Arch the level 14 Superhuman Archmage by Deivijs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Reaver Tweaks 1.2.4
QuickTome: Arena Skip 1.3.1
QuickTome: Item Tweaks 1.3.1
QuickTome: Remove Stat Requirements 1.3.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSuperhuman
ClassArchmage
Level / Exp14 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity20 (base 10)
Constitution23 (base 10)
Magic50 (base 39)
Willpower49 (base 39)
Cunning29 (base 16)

Resources

Life614/614
Mana266/266
Equilibrium0
Healing Factor1
Regeneration5.7

Speed

Mental+10%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite2
See Invisible12

Offense: Mainhand

Damage25
Accuracy27
Crit Chance23%
APR2
Speed0.91

Offense: Spell

Spellpower40.797274418317
Crit Chance33%
Speed1

Offense: Mind

Mindpower35.95
Crit Chance22%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense21.75
Ranged Defense21.75
Fatigue0
Physical Save30.9
Spell Save41.133333333333
Mental Save30.525

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Cunning / Tactical1.50
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
3/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Wildfire1.30
3/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane elements1.30
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
3/5
Wild-gift / Harmony1.80
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
active
done
active
active

Equipment

Around neck
Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Level 10 (Roguelike) (Uniques) Got a character to level 10.
By Arch the Superhuman Archmage level 10
77th Pyre 122nd year of Ascendancy at 12:10
see stats
Matrix style! (Roguelike) (Uniques) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Arch the Superhuman Archmage level 5
74th Pyre 122nd year of Ascendancy at 18:07
see stats
Orbituary (Roguelike) (Uniques) Stabilized the Abashed Expanse to maintain it in orbit.
By Arch the Superhuman Archmage level 3
74th Pyre 122nd year of Ascendancy at 14:53
see stats

Log

Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:18.
Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 171 turns (stop reason: all resources and life at maximum).


There is a Entrance to turtlemire here (press '' or right click to use).
Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.

There is a Entrance to turtlemire here (press '' or right click to use).
Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:21.

Today is the 2nd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.

Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.

Message from
DarkGod: Brrrrrrrrr! It is so cold. The Santascape has come!
This is an event to celebrate the end of year, look for a snowman on your worldmap!
This even will be sent regulary during the festive days of the year's end!
Level 15 recommended.

Ran for 2 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:56.

Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:16.


You feel mildly anxious, and walk with caution.
You carefully open the trap door and enter the underground tunnels...
As you enter you notice the trap door has no visible handle on the inside. You are stuck here!
Accepted quest 'Trapped!'! (Press 'j' to see the quest log)
Saving game...

Saving done.

Arch deactivates Shielding.

Arch deactivates Arcane Power.

Arch deactivates Disruption Shield.

Arch deactivates Arcane Shield.