Difference between revisions of "Archmage"
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{{class | {{class | ||
|name=Archmage | |name=Archmage | ||
− | |metaclass=Mage | + | |metaclass=[[Mage]] |
|starting_life=100 | |starting_life=100 | ||
|locked=Yes | |locked=Yes | ||
Line 9: | Line 9: | ||
|cunning= +1 | |cunning= +1 | ||
}} | }} | ||
+ | |||
+ | Archmage is a class introduced in the base game. It must be unlocked by completing the quest ''[[An apprentice task]]''. | ||
+ | |||
+ | ==Locked Description== | ||
+ | ''Hated, harrowed, hunted, hidden...'' | ||
+ | |||
+ | ''Our ways are forbidden, but our cause is just.'' | ||
+ | |||
+ | ''In our veiled valley we find solace from the world's wrath, free to study our arts.'' | ||
+ | |||
+ | ''Only through charity and friendship can you earn our trust.'' | ||
==Description== | ==Description== | ||
An Archmage devotes his whole life to the study of magic above anything else. | An Archmage devotes his whole life to the study of magic above anything else. | ||
+ | |||
Most Archmagi lack basic skills that others take for granted (like general fighting sense), but they make up for it by their raw magical power. | Most Archmagi lack basic skills that others take for granted (like general fighting sense), but they make up for it by their raw magical power. | ||
Line 17: | Line 29: | ||
Most Archmagi have been trained in the secret town of Angolwen and possess a unique spell to teleport to it directly. | Most Archmagi have been trained in the secret town of Angolwen and possess a unique spell to teleport to it directly. | ||
+ | |||
Their most important stats are: [[Magic]] and [[Willpower]] | Their most important stats are: [[Magic]] and [[Willpower]] | ||
− | == | + | ==New Class Unlocked Description== |
− | + | Magic has not disappeared from Maj'Eyal with the end of the Spellhunt. | |
− | + | ||
− | + | ||
− | + | During the Age of Dusk, as the Spellhunt was nearing its end, a powerful mage of the Kar'Krul, Linaniil, created a safe haven for the few remaining mages of all races. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | This place is Angolwen, the City of Magic, and for over two thousands years has taught magic to preserve and expand it. | |
− | + | ||
− | + | ||
− | + | You have been told this story and can now create new characters with the Archmage class. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | Archmagi are the pinnacle of spellcasters, attuned to the magical properties of the world. Class features: | |
+ | *Cast elemental spells to burn your foes to death or freeze them | ||
+ | *Summon the powers of Space and Time to protect and cripple | ||
+ | *Dabble in Phantasms and Illusions | ||
+ | *Manipulate the forces of magic themselves | ||
− | + | All mages use mana to cast their spells. | |
− | + | It slowly replenishes over time. | |
− | + | ==Starting Equipment== | |
+ | *Elm Staff | ||
+ | *Linen Robe | ||
+ | *[[inscriptions|Manasurge Rune]] (Increases mana regeneration by 820% for 10 turns and instantly restores 41 mana, 15 turn cooldown) | ||
− | [[ | + | ==Starting Talents== |
+ | *{{T|Manathrust}} (1) | ||
+ | *[[Flame (talent)|Flame]] (1) | ||
+ | *[[Lightning (talent)|Lightning]] (1) | ||
+ | *[[Phase door (talent)|Phase Door]] (1) | ||
− | + | ==Talent Categories== | |
− | + | ||
− | + | ||
− | + | {{Talent_table | |
+ | | class_rows = | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Arcane (category)|Arcane]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Manathrust (talent)|Manathrust]] | ||
+ | | talent2 = [[Arcane power (talent)|Arcane Power]] | ||
+ | | talent3 = [[Arcane vortex (talent)|Arcane Vortex]] | ||
+ | | talent4 = [[Disruption shield (talent)|Disruption Shield]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Fire (category)|Fire]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Flame (talent)|Flame]] | ||
+ | | talent2 = [[Flameshock (talent)|Flameshock]] | ||
