raelic the level 2 Ogre Arcane Blade by pikmin250

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
Runic Golem 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassArcane Blade
Level / Exp2 / 42%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity9 (base 10)
Constitution11 (base 11)
Magic16 (base 14)
Willpower8 (base 10)
Cunning16 (base 14)

Resources

Life128/128
Mana56/56
Stamina78/78
Healing Factor1
Regeneration0.29

Speed

Mental+0.29999999999999%
Attack+0.29999999999999%
Movement+1.5%
Spell+0.29999999999999%
Global+100.15%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy14
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower18
Crit Chance3%
Speed0.99700897308076

Offense: Mind

Mindpower14
Crit Chance3%
Speed0.99700897308076

Defense: Base

Armour (hardiness)2.05 (30%)
Defense0
Ranged Defense0
Fatigue6
Physical Save9
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 57 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Raelic wears (replacing
rough leather armour (1 def, 2 armour)): rough leather armour of acid resistance (1 def, 2 armour).

You gain 0.05 gold from the transmogrification of
elm wand of clairvoyance [power 9] (6 cooldown).
You gain 2.06 gold from the transmogrification of
creative mossy mindstar of the jelly (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (13-18.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16.8 power, 2 apr).
You gain 1.82 gold from the transmogrification of
hateful iron mace of massacre (19-26.6 power, 2 apr).
You gain 2.63 gold from the transmogrification of
balanced iron mace of massacre (18-25.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a ladder to the previous level here (press '' or right click to use).
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Raelic deactivates Fiery Hands.

Raelic activates Fiery Hands.

Raelic deactivates Arcane Combat.

Raelic deactivates Fiery Hands.