery (talent)|Trap Mastery]]
 
| talent1 = [[Trap mastery (talent)|Trap Mastery]]
 
| talent2 = [[Lure (talent)|Lure]]
 
| talent2 = [[Lure (talent)|Lure]]
| talent3 = [[Sticky smoke (talent)|Sticky Smoke]]
+
| talent3 = [[Advanced trap deployment (talent)|Advanced Trap Deployment]]
| talent4 = [[Trap launcher (talent)|Trap Launcher]]
+
| talent4 = [[Trap priming (talent)|Trap Priming]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Cunning (category type)|Cunning]]
 
| Type = [[Cunning (category type)|Cunning]]
| Name = [[Dirty fighting (category)|Dirty Fighting]]
+
| Name = [[Poisons (category)|Poisons *]]
 
| Mastery = 1.3
 
| Mastery = 1.3
| talent1 = [[Dirty fighting (talent)|Dirty Fighting]]
+
| talent1 = [[Apply poison (talent)|Apply Poison]]
| talent2 = [[Backstab (talent)|Backstab]]
+
| talent2 = [[Toxic death (talent)|Toxic Death]]
| talent3 = [[Switch place (talent)|Switch Place]]
+
| talent3 = [[Vile poisons (talent)|Vile Poisons]]
| talent4 = [[Cripple (talent)|Cripple]]
+
| talent4 = [[Venomous strike (talent)|Venomous Strike]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Cunning (category type)|Cunning]]
 
| Type = [[Cunning (category type)|Cunning]]
| Name = [[Lethality (category)|Lethality]]
+
| Name = [[Dirty fighting (category)|Dirty Fighting]]
 
| Mastery = 1.3
 
| Mastery = 1.3
| talent1 = [[Lethality (talent)|Lethality]]
+
| Locked = no
| talent2 = [[Deadly strikes (talent)|Deadly Strikes]]
+
| talent1 = [[Dirty fighting (talent)|Dirty Fighting]]
| talent3 = [[Willful combat (talent)|Willful Combat]]
+
| talent2 = [[Backstab (talent)|Backstab]]
| talent4 = [[Snap (talent)|Snap]]
+
| talent3 = [[Blinding powder (talent)|Blinding Powder]]
 +
| talent4 = [[Twist the knife (talent)|Twist the Knife]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
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{{Talent_row
 
{{Talent_row
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
| Name = [[Combat veteran (category)|Combat Veteran]]
+
| Name = [[Assassination (category)|Assassination]]
 
| Mastery = 1.3
 
| Mastery = 1.3
 
| Locked = yes
 
| Locked = yes
| talent1 = [[Quick recovery (talent)|Quick Recovery]]
+
| talent1 = [[Coup de grace (talent)|Coup de Grace]]
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]
+
| talent2 = [[Terrorize (talent)|Terrorize]]
| talent3 = [[Spell shield (talent)|Spell Shield]]
+
| talent3 = [[Garrote (talent)|Garrote]]
| talent4 = [[Unending frenzy (talent)|Unending Frenzy]]
+
| talent4 = [[Marked for death (talent)|Marked for Death]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Cunning (category type)|Cunning]]
 
| Type = [[Cunning (category type)|Cunning]]
| Name = [[Poisons (category)|Poisons *]]
+
| Name = [[Artifice (category)|Artifice]]
 
| Mastery = 1.3
 
| Mastery = 1.3
 
| Locked = yes
 
| Locked = yes
| talent1 = [[Vile poisons (talent)|Vile Poisons]]
+
| talent1 = [[Rogue's tools (talent)|Rogue's Tools]]
| talent2 = [[Venomous strike (talent)|Venomous Strike]]
+
| talent2 = [[Cunning tools (talent)|Cunning Tools]]
| talent3 = [[Empower poisons (talent)|Empower Poisons]]
+
| talent3 = [[Intricate tools (talent)|Intricate Tools]]
| talent4 = [[Toxic death (talent)|Toxic Death]]
+
| talent4 = [[Master artificer (talent)|Master Artificer]]
 
}}
 
}}
 +
  
 
| generic_rows =
 
| generic_rows =
 +
{{combat training row | mastery = 1.3}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
| Name = [[Acrobatics (category)|Acrobatics]]
+
| Name = [[Mobility (category)|Mobility]]
 
| Mastery = 1.3
 
| Mastery = 1.3
 
| Locked = no
 
| Locked = no
| talent1 = [[Vault (talent)|Vault]]
+
| talent1 = [[Disengage (talent)|Disengage]]
| talent2 = [[Tumble (talent)|Tumble]]
+
| talent2 = [[Evasion (talent)|Evasion]]
| talent3 = [[Trained reactions (talent)|Trained Reactions]]
+
| talent3 = [[Tumble (talent)|Tumble]]
| talent4 = [[Superb agility (talent)|Superb Agility]]
+
| talent4 = [[Trained reactions (talent)|Trained Reactions]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
| Type = [[Technique_(category_type)|Techniques]]
+
| Type = [[Cunning (category type)|Cunning]]
| Name = [[Combat training (category)|Combat Training]]
+
| Name = [[Survival (category)|Survival]]
 
