Difference between revisions of "User:Moritheil/Classes"

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(Talent Categories: 2nd word lower case is the standard)
(Talent Categories: add Cursed Aura, because of legends of cursed pirates)
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| talent3 = [[Heave (talent)|Heave]]
 
| talent3 = [[Heave (talent)|Heave]]
 
| talent4 = [[Slow motion (talent)|Slow Motion]]
 
| talent4 = [[Slow motion (talent)|Slow Motion]]
 +
}}
 +
{{Talent_row
 +
| Type = [[Cursed (category_type)|Cursed]]
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| Name = [[Cursed aura (category)|Cursed Aura]]
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| Mastery = 0.8
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| Locked = Yes *
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| talent1 = [[Defiling touch (talent)|Defiling Touch]]
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| talent2 = [[Dark gifts (talent)|Dark Gifts]]
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| talent3 = [[Ruined earth (talent)|Ruined Earth]]
 +
| talent4 = [[Cursed sentry (talent)|Cursed Sentry]]
 
}}
 
}}
  
 
}}
 
}}
 +
 +
(*) The {{c|Cursed Aura}} generic tree is optional. You can choose to unlock it when you pick up your first item. This choice will only be presented once to any character. See [[Cursed_aura_(category)/Curses|Cursed Aura Effects]] for complete details on how Cursed Aura works.
  
 
==Strategy==
 
==Strategy==

Revision as of 03:22, 18 February 2017

Pirates

Pirate

File:Pirate 128 bg.png

Metaclass Rogue
Locked No
Starting Life 120
Life Rating +2
Stat Modifiers
Strength 0
Dexterity 0
Constitution 0
Magic 0
Willpower 0
Cunning +5

Description

Pirates are the scoundrels of the sea. They are melee fighters who use maneuverability, misdirection, and cunning to exploit enemy weaknesses. While almost anyone can be a pirate, true pirates loosely follow a traditional path set forth by Mercredi, legendary Pirate Queen. Their single most important stat is Cunning.

Starting Equipment

  • Iron Cutlass
  • Rough Leather Armor

Starting Talents

  • Stealth
  • Lethality
  • Dual Strike
  • Rush

Talent Categories

Class
Type Name Mastery Locked Talents
Techniques Combat Techniques 1.3 No Rush Precise Strikes Perfect Strike Blinding Speed
Techniques Shield Defense 1.3 No Shield Wall Repulsion Shield Expertise Last Stand
Cunning Piracy 1.3 No Nautical Combat Swashbuckling Scurvy Pirate's Life
Cunning Stealth 1.3 No Stealth Shadowstrike Hide in Plain Sight Unseen Actions
Cunning Dirty Fighting 1.3 No Dirty Fighting Backstab Switch Place Cripple
Cunning Lethality 1.0 Yes Lethality Deadly Strikes Willful Combat Snap
Techniques Combat Veteran 1.3 Yes Quick Recovery Fast Metabolism Spell Shield Unending Frenzy
Generic
Type Name Mastery Locked Talents
Techniques Acrobatics 1.3 No Vault Tumble Trained Reactions Superb Agility
Techniques Combat Training 1.3 No Thick Skin Armour Training Combat Accuracy Weapons Mastery
Cunning Survival 1.3 No Heightened Senses Charm Mastery Piercing Sight Evasion
Cunning Scoundrel 1.0 Yes Lacerating Strikes Scoundrel's Strategies Nimble Movements Misdirection
Techniques Field Control 1.3 Yes Disengage Track Heave Slow Motion
Cursed Cursed Aura 0.8 Yes * Defiling Touch Dark Gifts Ruined Earth Cursed Sentry

(*) The Cursed Aura generic tree is optional. You can choose to unlock it when you pick up your first item. This choice will only be presented once to any character. See Cursed Aura Effects for complete details on how Cursed Aura works.

Strategy

See Rogue Strategy Guides.

You can also see the Rogue general notes, but they may be out of date.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler