Animist the level 2 Homosuperior Animist by hoopd556

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHomosuperior
ClassAnimist
Level / Exp2 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity16 (base 11)
Constitution16 (base 10)
Magic28 (base 23)
Willpower17 (base 12)
Cunning15 (base 10)

Resources

Life177/177
Ether100/100
Healing Factor1.0483870967742
Regeneration2.1229838709677

Speed

Mental+0.15000000000001%
Attack+0.15000000000001%
Movement+1%
Spell+0.15000000000001%
Global+140.1%

Vision

Sight10
Lite3
Infravision6
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage31
Accuracy26
Crit Chance9%
APR6
Speed1.00

Offense: Spell

Spellpower26
Crit Chance9%
Speed0.99850224663005

Offense: Mind

Mindpower19
Crit Chance9%
Speed0.99850224663005

Offense: Damage Bonus

Nature+10%

Defense: Base

Armour (hardiness)9.1531386193686 (56.923076923077%)
Defense21
Ranged Defense21
Fatigue13
Physical Save21
Spell Save19
Mental Save14

Defense: Resistances

Nature+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spirits / Sylph1.00
1/1
2/5
0/5
0/5
0/5
Spirits / Salamander1.00
1/1
2/5
0/5
0/5
0/5
Spirits / Undine1.00
1/1
2/5
0/5
0/5
0/5
Spirits / Gnome1.00
1/1
3/5
0/5
0/5
0/5
Corruption / Bone1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Spirits / Animist's arts1.20
2/5
0/5
0/5
0/5
Spirits / Pure ether1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Rested for 1 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the north (white worm mass)).


Animist shoots!
Animist's Shoot hits White worm mass for
20 cold damage.
Animist's Shoot killed White worm mass!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the south (large white snake)).


Animist shoots!
Animist's Shoot hits Large white snake for
16 cold, 16 physical (31 total damage).
Animist's Shoot killed Large white snake!

Animist shoots!
Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 100% power, 20 block).
You gain 0.25 gold from the transmogrification of
mossy mindstar (77% power, 12 apr, nature damage).
There is a way to the previous level here (press '' or right click to use).
Animist deactivates
Stance of Biting Cold.