Difference between revisions of "Stone Warden"
ScienceBall (Talk | contribs) (Mention that Drems are eligible because they're in the Dwarf metarace) |
ScienceBall (Talk | contribs) (Introduction. Stats line in description. Mastery values.) |
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|willpower=+3 | |willpower=+3 | ||
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+ | Stone Warden is a class introduced in the base game. It must be unlocked by, as a member of the Dwarf metarace (a [[Dwarf]] or [[Drem]]), having at least 10 raw levels of spell talents, and at least 10 raw levels of nature talents. Note that runes and taints are spell talents, and infusions are nature talents. | ||
+ | |||
+ | ''This class can only be played as a [[Dwarf]] or [[Drem]].'' | ||
==Locked Description== | ==Locked Description== | ||
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==Description== | ==Description== | ||
Stone Wardens are dwarves trained in both the eldritch arts and the worship of nature. | Stone Wardens are dwarves trained in both the eldritch arts and the worship of nature. | ||
+ | |||
While other races are stuck in their belief that arcane forces and natural forces are meant to oppose, dwarves have found a way to combine them in harmony. | While other races are stuck in their belief that arcane forces and natural forces are meant to oppose, dwarves have found a way to combine them in harmony. | ||
Stone Wardens are armoured fighters, dual wielding shields to channel many of their powers. | Stone Wardens are armoured fighters, dual wielding shields to channel many of their powers. | ||
− | + | Their most important stats are: [[Strength]], [[Magic]] and [[Willpower]] | |
==Starting Equipment== | ==Starting Equipment== | ||
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==Starting Talents== | ==Starting Talents== | ||
− | *[[Stone vines (talent)|Stone vines]] | + | *[[Stone vines (talent)|Stone vines]] (1) |
− | *[[Stoneshield (talent)|Stoneshield]] | + | *[[Stoneshield (talent)|Stoneshield]] (1) |
− | *[[Eldritch blow (talent)|Eldritch blow]] | + | *[[Eldritch blow (talent)|Eldritch blow]] (1) |
− | *[[Armour training (talent)|Armour training (3) | + | *[[Armour training (talent)|Armour training]] (3) |
− | *[[Combat accuracy (talent)|Combat accuracy]] | + | *[[Combat accuracy (talent)|Combat accuracy]] (1) |
==Talent Categories== | ==Talent Categories== | ||
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| Type = [[Spell (category type)|Spell]] | | Type = [[Spell (category type)|Spell]] | ||
| Name = [[Earth (category)|Earth]] | | Name = [[Earth (category)|Earth]] | ||
− | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = no | | Locked = no | ||
| talent1 = [[Pulverizing auger (talent)|Pulverizing Auger]] | | talent1 = [[Pulverizing auger (talent)|Pulverizing Auger]] | ||
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| Type = [[Spell (category type)|Spell]] | | Type = [[Spell (category type)|Spell]] | ||
| Name = [[Stone (category)|Stone]] | | Name = [[Stone (category)|Stone]] | ||
− | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = yes | | Locked = yes | ||
| talent1 = [[Earthen missiles (talent)|Earthen Missiles]] | | talent1 = [[Earthen missiles (talent)|Earthen Missiles]] | ||
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| Type = [[Wild-gift (category type)|Wild-gift]] | | Type = [[Wild-gift (category type)|Wild-gift]] | ||
| Name = [[Call of the wild (category)|Call of the Wild]] | | Name = [[Call of the wild (category)|Call of the Wild]] | ||
− | | Mastery = 1. | + | | Mastery = 1.3 |
| Locked = no | | Locked = no | ||
| talent1 = [[Meditation (talent)|Meditation]] | | talent1 = [[Meditation (talent)|Meditation]] |
Revision as of 18:00, 20 June 2021
Stone Warden | |
---|---|
Metaclass | Wilder |
Locked | Yes |
Starting Life | 110 |
Life Rating | +2 |
Stat Modifiers | |
Strength | +2 |
Dexterity | 0 |
Constitution | 0 |
Magic | +4 |
Willpower | +3 |
Cunning | 0 |
Stone Warden is a class introduced in the base game. It must be unlocked by, as a member of the Dwarf metarace (a Dwarf or Drem), having at least 10 raw levels of spell talents, and at least 10 raw levels of nature talents. Note that runes and taints are spell talents, and infusions are nature talents.
This class can only be played as a Dwarf or Drem.
Contents
Locked Description
The Spellblazes scars may be starting to heal,
but little can change how the partisans feel.
Nature and arcane could bridge their divide -
and when it comes down to it, gold won't take sides...
Description
Stone Wardens are dwarves trained in both the eldritch arts and the worship of nature.
While other races are stuck in their belief that arcane forces and natural forces are meant to oppose, dwarves have found a way to combine them in harmony.
Stone Wardens are armoured fighters, dual wielding shields to channel many of their powers.
Their most important stats are: Strength, Magic and Willpower
Starting Equipment
- Iron shield
- Iron shield
- Iron mail armour
Starting Talents
- Stone vines (1)
- Stoneshield (1)
- Eldritch blow (1)
- Armour training (3)
- Combat accuracy (1)
Talent Categories
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |