Difference between revisions of "Sun Paladin"
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{{class | {{class | ||
|name=Sun Paladin | |name=Sun Paladin | ||
− | |metaclass=Celestial | + | |metaclass=[[Celestial]] |
|starting_life=110 | |starting_life=110 | ||
|locked=Yes | |locked=Yes | ||
Line 8: | Line 8: | ||
|magic = +4 | |magic = +4 | ||
}} | }} | ||
+ | |||
+ | Sun Paladin is a class introduced in the base game. It must be unlocked by completing the quest ''"[[Eight legs of wonder]]"''. | ||
+ | |||
+ | ==Locked Description== | ||
+ | ''The sun rises in the east in full glory, but you must look for it first amidst the darkest places.'' | ||
==Description== | ==Description== | ||
Sun Paladins hail from the Gates of Morning, the last bastion of the free people in the Far East. | Sun Paladins hail from the Gates of Morning, the last bastion of the free people in the Far East. | ||
+ | |||
Their way of life is well represented by their motto 'The Sun is our giver, our purity, our essence. We carry the light into dark places, and against our strength none shall pass.' | Their way of life is well represented by their motto 'The Sun is our giver, our purity, our essence. We carry the light into dark places, and against our strength none shall pass.' | ||
They can channel the power of the Sun to smite all who seek to destroy the Sunwall. | They can channel the power of the Sun to smite all who seek to destroy the Sunwall. | ||
+ | |||
Competent in both weapon and shield combat and magic, they usually burn their foes from afar before bashing them in melee. | Competent in both weapon and shield combat and magic, they usually burn their foes from afar before bashing them in melee. | ||
Their most important stats are: [[Strength]] and [[Magic]] | Their most important stats are: [[Strength]] and [[Magic]] | ||
+ | |||
+ | ==New Class Unlocked Description== | ||
+ | |||
+ | In the uttermost east, on the continent known only as the Far East, dwell the last remnants of Elves and Humans, fighting the Orc Pride and the many perils of the Far East. | ||
+ | |||
+ | Sun Paladins are warriors who are trained in special magic to focus the powers of the Sun. | ||
+ | Paragons of all that is good, they are nonetheless terrible in their battle against the Pride. | ||
+ | |||
+ | Their motto is: "The Sun is our giver, our purity, our essence. We carry the light into dark places, and against our strength none shall pass." | ||
+ | |||
+ | You have discovered the Gates of Morning and can now create new characters with the Sun Paladin class. | ||
+ | |||
+ | Sun Paladins are heavy melee with spellcasting support. Class features: | ||
+ | *Burn your foes from afar with the light and fire of the Sun | ||
+ | *Head into battle enhanced by your powerful Chants | ||
+ | *Channel the power of the Sun through your weapon | ||
+ | *Become a walking fortress, protected by your shield | ||
+ | |||
+ | Sun Paladins use "positive energy" to power their special abilities. | ||
+ | It is filled by some of their spells and depleted by others, making them alternate their talents. | ||
==Starting Equipment== | ==Starting Equipment== | ||
− | *Iron Mace | + | *Iron Mace (equipped) |
− | *Iron Shield | + | *Iron Shield (equipped) |
− | *Iron Mail Armor | + | *Iron Mail Armor (equipped) |
+ | *Iron Greatsword (in inventory) | ||
==Starting Talents== | ==Starting Talents== | ||
− | * | + | * {{t|Sun Ray}} (1) |
− | * | + | * {{t|Weapon of Light}} (1) |
− | * | + | * {{t|Chant Acolyte}} (1) |
− | * | + | * {{t|Heavy Armour Training}} (2) |
+ | * {{t|Weapons Mastery}} (1) | ||
==Talent Categories== | ==Talent Categories== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {{Talent_table | |
− | + | | class_rows = | |
+ | {{Talent_row | ||
+ | | Type = {{ct|Celestial}} | ||
+ | | Name = {{c|Combat}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Weapon of Light}} | ||
+ | | talent2 = {{t|Wave of Power}} | ||
+ | | talent3 = {{t|Weapon of Wrath}} | ||
+ | | talent4 = {{t|Second Life}} | ||
+ | }} | ||
− | + | {{Talent_row | |
− | + | | Type = [[Celestial (category type)|Celestial]] | |
− | + | | Name = [[Sun (category)|Sun]] | |
− | + | | Mastery = 1.3 | |
− | + | | Locked = no | |
− | + | | talent1 = [[Sun ray (talent)|Sun Ray]] | |
+ | | talent2 = [[Path of the sun (talent)|Path of the Sun]] | ||
+ | | talent3 = [[Sun's vengeance (talent)|Sun's Vengeance]] | ||
+ | | talent4 = [[Suncloak (talent)|Suncloak]] | ||
+ | }} | ||
− | == | + | {{Talent_row |
− | + | | Type = [[Technique_(category_type)|Techniques]] | |
+ | | Name = [[Combat veteran (category)|Combat Veteran]] | ||
+ | | Mastery = 1.0 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Quick recovery (talent)|Quick Recovery]] | ||
+ | | talent2 = [[Fast metabolism (talent)|Fast Metabolism]] | ||
+ | | talent3 = [[Spell shield (talent)|Spell Shield]] | ||
+ | | talent4 = [[Unending frenzy (talent)|Unending Frenzy]] | ||
+ | }} | ||
− | + | {{Talent_row | |
+ | | Type = [[Technique (category_type)|Technique]] | ||
+ | | Name = [[Shield offense (category)|Shield Offense]] | ||
+ | | Mastery = 1.0 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Shield pummel (talent)|Shield Pummel]] | ||
+ | | talent2 = [[Riposte (talent)|Riposte]] | ||
+ | | talent3 = [[Shield slam (talent)|Shield Slam]] | ||
+ | | talent4 = [[Assault (talent)|Assault]] | ||
+ | }} | ||
− | + | {{Talent_row | |
+ | | Type = [[Technique (category_type)|Technique]] | ||
+ | | Name = [[Two-handed assault (category)|Two-Handed Assault]] | ||
+ | | Mastery = 1.0 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Stunning blow (talent)|Stunning Blow]] | ||
+ | | talent2 = [[Fearless cleave (talent)|Fearless Cleave]] | ||
+ | | talent3 = [[Death dance (talent)|Death Dance]] | ||
+ | | talent4 = [[Execution (talent)|Execution]] | ||
+ | }} | ||
− | + | {{Talent_row | |
+ | | Type = [[Celestial (category type)|Celestial]] | ||
+ | | Name = [[Crusader (category)|Crusader]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Absorption strike (talent)|Absorption Strike]] | ||
+ | | talent2 = [[Mark of light (talent)|Mark of Light]] | ||
+ | | talent3 = [[Righteous strength (talent)|Righteous Strength]] | ||
+ | | talent4 = [[Flash of the blade (talent)|Flash of the Blade]] | ||
+ | }} | ||
− | + | {{Talent_row | |
+ | | Type = [[Celestial (category type)|Celestial]] | ||
+ | | Name = [[Guardian (category)|Guardian]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Shield of light (talent)|Shield of Light]] | ||
+ | | talent2 = [[Brandish (talent)|Brandish]] | ||
+ | | talent3 = [[Retribution (talent)|Retribution]] | ||
+ | | talent4 = {{t|Crusade}} | ||
+ | }} | ||
+ | |||
+ | {{Talent_row | ||
+ | | Type = [[Celestial (category type)|Celestial]] | ||
+ | | Name = [[Radiance (category)|Radiance]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Radiance (talent)|Radiance]] | ||
+ | | talent2 = [[Illumination (talent)|Illumination]] | ||
+ | | talent3 = [[Searing sight (talent)|Searing Sight]] | ||
+ | | talent4 = [[Judgement (talent)|Judgement]] | ||
+ | }} | ||
+ | |||
+ | {{Talent_row | ||
+ | | Type = [[Technique_(category_type)|Techniques]] | ||
+ | | Name = [[Combat techniques (category)|Combat Techniques]] | ||
+ | | Mastery = 1.0 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Rush (talent)|Rush]] | ||
+ | | talent2 = [[Precise strikes (talent)|Precise Strikes]] | ||
+ | | talent3 = [[Perfect strike (talent)|Perfect Strike]] | ||
+ | | talent4 = [[Blinding speed (talent)|Blinding Speed]] | ||
+ | }} | ||
+ | |||
+ | |||
+ | | generic_rows = | ||
+ | {{Talent_row | ||
