Witch King the level 13 Ancient Deathknight by Redfog

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceAncient
ClassDeathknight
Level / Exp13 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 39)
Dexterity16 (base 13)
Constitution20 (base 11)
Magic42 (base 39)
Willpower31 (base 13)
Cunning18 (base 8)

Resources

Life514/514
Mana147/269
Soul5/10
Healing Factor1.2789473684211
Regeneration4.1565789473684

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage84
Accuracy25
Crit Chance12%
APR8
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower34
Crit Chance3%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+8%
Light+6%
Temporal+3%
Fire+11%
Arcane+4%
Cold+13%
Nature+8%

Offense: Damage Penetration

Physical+5%
Lightning+10%
Cold+15%
All0%

Defense: Base

Armour (hardiness)25.062037804251 (69.102564102564%)
Defense12
Ranged Defense12
Fatigue24
Physical Save35
Spell Save25
Mental Save26

Defense: Resistances

Acid+ 19%( 73%)
Physical+ 31%( 73%)
Cold+ 20%( 73%)
All 0%( 73%)
Darkness+ 12%( 73%)
Temporal+ 6%( 73%)
Mind-10%( 73%)
Fire+ 37%( 73%)
Nature+ 16%( 73%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Temporal Combat1.00
0/5
0/5
0/5
0/5
Spell / Squire1.30
5/5
0/5
0/5
0/5
Spell / Dread1.30
1/5
1/5
1/5
0/5
Spell / Desecration1.30
1/5
1/5
1/5
0/5
Spell / Necrotic might1.30
1/5
4/5
1/5
1/5
Spell / Soul1.30
4/5
1/5
0/5
0/5
Spell / Undeath1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Undeadheritage1.00
0/1
Undead / Ancient1.10
1/5
4/5
1/5
1/5
Spell / Soulforge1.30
0/5
0/5
0/5
0/5
Spell / Reaping1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.10
0/5
3/5
0/5
1/5
5/5
0/5

Effects

talent
talent
talent
beneficial effect
detrimental effect

Quests

done
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Witch King the Ancient Deathknight level 10
1st Summertide 122nd year of Ascendancy at 05:27
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Witch King the Ancient Deathknight level 7
8th Mirth 122nd year of Ascendancy at 17:04
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Witch King the Ancient Deathknight level 9
10th Mirth 122nd year of Ascendancy at 03:44
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Witch King the Ancient Deathknight level 4
4th Mirth 122nd year of Ascendancy at 23:35
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Witch King the Ancient Deathknight level 11
1st Flare 122nd year of Ascendancy at 06:37
see stats

Log

You gain 2.56 gold from the transmogrification of shimmering ash magestaff (15-18 power, 3 apr, lightning element).
You gain 2.39 gold from the transmogrification of
potent ash starstaff of might (18-21.6 power, 3 apr, darkness element).
You gain 8.63 gold from the transmogrification of
ash magestaff 'Polokira' (15-18 power, 3 apr, fire element).
You gain 4.19 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 1.33 gold from the transmogrification of
titan's copper ring of frost (+20%).
You gain 2.65 gold from the transmogrification of
cleansing copper amulet of mastery (0.11 Technique / Combat training).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 24%; magical; dur 4; cd 11).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.

Witch King deactivates
Necrotic Aura.
Witch King activates
Necrotic Aura.
Witch King deactivates
Spirit Feed.
Witch King activates
Spirit Feed.
Witch King deactivates
Chant of Fortitude.
Witch King activates
Chant of Fortitude.

Iseth the halfling gardener uses
Mucus.

Talent Shadow of Death is ready to use.
Ran for 6 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: interesting character).


The mage spends a substantial amount of time teaching you all of the techniques of chronomancy.

Witch King deactivates
Spirit Feed.
Witch King deactivates
Chant of Fortitude.
Witch King deactivates
Necrotic Aura.