+ | | talent3 = [[Fireflash (talent)|Fireflash]] | ||
+ | | talent4 = [[Inferno (talent)|Inferno]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Earth (category)|Earth]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Pulverizing auger (talent)|Pulverizing Auger]] | ||
+ | | talent2 = [[Stone skin (talent)|Stone Skin]] | ||
+ | | talent3 = [[Mudslide (talent)|Mudslide]] | ||
+ | | talent4 = [[Stone wall (talent)|Stone Wall]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Water (category)|Water]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Ice shards (talent)|Ice Shards]] | ||
+ | | talent2 = [[Glacial vapour (talent)|Glacial Vapour]] | ||
+ | | talent3 = [[Tidal wave (talent)|Tidal Wave]] | ||
+ | | talent4 = [[Shivgoroth form (talent)|Shivgoroth Form]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Air (category)|Air]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Lightning (talent)|Lightning]] | ||
+ | | talent2 = [[Chain lightning (talent)|Chain Lightning]] | ||
+ | | talent3 = [[Feather wind (talent)|Feather Wind]] | ||
+ | | talent4 = [[Thunderstorm (talent)|Thunderstorm]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Phantasm (category)|Phantasm]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Illuminate (talent)|Illuminate]] | ||
+ | | talent2 = [[Phantasmal shield (talent)|Phantasmal Shield]] | ||
+ | | talent3 = [[Invisibility (talent)|Invisibility]] | ||
+ | | talent4 = [[Mirror image (talent)|Mirror Image ]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Temporal (category)|Temporal]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Congeal time (talent)|Congeal Time]] | ||
+ | | talent2 = [[Temporal shield (talent)|Temporal Shield]] | ||
+ | | talent3 = [[Time prison (talent)|Time Prison]] | ||
+ | | talent4 = [[Essence of speed (talent)|Essence of Speed]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Aether (category)|Aether]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Aether beam (talent)|Aether Beam]] | ||
+ | | talent2 = [[Aether breach (talent)|Aether Breach]] | ||
+ | | talent3 = [[Aether avatar (talent)|Aether Avatar]] | ||
+ | | talent4 = [[Pure aether (talent)|Pure Aether]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Wildfire (category)|Wildfire]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Blastwave (talent)|Blastwave]] | ||
+ | | talent2 = [[Burning wake (talent)|Burning Wake]] | ||
+ | | talent3 = [[Cleansing flames (talent)|Cleansing Flames]] | ||
+ | | talent4 = [[Wildfire (talent)|Wildfire]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Stone (category)|Stone]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Earthen missiles (talent)|Earthen Missiles]] | ||
+ | | talent2 = [[Body of stone (talent)|Body of Stone]] | ||
+ | | talent3 = [[Earthquake (talent)|Earthquake]] | ||
+ | | talent4 = [[Crystalline focus (talent)|Crystalline Focus]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Ice (category)|Ice]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Freeze (talent)|Freeze]] | ||
+ | | talent2 = [[Frozen ground (talent)|Frozen Ground]] | ||
+ | | talent3 = [[Shatter (talent)|Shatter]] | ||
+ | | talent4 = [[Uttercold (talent)|Uttercold]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Storm (category)|Storm]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Nova (talent)|Nova]] | ||
+ | | talent2 = [[Shock (talent)|Shock]] | ||
+ | | talent3 = [[Hurricane (talent)|Hurricane]] | ||
+ | | talent4 = [[Tempest (talent)|Tempest]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Meta (category)|Meta]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Disperse magic (talent)|Disperse Magic]] | ||
+ | | talent2 = [[Spellcraft (talent)|Spellcraft]] | ||
+ | | talent3 = [[Energy alteration (talent)|Energy Alteration]] | ||
+ | | talent4 = [[Metaflow (talent)|Metaflow]] | ||
+ | }} | ||
− | [[Probability travel (talent)|Probability Travel]] | + | | generic_rows = |