| Mastery = 1.3
 
| Mastery = 1.3
 
| Locked = no
 
| Locked = no
| talent1 = [[Thick skin (talent)|Thick Skin]]
+
| talent1 = [[Heightened senses (talent)|Heightened Senses]]
| talent2 = [[Armour training (talent)|Armour Training]]
+
| talent2 = [[Device mastery (talent)|Device Mastery]]
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]
+
| talent3 = [[Track (talent)|Track]]
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]
+
| talent4 = [[Danger sense (talent)|Danger Sense]]
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]
+
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Cunning (category type)|Cunning]]
 
| Type = [[Cunning (category type)|Cunning]]
| Name = [[Survival (category)|Survival]]
+
| Name = [[Lethality (category)|Lethality]]
 
| Mastery = 1.3
 
| Mastery = 1.3
| Locked = no
+
| talent1 = [[Lethality (talent)|Lethality]]
| talent1 = [[Heightened senses (talent)|Heightened Senses]]
+
| talent2 = [[Expose weakness (talent)|Expose Weakness]]
| talent2 = [[Charm mastery (talent)|Charm Mastery]]
+
| talent3 = [[Blade flurry (talent)|Blade Flurry]]
| talent3 = [[Piercing sight (talent)|Piercing Sight]]
+
| talent4 = [[Snap (talent)|Snap]]
| talent4 = [[Evasion (talent)|Evasion]]
+
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
Line 155: Line 168:
 
| Name = [[Scoundrel (category)|Scoundrel]]
 
| Name = [[Scoundrel (category)|Scoundrel]]
 
| Mastery = 1.3
 
| Mastery = 1.3
| Locked = no
+
| Locked = yes
 
| talent1 = [[Lacerating strikes (talent)|Lacerating Strikes]]
 
| talent1 = [[Lacerating strikes (talent)|Lacerating Strikes]]
 
| talent2 = [[Scoundrel's strategies (talent)|Scoundrel's Strategies]]
 
| talent2 = [[Scoundrel's strategies (talent)|Scoundrel's Strategies]]
| talent3 = [[Nimble movements (talent)|Nimble Movements]]
+
| talent3 = [[Misdirection (talent)|Misdirection]]
| talent4 = [[Misdirection (talent)|Misdirection]]
+
| talent4 = [[Fumble (talent)|Fumble]]
}}
+
{{Talent_row
+
| Type = [[Technique_(category_type)|Techniques]]
+
| Name = [[Field control (category)|Field Control]]
+
| Mastery = 1.0
+
| Locked = yes
+
| talent1 = [[Disengage (talent)|Disengage]]
+
| talent2 = [[Track (talent)|Track]]
+
| talent3 = [[Heave (talent)|Heave]]
+
| talent4 = [[Slow motion (talent)|Slow Motion]]
+
 
}}
 
}}
 +
  
 
}}
 
}}
  
 
(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.
 
(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.
 
==Strategy==
 
 
See [[Guides#Rogue|Rogue Strategy Guides]].
 
 
You can also see the Rogue [[Rogue/notes|general notes]], but they may be out of date.
 
  
 
{{classes}}
 
{{classes}}

Latest revision as of 16:45, 16 July 2023

This page is about the Rogue class; for the metaclass, see Rogue (Metaclass).
Rogue

Rogue 128 bg.png

Metaclass Rogue (Metaclass)
Locked No
Starting Life 100
Life Rating +0
Stat Modifiers
Strength +1
Dexterity +3
Constitution 0
Magic 0
Willpower 0
Cunning +5

Rogue is a class introduced in the base game. It is available immediately.

Description

Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage.

Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them.

Their most important stats are: Dexterity and Cunning

Starting Equipment

  • Iron Dagger
  • Iron Dagger
  • Rough Leather Armor

Starting Talents

Talent Categories

Class
Type Name Mastery Locked Talents
Technique Dual Techniques 1.3 No Dual Strike Flurry Heartseeker Whirlwind
Technique Throwing Knives 1.3 No Throwing Knives Fan of Knives Precise Aim Quickdraw
Technique Duelist 1.3 No Dual Weapon Mastery Tempo Feint Lunge
Cunning Stealth 1.3 No Stealth Shadowstrike Soothing Darkness Shadow Dance
Cunning Trapping 1.3 No Trap Mastery Lure Advanced Trap Deployment Trap Priming
Cunning Poisons * 1.3 No Apply Poison Toxic Death Vile Poisons Venomous Strike
Cunning Dirty Fighting 1.3 No Dirty Fighting Backstab Blinding Powder Twist the Knife
Techniques Combat Techniques 1.3 Yes Rush Precise Strikes Perfect Strike Blinding Speed
Techniques Assassination 1.3 Yes Coup de Grace Terrorize Garrote Marked for Death
Cunning Artifice 1.3 Yes Rogue's Tools Cunning Tools Intricate Tools Master Artificer
Generic
Type Name Mastery Locked Talents
Technique Combat Training 1.3 No Thick Skin Heavy Armour Training Light Armour Training
Combat Accuracy Weapons Mastery Dagger Mastery
Techniques Mobility 1.3 No Disengage Evasion Tumble Trained Reactions
Cunning Survival 1.3 No Heightened Senses Device Mastery Track Danger Sense
Cunning Lethality 1.3 No Lethality Expose Weakness Blade Flurry Snap
Cunning Scoundrel 1.3 Yes Lacerating Strikes Scoundrel's Strategies Misdirection Fumble

(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler