Crits Crits the level 7 Gifted Rogue by critsybear

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGifted
ClassRogue
Level / Exp7 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity26 (base 26)
Constitution10 (base 10)
Magic15 (base 15)
Willpower13 (base 10)
Cunning26 (base 24)

Resources

Life213/213
Stamina116/116
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+8.2501514419841%
Spell+4.8499718851952%
Global+100%

Vision

Sight10
Lite-998
Infravision2
Stealth40.108776853851

Offense: Mainhand

Damage29
Accuracy42
Crit Chance15%
APR25
Speed1.00

Offense: Offhand

Damage12
Accuracy42
Crit Chance19%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance6%
Speed0.95374369875363

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)11 (35%)
Defense11
Ranged Defense11
Fatigue6.0231307154384
Physical Save13
Spell Save9
Mental Save13

Defense: Immunities

Instadeath Resistance100%

Inscriptions (1/3)

Infusions

Class Talents

Cunning / Poisons1.30
5/5
1/5
0/5
0/5
Cunning / Stealth1.30
5/5
1/5
0/5
0/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns0.80
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
2/5

Effects

talent
talent
talent
talent

Quests

done
done
active

Equipment

On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Stealth is still on cooldown for 10 turns.
Stealth is still on cooldown for 9 turns.

Stealth is still on cooldown for 8 turns.

Stealth is still on cooldown for 7 turns.

Stealth is still on cooldown for 6 turns.

Stealth is still on cooldown for 5 turns.

Stealth is still on cooldown for 4 turns.

Stealth is still on cooldown for 3 turns.

Stealth is still on cooldown for 2 turns.

Stealth is still on cooldown for 1 turns.

Talent Stealth is ready to use.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
elm flute (8-9.6 power, 2 apr, sound damage).
You gain 0.30 gold from the transmogrification of
hateful iron torque of thermal psionic shield [power 25] (20 cooldown).
You gain 8.00 gold from the transmogrification of
2 zircon.
You gain 8.00 gold from the transmogrification of
2 citrine.
You gain 4.00 gold from the transmogrification of
ametrine.
You gain 4.00 gold from the transmogrification of
spinel.
You gain 1.77 gold from the transmogrification of
spiked iron mail armour of sound resistance (2 def, 4 armour).
You gain 1.22 gold from the transmogrification of
spellwoven linen robe of the mountain (+12%) (0 def, 0 armour).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 47.5 block).
You gain 0.25 gold from the transmogrification of
rough leather sling.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Crits Crits deactivates Stealth.

Crits Crits deactivates Deadly Poison.

Crits Crits deactivates Lacerating Strikes.

Crits Crits deactivates Hymn of Shadows.