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Conveyance (category)|Conveyance]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Phase door (talent)|Phase Door]] | ||
+ | | talent2 = [[Teleport (talent)|Teleport]] | ||
+ | | talent3 = [[Displacement shield (talent)|Displacement Shield]] | ||
+ | | talent4 = [[Probability travel (talent)|Probability Travel]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Divination (category)|Divination]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Arcane eye (talent)|Arcane Eye]] | ||
+ | | talent2 = [[Keen senses (talent)|Keen Senses]] | ||
+ | | talent3 = [[Vision (talent)|Vision]] | ||
+ | | talent4 = [[Premonition (talent)|Premonition]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Spell (category type)|Spell]] | ||
+ | | Name = [[Aegis (category)|Aegis]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Arcane reconstruction (talent)|Arcane Reconstruction]] | ||
+ | | talent2 = [[Shielding (talent)|Shielding]] | ||
+ | | talent3 = [[Arcane shield (talent)|Arcane Shield]] | ||
+ | | talent4 = [[Aegis (talent)|Aegis]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Cunning (category type)|Cunning]] | ||
+ | | Name = [[Survival (category)|Survival]] | ||
+ | | Mastery = 1.0 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Heightened senses (talent)|Heightened Senses]] | ||
+ | | talent2 = [[Device mastery (talent)|Device Mastery]] | ||
+ | | talent3 = [[Track (talent)|Track]] | ||
+ | | talent4 = [[Danger sense (talent)|Danger Sense]] | ||
+ | }} | ||
+ | |||
+ | }} | ||
{{classes}} | {{classes}} |
Latest revision as of 14:36, 16 July 2023
Archmage | |
---|---|
Metaclass | Mage |
Locked | Yes |
Starting Life | 100 |
Life Rating | -4 |
Stat Modifiers | |
Strength | 0 |
Dexterity | 0 |
Constitution | 0 |
Magic | +5 |
Willpower | +3 |
Cunning | +1 |
Archmage is a class introduced in the base game. It must be unlocked by completing the quest An apprentice task.
Contents
Locked Description
Hated, harrowed, hunted, hidden...
Our ways are forbidden, but our cause is just.
In our veiled valley we find solace from the world's wrath, free to study our arts.
Only through charity and friendship can you earn our trust.
Description
An Archmage devotes his whole life to the study of magic above anything else.
Most Archmagi lack basic skills that others take for granted (like general fighting sense), but they make up for it by their raw magical power.
Archmagi start with knowledge of many schools of magic. However, they usually refuse to have anything to do with Necromancy.
Most Archmagi have been trained in the secret town of Angolwen and possess a unique spell to teleport to it directly.
Their most important stats are: Magic and Willpower
New Class Unlocked Description
Magic has not disappeared from Maj'Eyal with the end of the Spellhunt.
During the Age of Dusk, as the Spellhunt was nearing its end, a powerful mage of the Kar'Krul, Linaniil, created a safe haven for the few remaining mages of all races.
This place is Angolwen, the City of Magic, and for over two thousands years has taught magic to preserve and expand it.
You have been told this story and can now create new characters with the Archmage class.
Archmagi are the pinnacle of spellcasters, attuned to the magical properties of the world. Class features:
- Cast elemental spells to burn your foes to death or freeze them
- Summon the powers of Space and Time to protect and cripple
- Dabble in Phantasms and Illusions
- Manipulate the forces of magic themselves
All mages use mana to cast their spells. It slowly replenishes over time.
Starting Equipment
- Elm Staff
- Linen Robe
- Manasurge Rune (Increases mana regeneration by 820% for 10 turns and instantly restores 41 mana, 15 turn cooldown)
Starting Talents
- Manathrust (1)
- Flame (1)
- Lightning (1)
- Phase Door (1)
Talent Categories
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |