Gormen the level 14 Whitehoof Cultist of Entropy by FriendlyDemon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassCultist of Entropy
Level / Exp14 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 10)
Dexterity13 (base 10)
Constitution38 (base 32)
Magic66 (base 50)
Willpower7 (base 10)
Cunning31 (base 25)

Resources

Life494/494
Insanity0/100
Steam100/100
Healing Factor1.2102122670884
Regeneration5.1434021351255

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth51.337553419054
See Invisible57.337553419054

Offense: Mainhand

Damage29
Accuracy17
Crit Chance9%
APR3
Speed1.00

Offense: Spell

Spellpower52
Crit Chance12%
Speed1

Offense: Mind

Mindpower17
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+35%
Lightning+15%
Temporal+17%
All+5%

Offense: Damage Penetration

Darkness+18%
Temporal+18%

Defense: Base

Armour (hardiness)29.175405567141 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save21
Spell Save37
Mental Save22

Defense: Resistances

Lightning+ 35%( 70%)
Light+ 23%( 70%)
Darkness+ 30%( 70%)
Fire+ 22%( 70%)
All+ 18%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Oblivion1.30
3/5
1/5
0/5
0/5
Demented / Madness1.30
2/5
3/5
1/5
0/5
Demented / Entropy1.30
2/5
0/5
0/5
1/5
Demented / Timethief1.30
1/5
0/5
0/5
0/5
Demented / Chronophage1.30
3/5
1/5
0/5
0/5
Demented / Nether1.30
4/5
4/5
0/5
1/5
Demented / Void1.30
5/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
1/5
0/5
0/5
Demented / Doom1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Demented / Calamity1.30
5/5
3/5
2/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
1/5
0/5
Demented / Beyond sanity1.30
4/5
0/5
0/5
1/5
Race / Whitehooves1.00
5/5
2/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent

Quests

active
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Gormen the Whitehoof Cultist of Entropy level 6
12nd Retaking 124th year of Ascendancy at 07:33
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Gormen the Whitehoof Cultist of Entropy level 13
26th Retaking 124th year of Ascendancy at 12:58
see stats
Level 10 Got a character to level 10.
By Gormen the Whitehoof Cultist of Entropy level 10
16th Retaking 124th year of Ascendancy at 13:18
see stats

Log

There is nowhere left to explore.
Resting starts...

Gormen's is no longer wasting away.

Talent Rune: Shatter Afflictions is ready to use.
Talent Entropic Gift is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).

---------- Combat ended after 22 turn(s) ----------
You collect a new ingredient:
lump of steel (1).
You gain 5.60 gold from the melting of
radiant steel mail armour of the deep (2 def, 8 armour).
You collect a new ingredient:
lump of steel (1).
You gain 3.21 gold from the melting of
radiant steel mail armour of cold resistance (2 def, 6 armour).
You collect a new ingredient:
lump of iron (1).
You gain 3.36 gold from the melting of
fortifying iron mail armour (2 def, 4 armour).
You gain 1.28 gold from the melting of
mindwoven woollen robe of fire (+9%) (0 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.94 gold from the melting of
shocking steel shield (0 def, 4 armour, 36 block).
You collect a new ingredient:
lump of steel (1).
You gain 4.33 gold from the melting of
corrosive steel shield of cold resistance (+12%) (0 def, 4 armour, 37 block).
You collect a new ingredient:
lump of steel (1).
You gain 5.93 gold from the melting of
plaguebringer's steel dagger of daylight (10-13 power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.08 gold from the melting of
warbringer's iron mace (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.18 gold from the melting of
balanced iron mace of paradox (13-18 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.20 gold from the melting of
arcing steel battleaxe of massacre (24-36 power, 2 apr).
You gain 2.88 gold from the melting of
ash starstaff of dusk (15-18 power, 3 apr, darkness element).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.