Difference between revisions of "Berserker"

From Tales of Maj'Eyal
Jump to: navigation, search
(Strategy)
(Strategy)
Line 166: Line 166:
  
 
==Strategy==
 
==Strategy==
Stunning Blow and Death Dance are two early game talents that scale well with added class points, creating higher damage and a longer stun. While Death Dance has high damage output its range is small. Unlocking [[Bloodthirst (category)|Bloodthirst]] at level ten is a very good choice. There are two very notable talents here: Bloodbath and Unstoppable, which will help increase your character's lifespan.
 
  
Another interesting category to unlock is the [[Warcries (category)|Warcries]] tree, which will give you Battle Shout and Second wind. Second wind helps to prevent you from running out of stamina in a long fight and Battle shout can be cast before a fight starts for a long lasting buff.
+
See [[Guides#Warrior|Warrior Strategy Guides]].
  
Breserker has access to only one mobility talent, [[Rush (talent)|Rush]]. Be careful about using it when you don't need to, lest you find yourself without an escape. Consider using Movement Infusions or Controlled Phase Door runes to assist with this, or Teleport runes in a pinch.
+
You can also see the [[Berserker/notes|general notes]], but they may be out of date.
 
+
Berserkers have access to few Generic trees, but they want to invest heavily in the ones they do have. As Berserkers rely on their weapon for almost all of their damage, 5 points into Combat Accuracy and Weapon Mastery serve them well. As Berserkers rely on being in melee for almost all of their damage, 5 points into Thick Skin and Armour Training and wearing heavy or massive armor will severely cut down on the damage that you take.
+
 
+
A good strategy for most of the game is to limit your line of sight. Fighting enemies in a place where only a few monsters could ever see you. This becomes more important as you get into the later levels as you want to limit the number of incoming ranged and magic attacks. Those are the two things that will kill you fast throughout most of the game. Later however melee damage from monsters such as other elite Berserkers can hit extremely hard so you want to be careful around them. Otherwise, Berserkers can go toe-to-toe with everything else, slaying them in just a few swings. Keeping perfect positioning is key when playing Berserker, which could yet another good reason to pick up Field control (as talked about earlier.)
+
  
 
{{classes}}
 
{{classes}}

Revision as of 03:39, 20 March 2016

This page is about the class; for the talent, see Berserker (talent).
Berserker

Berserker 128 bg.png

Metaclass Warrior
Locked No
Starting Life 120
Life Rating +3
Stat Modifiers
Strength +5
Dexterity +1
Constitution +3
Magic 0
Willpower 0
Cunning 0

Description

A Berserker wields huge two-handed weapons of destruction, bringing pain and death to his foes as he cleaves them in two. A Berserker usually forfeits all ideas of self-defense to concentrate on what he does best: killing things. Their most important stats are: Strength and Constitution

Starting Equipment

  • Iron Greatsword
  • Iron Mail Armor

Talents

Class
Type Name Mastery Locked Talents
Techniques Two-Handed Assault 1.30 No Stunning Blow Fearless Cleave Death Dance Execution
Techniques Berserker's Strength 1.30 No Warshout Berserker Rage Shattering Blow Relentless Fury
Techniques Combat Techniques 1.30 No Rush Precise Strikes Perfect Strike Blinding Speed
Techniques Combat Veteran 1.30 No Quick Recovery Fast Metabolism Spell Shield Unending Frenzy
Techniques Shield Defense 0.90 Yes Shield Wall Repulsion Shield Expertise Last Stand
Techniques Archery Training 1.10 Yes Steady Shot Aim Rapid Shot Relaxed Shot
Techniques Superiority 1.30 Yes Juggernaut Onslaught Battle Call Shattering Impact
Techniques Warcries 1.30 Yes Shattering Shout Second Wind Battle Shout Battle Cry
Technique Bloodthirst 1.20 Yes Mortal Terror Bloodbath Bloody Butcher Unstoppable
Cunning Dirty Fighting 1.00 Yes Dirty Fighting Backstab Switch Place Cripple
Generic
Type Name Mastery Locked Talents
Techniques Combat Training 1.30 No Thick Skin Armour Training Combat Accuracy Weapons Mastery
Techniques Conditioning 1.30 No Vitality Unflinching Resolve Daunting Presence Adrenaline Surge
Cunning Survival 1.00 No Heightened Sense Charm Mastery Piercing Sight Evasion
Techniques Field Control 1.00 Yes Disengage Track Heave Slow Motion

Strategy

See Warrior Strategy Guides.

You can also see the general notes, but they may be out of date.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler