Difference between revisions of "Rogue"
From Tales of Maj'Eyal
m (→Talent Categories) |
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| Line 112: | Line 112: | ||
| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = yes | | Locked = yes | ||
| − | | talent1 = [[Coup de | + | | talent1 = [[Coup de grace (talent)|Coup de Grace]] |
| talent2 = [[Terrorize (talent)|Terrorize]] | | talent2 = [[Terrorize (talent)|Terrorize]] | ||
| talent3 = [[Garrote (talent)|Garrote]] | | talent3 = [[Garrote (talent)|Garrote]] | ||
| − | | talent4 = [[Marked for | + | | talent4 = [[Marked for death (talent)|Marked for Death]] |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
| Line 124: | Line 124: | ||
| talent1 = [[Dirty fighting (talent)|Dirty Fighting]] | | talent1 = [[Dirty fighting (talent)|Dirty Fighting]] | ||
| talent2 = [[Backstab (talent)|Backstab]] | | talent2 = [[Backstab (talent)|Backstab]] | ||
| − | | talent3 = [[Blinding | + | | talent3 = [[Blinding powder (talent)|Blinding Powder]] |
| − | | talent4 = [[Twist the | + | | talent4 = [[Twist the knife (talent)|Twist the Knife]] |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
| Line 132: | Line 132: | ||
| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = yes | | Locked = yes | ||
| − | | talent1 = [[Rogue's | + | | talent1 = [[Rogue's tools (talent)|Rogue's Tools]] |
| − | | talent2 = [[Cunning | + | | talent2 = [[Cunning tools (talent)|Cunning Tools]] |
| − | | talent3 = [[Intricate | + | | talent3 = [[Intricate tools (talent)|Intricate Tools]] |
| − | | talent4 = [[Master | + | | talent4 = [[Master artificer (talent)|Master Artificer]] |
}} | }} | ||
| Line 150: | Line 150: | ||
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]] | | talent4 = [[Weapons mastery (talent)|Weapons Mastery]] | ||
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]] | | talent5 = [[Dagger mastery (talent)|Dagger Mastery]] | ||
| − | | talent6 = [[Light | + | | talent6 = [[Light armor training (talent)|Light Armor Training]] |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
Revision as of 17:31, 4 April 2017
- This page is about the Rogue class; for the metaclass, see Rogue (Metaclass).
| Rogue | |
|---|---|
| Metaclass | Rogue |
| Locked | No |
| Starting Life | 100 |
| Life Rating | +0 |
| Stat Modifiers | |
| Strength | +1 |
| Dexterity | +3 |
| Constitution | 0 |
| Magic | 0 |
| Willpower | 0 |
| Cunning | +5 |
Contents
Description
Rogues are masters of tricks. A Rogue can get behind you unnoticed and stab you in the back for tremendous damage. Rogues usually prefer to dual-wield daggers. They can also become trapping experts, detecting and disarming traps as well as setting them. Their most important stats are: Dexterity and Cunning
Starting Equipment
- Iron Dagger
- Iron Dagger
- Rough Leather Armor
Secondary Weapons
- Rough Sling
- Pouch of Iron shots
Starting Talents
- Dual Strike
- Dual Weapon Mastery
- Stealth
- Lethality
Talent Categories
(*) Requires siding with the Assassin Lord in the current or any previous playthroughs.
Strategy
You can also see the Rogue general notes, but they may be out of date.
Classes
| Classes | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
| Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
| Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
| Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
| Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
| Brawler | |||||||||||
