Difference between revisions of "Rogue"
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| + | {{Redirect2|the Rogue class|metaclass|[[Rogue (Metaclass)]]}}  | ||
| + | |||
{{class  | {{class  | ||
|name=Rogue  | |name=Rogue  | ||
| − | |metaclass=Rogue  | + | |metaclass=[[Rogue (Metaclass)]]  | 
|starting_life=100  | |starting_life=100  | ||
|locked=No  | |locked=No  | ||
| Line 9: | Line 11: | ||
|cunning =+5  | |cunning =+5  | ||
}}  | }}  | ||
| + | |||
| + | Rogue is a class introduced in the base game. It is available immediately.  | ||
==Description==  | ==Description==  | ||
Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage.  | Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage.  | ||
| + | |||
Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them.  | Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them.  | ||
| + | |||
Their most important stats are: [[Dexterity]] and [[Cunning]]  | Their most important stats are: [[Dexterity]] and [[Cunning]]  | ||
| Line 21: | Line 27: | ||
==Starting Talents==  | ==Starting Talents==  | ||
| − | *Stealth  | + | *{{t|Stealth}} (1)  | 
| − | *  | + | *{{t|Dual Weapon Mastery}} (1)  | 
| − | *Lethality  | + | *{{t|Lethality}} (1)  | 
| − | *Dual Strike  | + | *{{t|Dual Strike}} (1)  | 
| + | *{{t|Dagger Mastery}} (1)  | ||
| + | *{{t|Combat Accuracy}} (1)  | ||
==Talent Categories==  | ==Talent Categories==  | ||
| − | + | {{Talent_table  | |
| − | + | | class_rows =  | |
| − | + | {{Talent_row  | |
| − | + | | Type = [[Technique (category_type)|Technique]]  | |
| − | + | | Name = [[Dual techniques (category)|Dual Techniques]]  | |
| − | + | | Mastery = 1.3  | |
| − | + | | talent1 = [[Dual strike (talent)|Dual Strike]]  | |
| + | | talent2 = [[Flurry (talent)|Flurry]]  | ||
| + | | talent3 = [[Heartseeker (talent)|Heartseeker]]  | ||
| + | | talent4 = [[Whirlwind (talent)|Whirlwind]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Technique (category_type)|Technique]]  | ||
| + | | Name = [[Throwing knives (category)|Throwing Knives]]  | ||
| + | | Mastery = 1.3  | ||
| + | | talent1 = [[Throwing knives (talent)|Throwing Knives]]  | ||
| + | | talent2 = [[Fan of knives (talent)|Fan of Knives]]  | ||
| + | | talent3 = [[Precise aim (talent)|Precise Aim]]  | ||
| + | | talent4 = [[Quickdraw (talent)|Quickdraw]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Technique (category_type)|Technique]]  | ||
| + | | Name = [[Duelist (category)|Duelist]]  | ||
| + | | Mastery = 1.3  | ||
| + | | talent1 = [[Dual weapon mastery (talent)|Dual Weapon Mastery]]  | ||
| + | | talent2 = [[Tempo (talent)|Tempo]]  | ||
| + | | talent3 = [[Feint (talent)|Feint]]  | ||
| + | | talent4 = [[Lunge (talent)|Lunge]]  | ||
| + | }}   | ||
| + | {{Talent_row  | ||
| + | | Type = [[Cunning (category type)|Cunning]]  | ||
| + | | Name = [[Stealth (category)|Stealth]]  | ||
| + | | Mastery = 1.3  | ||
| + | | talent1 = [[Stealth (talent)|Stealth]]  | ||
| + | | talent2 = [[Shadowstrike (talent)|Shadowstrike]]  | ||
| + | | talent3 = [[Soothing darkness (talent)|Soothing Darkness]]  | ||
| + | | talent4 = [[Shadow dance (talent)|Shadow Dance]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Cunning (category type)|Cunning]]  | ||
| + | | Name = [[Trapping (category)|Trapping]]  | ||
| + | | Mastery = 1.3  | ||
| + | | talent1 = [[Trap mastery (talent)|Trap Mastery]]  | ||
| + | | talent2 = [[Lure (talent)|Lure]]  | ||
| + | | talent3 = [[Advanced trap deployment (talent)|Advanced Trap Deployment]]  | ||
| + | | talent4 = [[Trap priming (talent)|Trap Priming]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Cunning (category type)|Cunning]]  | ||
| + | | Name = [[Poisons (category)|Poisons *]]  | ||
| + | | Mastery = 1.3  | ||
| + | | talent1 = [[Apply poison (talent)|Apply Poison]]  | ||
| + | | talent2 = [[Toxic death (talent)|Toxic Death]]  | ||
| + | | talent3 = [[Vile poisons (talent)|Vile Poisons]]  | ||
| + | | talent4 = [[Venomous strike (talent)|Venomous Strike]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Cunning (category type)|Cunning]]  | ||
| + | | Name = [[Dirty fighting (category)|Dirty Fighting]]  | ||
| + | | Mastery = 1.3  | ||
| + | | Locked = no  | ||
| + | | talent1 = [[Dirty fighting (talent)|Dirty Fighting]]  | ||
| + | | talent2 = [[Backstab (talent)|Backstab]]  | ||
| + | | talent3 = [[Blinding powder (talent)|Blinding Powder]]  | ||
| + | | talent4 = [[Twist the knife (talent)|Twist the Knife]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Technique_(category_type)|Techniques]]  | ||
| + | | Name = [[Combat techniques (category)|Combat Techniques]]  | ||