+ | | Type = [[Celestial (category type)|Celestial]] | ||
+ | | Name = [[Chants (category)|Chants]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Chant Acolyte (talent)|Chant Acolyte]] | ||
+ | | talent2 = [[Chant Illuminate (talent)|Chant Illuminate]] | ||
+ | | talent3 = [[Chant Adept (talent)|Chant Adept]] | ||
+ | | talent4 = [[Chant Radiant (talent)|Chant Radiant]] | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = [[Celestial (category type)|Celestial]] | ||
+ | | Name = [[Light (category)|Light]] | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = [[Healing light (talent)|Healing Light]] | ||
+ | | talent2 = [[Bathe in light (talent)|Bathe in Light]] | ||
+ | | talent3 = [[Barrier (talent)|Barrier]] | ||
+ | | talent4 = [[Providence (talent)|Providence]] | ||
+ | }} | ||
+ | |||
+ | {{combat training row | mastery = 1.0}} | ||
+ | |||
+ | {{Talent_row | ||
+ | | Type = [[Cunning (category type)|Cunning]] | ||
+ | | Name = [[Survival (category)|Survival]] | ||
+ | | Mastery = 1.0 | ||
+ | | Locked = yes | ||
+ | | talent1 = [[Heightened senses (talent)|Heightened Senses]] | ||
+ | | talent2 = [[Device mastery (talent)|Device Mastery]] | ||
+ | | talent3 = [[Track (talent)|Track]] | ||
+ | | talent4 = [[Danger sense (talent)|Danger Sense]] | ||
+ | }} | ||
+ | }} | ||
{{classes}} | {{classes}} |
Latest revision as of 14:32, 16 July 2023
Sun Paladin | |
---|---|
Metaclass | Celestial |
Locked | Yes |
Starting Life | 110 |
Life Rating | +2 |
Stat Modifiers | |
Strength | +5 |
Dexterity | 0 |
Constitution | 0 |
Magic | +4 |
Willpower | 0 |
Cunning | 0 |
Sun Paladin is a class introduced in the base game. It must be unlocked by completing the quest "Eight legs of wonder".
Contents
Locked Description
The sun rises in the east in full glory, but you must look for it first amidst the darkest places.
Description
Sun Paladins hail from the Gates of Morning, the last bastion of the free people in the Far East.
Their way of life is well represented by their motto 'The Sun is our giver, our purity, our essence. We carry the light into dark places, and against our strength none shall pass.'
They can channel the power of the Sun to smite all who seek to destroy the Sunwall.
Competent in both weapon and shield combat and magic, they usually burn their foes from afar before bashing them in melee.
Their most important stats are: Strength and Magic
New Class Unlocked Description
In the uttermost east, on the continent known only as the Far East, dwell the last remnants of Elves and Humans, fighting the Orc Pride and the many perils of the Far East.
Sun Paladins are warriors who are trained in special magic to focus the powers of the Sun. Paragons of all that is good, they are nonetheless terrible in their battle against the Pride.
Their motto is: "The Sun is our giver, our purity, our essence. We carry the light into dark places, and against our strength none shall pass."
You have discovered the Gates of Morning and can now create new characters with the Sun Paladin class.
Sun Paladins are heavy melee with spellcasting support. Class features:
- Burn your foes from afar with the light and fire of the Sun
- Head into battle enhanced by your powerful Chants
- Channel the power of the Sun through your weapon
- Become a walking fortress, protected by your shield
Sun Paladins use "positive energy" to power their special abilities. It is filled by some of their spells and depleted by others, making them alternate their talents.
Starting Equipment
- Iron Mace (equipped)
- Iron Shield (equipped)
- Iron Mail Armor (equipped)
- Iron Greatsword (in inventory)
Starting Talents
- Sun Ray (1)
- Weapon of Light (1)
- Chant Acolyte (1)
- Heavy Armour Training (2)
- Weapons Mastery (1)
Talent Categories
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |