Lord Zetta the level 8 Cornac Adventurer by crett

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeMadness Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp8 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 1)
Dexterity48 (base 18)
Constitution29 (base 13)
Magic28 (base 28)
Willpower13 (base 13)
Cunning27 (base 27)

Resources

Life-11/362
Paradox300
Stamina128/128
Negative71/71
Healing Factor1.2524687383468
Regeneration0.31311718458671

Speed

Mental+18.552676919992%
Attack0%
Movement+58.552676919993%
Spell+18.552676919992%
Global+100%

Vision

Sight11
Lite5
See Stealth17.959401306845
See Invisible17.959401306845

Offense: Barehand

Damage42
Accuracy58
Crit Chance21%
APR16
Speed0.67

Offense: Spell

Spellpower24
Crit Chance6%
Speed0.84350689160302

Offense: Mind

Mindpower19
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%
Physical+22%

Defense: Base

Armour (hardiness)2 (67.566993956804%)
Defense42
Ranged Defense42
Fatigue0
Physical Save22
Spell Save14
Mental Save14

Defense: Resistances

Cold+ 20%( 70%)
Light+ 38%( 70%)
Fire+ 20%( 70%)
All+ 11%( 70%)

Defense: Immunities

Pinning Resistance100%
Confusion Resistance15%
Teleport Resistance20%
Disarm Resistance100%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Primal Agility1.00
5/5
5/5
0/5
0/5
Technique / Primal Might1.00
5/5
5/5
0/5
0/5
Technique / Grappling1.00
3/5
4/5
1/5
0/5
Celestial / Dusk's Aura1.00
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Prajna1.00
1/5
1/5
1/5
0/5
Chronomancy / Beads in a String1.00
1/5
0/5
0/5
0/5
Technique / Unarmed training1.00
2/5
4/5
0/5
0/5
Chronomancy / Wanderlust1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.20
1/5
0/5
5/5
3/5
0/5
0/5

Effects

talent
talent

Quests

failed
active

Equipment

Tool
Around waist
Main armor
On hands
Light source
On head
Cloak

Inventory

Achievements

Log

Spacetime feels more stable.
Lord Zetta stops regenerating health quickly.

Rested for 8 turns (stop reason: hostile spotted to the west (multi-hued drake hatchling)).


Multi-hued drake hatchling uses
Ice Claw.
Multi-hued drake hatchling hits Lord Zetta for 68 cold damage.
Talent Infusion: Regeneration is ready to use.

Lord Zetta hits Multi-hued drake hatchling for 43 physical, 16 light (59 total damage).
Melee retaliation hits
Lord Zetta for 3 fire, 2 cold (6 total damage).

Lord Zetta hits Multi-hued drake hatchling for 42 physical, 16 light (58 total damage).
Melee retaliation hits
Lord Zetta for 3 fire, 2 cold (6 total damage).
Multi-hued drake hatchling hits Lord Zetta for 48 physical damage.

Lord Zetta hits Multi-hued drake hatchling for 67 physical damage.
Melee retaliation hits
Lord Zetta for 3 fire, 2 cold (6 total damage).
Lord Zetta killed Multi-hued drake hatchling!

You pickup 0.55 gold pieces.


Ultimate shivgoroth casts
Glacial Vapour.
Ultimate shivgoroth HEALS from cold damage!
Ultimate shivgoroth's glacial vapour area effect hits Tempest for
40 cold damage.
Ultimate shivgoroth's glacial vapour area effect hits
Lord Zetta for 35 cold damage.
Ultimate shivgoroth's glacial vapour area effect hits Ultimate shivgoroth for
0 cold, 32 healing (0 total damage) [32 healing].
Talent Infusion: Healing is ready to use.

Tempest casts
Lightning.
Tempest hits Lord Zetta for 166 lightning damage.