Rabbit the level 7 Halfling Charmed by Xammux123

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassCharmed
Level / Exp7 / 95%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 17)
Dexterity20 (base 14)
Constitution26 (base 25)
Magic29 (base 29)
Willpower1 (base 1)
Cunning4 (base 1)

Resources

Life266/266
Healing Factor1.1316586254954
Regeneration2.5462319073647

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy31
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower4
Crit Chance2%
Speed1

Offense: Damage Bonus

Temporal+11%
Arcane+10%
Light+6%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save20
Spell Save12
Mental Save9

Defense: Resistances

Blight+ 10%( 70%)
Temporal+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Faerie / Queen's whim1.30
1/5
3/5
0/5
0/5
Faerie / Mischief1.30
1/5
0/5
0/5
0/5
Faerie / Mistcraft1.30
5/5
0/5
0/5
0/5
Faerie / Uncanny luck1.30
1/5
0/5
0/5
0/5

Generic Talents

Faerie / Vivacity1.30
5/5
1/5
0/5
0/5
Faerie / Caprice1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active
active

Equipment

Tool
On hands
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


You don't see how to get there...


You gain 2.39 gold from the transmogrification of
shimmering elm vilestaff of might (10-12 power, 2 apr, blight element).
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 39 turns (stop reason: dialog is displayed).


You gain 5.50 gold from the transmogrification of
pouch of iron shots 'Unlightwither' (32/32, 14-17 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 21 block).
You gain 1.17 gold from the transmogrification of
cleansing iron plate armour of acid resistance (0 def, 7 armour).
You gain 1.30 gold from the transmogrification of
iron mail armour of resilience (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 2.26 gold from the transmogrification of
grounding rough leather belt of the giants.
You gain 1.45 gold from the transmogrification of
earthen elm starstaff (10-12 power, 2 apr, darkness element).
You gain 6.00 gold from the transmogrification of
Lavarip (12-18 power, 2 apr).
You gain 2.64 gold from the transmogrification of
stabilizing copper amulet of dexterity (+2).
You gain 1.03 gold from the transmogrification of
teleportation rune of the sneak (range 28; cd 19).
You gain 1.65 gold from the transmogrification of
biting gale rune of the sneak (damage 39; dur 4; cd 17).
You gain 1.65 gold from the transmogrification of
acid wave rune of the warrior (damage 63; dur 4; cd 21).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.