Upstart the Doombringer the level 2 Ghost Doombringer by hoopd556

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceGhost
ClassDoombringer
Level / Exp2 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 20)
Dexterity9 (base 10)
Constitution11 (base 12)
Magic16 (base 12)
Willpower14 (base 10)
Cunning14 (base 11)

Resources

Life171/171
Mana126/126
Stamina113/113
Vim104/104
Healing Factor0.85
Regeneration0.8075

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy15
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense6.85
Ranged Defense6.85
Fatigue12
Physical Save14.1
Spell Save10.15
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Race / Ghost1.10
1/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Upstart the Doombringer hits Green worm mass for 23 physical damage.
Upstart the Doombringer killed Green worm mass!

Resting starts...

Upstart the Doombringer's is no longer blazing.

Talent Draining Assault is ready to use.
Talent Burning Sacrifice is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


Upstart the Doombringer picks up (k.):
aquamarine.
There is a next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You gain 0.30 gold from the transmogrification of
pouch of iron shots of crippling (13/13, 13-15.6 power, 1 apr).
You gain 1.85 gold from the transmogrification of
crushing steel mace of erosion (18-25.2 power, 3 apr).
You gain 0.90 gold from the transmogrification of
tangling iron longsword (12-16.8 power, 2 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (629% regen over 10 turns; 31 instant mana).
There is a previous level here (press '' or right click to use).
You are now inscribed with Rune: Magic Missile.

You have no more
magic missile rune of the warrior (89 arcane damage).

Resting starts...

Talent Rune: Magic Missile is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).