FISTING the level 16 Draconian Brawler by kdvu90

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
QuickTome: Resource Tweaks 1.3.1
QuickTome: Orb of Communication 1.3.1
Square Field of Vision 1.3.1
QuickTome: Remove Traps 1.3.1
QuickTome: Zone Overhaul 1.3.1
QuickTome: Arena Skip 1.3.1
QuickTome: Melinda Tweaks 1.3.1
Replace Swift Hands 1.3.1
QuickTome: Item Tweaks 1.3.1
QuickTome: Sight Overhaul 1.3.1
QuickTome: Event Changes 1.3.1
Half-Cost Category Mastery 1.3.1
QuickTome: Remove Stat Requirements 1.3.1
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDraconian
ClassBrawler
Level / Exp16 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength70 (base 41)
Dexterity44 (base 41)
Constitution66 (base 41)
Magic17 (base 10)
Willpower33 (base 20)
Cunning41 (base 41)

Resources

Life884/884
Stamina264/264
Healing Factor1.28
Regeneration5.7629106944113

Speed

Mental+6.7%
Attack+6.7%
Movement+31%
Spell+6.7%
Global+104.6%

Vision

Sight10
Lite0

Offense: Barehand

Damage71
Accuracy45
Crit Chance25%
APR10
Speed0.70

Offense: Spell

Spellpower17.1875
Crit Chance18%
Speed0.93720712277413

Offense: Mind

Mindpower43.75
Crit Chance18%
Speed0.93720712277413

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)9.95 (30%)
Defense30.425
Ranged Defense30.425
Fatigue9
Physical Save50.2
Spell Save36.2
Mental Save43.966666666667

Defense: Resistances

All+ 10%( 70%)

Defense: Immunities

Stun Resistance38%
Disarm Resistance5%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.42
4/5
1/5
1/5
4/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
1/5
2/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5
Technique / Grappling1.30
1/5
1/5
1/5
1/5
Technique / Unarmed discipline1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.10
1/5
1/5
1/5
1/5

Generic Talents

Technique / Unarmed training1.30
5/5
5/5
1/5
1/5
Race / Draconian1.20
1/5
3/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.10
1/5
1/5
1/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
2/5
1/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
active
active
active
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By FISTING the Draconian Brawler level 10
27th Haze 122nd year of Ascendancy at 01:04
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By FISTING the Draconian Brawler level 14
64th Haze 122nd year of Ascendancy at 04:42
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By FISTING the Draconian Brawler level 7
8th Haze 122nd year of Ascendancy at 06:09
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By FISTING the Draconian Brawler level 11
28th Haze 122nd year of Ascendancy at 01:36
see stats

Log

You gain 12.15 gold from the transmogrification of quiver of ash bolts 'Bamas' (11/11, 116% power, 16 apr).
You gain 1.64 gold from the transmogrification of
vined mindstar of the jelly (87% power, 18 apr, nature damage).
You gain 8.91 gold from the transmogrification of
Dawnspitter (85% power, 18 apr, nature damage).
You gain 3.48 gold from the transmogrification of
creative mossy mindstar of life (77% power, 12 apr, mind damage).
You gain 2.91 gold from the transmogrification of
thought-forged steel dagger (104% power, 6 apr).
You gain 2.89 gold from the transmogrification of
sonic steel dagger (105% power, 12 apr).
You gain 3.84 gold from the transmogrification of
slime-covered steel waraxe of projection (109% power, 3 apr).
You gain 0.75 gold from the transmogrification of
steel sceptre (111% power, 3 apr).
You gain 0.75 gold from the transmogrification of
steel greatmaul (135% power, 2 apr).
You gain 10.06 gold from the transmogrification of
Ce'Nassra the steel battleaxe (122% power, 2 apr).
You gain 4.77 gold from the transmogrification of
shimmering ash magestaff of dawn (111% power, 3 apr, physical damage).
You gain 11.94 gold from the transmogrification of
Flashedge the ash magestaff (111% power, 3 apr, physical damage).
You gain 1.96 gold from the transmogrification of
elm magestaff of might (100% power, 2 apr, physical damage).
You gain 3.07 gold from the transmogrification of
insidious poison infusion of the duelist (28 nature damage, 20% healing reduction).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


There is a Shatur (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Today is the 66th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:45.


FISTING deactivates Daunting Presence.

FISTING deactivates Striking Stance.