| + | | Mastery = 1.3  | ||
| + | | Locked = yes  | ||
| + | | talent1 = [[Rush (talent)|Rush]]  | ||
| + | | talent2 = [[Precise strikes (talent)|Precise Strikes]]  | ||
| + | | talent3 = [[Perfect strike (talent)|Perfect Strike]]  | ||
| + | | talent4 = [[Blinding speed (talent)|Blinding Speed]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Technique_(category_type)|Techniques]]  | ||
| + | | Name = [[Assassination (category)|Assassination]]  | ||
| + | | Mastery = 1.3  | ||
| + | | Locked = yes  | ||
| + | | talent1 = [[Coup de grace (talent)|Coup de Grace]]  | ||
| + | | talent2 = [[Terrorize (talent)|Terrorize]]  | ||
| + | | talent3 = [[Garrote (talent)|Garrote]]  | ||
| + | | talent4 = [[Marked for death (talent)|Marked for Death]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Cunning (category type)|Cunning]]  | ||
| + | | Name = [[Artifice (category)|Artifice]]  | ||
| + | | Mastery = 1.3  | ||
| + | | Locked = yes  | ||
| + | | talent1 = [[Rogue's tools (talent)|Rogue's Tools]]  | ||
| + | | talent2 = [[Cunning tools (talent)|Cunning Tools]]  | ||
| + | | talent3 = [[Intricate tools (talent)|Intricate Tools]]  | ||
| + | | talent4 = [[Master artificer (talent)|Master Artificer]]  | ||
| + | }}  | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | ==  | + | | generic_rows =  | 
| − | + | {{combat training row | mastery = 1.3}}  | |
| − | + | {{Talent_row  | |
| − | + | | Type = [[Technique_(category_type)|Techniques]]  | |
| − | + | | Name = [[Mobility (category)|Mobility]]  | |
| − | + | | Mastery = 1.3  | |
| + | | Locked = no  | ||
| + | | talent1 = [[Disengage (talent)|Disengage]]  | ||
| + | | talent2 = [[Evasion (talent)|Evasion]]  | ||
| + | | talent3 = [[Tumble (talent)|Tumble]]  | ||
| + | | talent4 = [[Trained reactions (talent)|Trained Reactions]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Cunning (category type)|Cunning]]  | ||
| + | | Name = [[Survival (category)|Survival]]  | ||
| + | | Mastery = 1.3  | ||
| + | | Locked = no  | ||
| + | | talent1 = [[Heightened senses (talent)|Heightened Senses]]  | ||
| + | | talent2 = [[Device mastery (talent)|Device Mastery]]  | ||
| + | | talent3 = [[Track (talent)|Track]]  | ||
| + | | talent4 = [[Danger sense (talent)|Danger Sense]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Cunning (category type)|Cunning]]  | ||
| + | | Name = [[Lethality (category)|Lethality]]  | ||
| + | | Mastery = 1.3  | ||
| + | | talent1 = [[Lethality (talent)|Lethality]]  | ||
| + | | talent2 = [[Expose weakness (talent)|Expose Weakness]]  | ||
| + | | talent3 = [[Blade flurry (talent)|Blade Flurry]]  | ||
| + | | talent4 = [[Snap (talent)|Snap]]  | ||
| + | }}  | ||
| + | {{Talent_row  | ||
| + | | Type = [[Cunning (category type)|Cunning]]  | ||
| + | | Name = [[Scoundrel (category)|Scoundrel]]  | ||
| + | | Mastery = 1.3  | ||
| + | | Locked = yes  | ||
| + | | talent1 = [[Lacerating strikes (talent)|Lacerating Strikes]]  | ||
| + | | talent2 = [[Scoundrel's strategies (talent)|Scoundrel's Strategies]]  | ||
| + | | talent3 = [[Misdirection (talent)|Misdirection]]  | ||
| + | | talent4 = [[Fumble (talent)|Fumble]]  | ||
| + | }}  | ||
| − | |||
| − | + | }}  | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | (*) Requires siding with the Assassin Lord in the current or any previous playthroughs.  | |
{{classes}}  | {{classes}}  | ||
Latest revision as of 15:45, 16 July 2023
- This page is about the Rogue class; for the metaclass, see Rogue (Metaclass).
 
| Rogue | |
|---|---|
| Metaclass | Rogue (Metaclass) | 
| Locked | No | 
| Starting Life | 100 | 
| Life Rating | +0 | 
| Stat Modifiers | |
| Strength | +1 | 
| Dexterity | +3 | 
| Constitution | 0 | 
| Magic | 0 | 
| Willpower | 0 | 
| Cunning | +5 | 
Rogue is a class introduced in the base game. It is available immediately.
Description
Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage.
Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them.
Their most important stats are: Dexterity and Cunning
Starting Equipment
- Iron Dagger
 - Iron Dagger
 - Rough Leather Armor
 
Starting Talents
- Stealth (1)
 - Dual Weapon Mastery (1)
 - Lethality (1)
 - Dual Strike (1)
 - Dagger Mastery (1)
 - Combat Accuracy (1)
 
Talent Categories
(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.
Classes
| Classes | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented | 
| Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One | 
| Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy | 
| Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
| Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
| Brawler | |||||||||||
