Difference between revisions of "Shadowblade"

From Tales of Maj'Eyal
Jump to: navigation, search
(Strategy)
(Strategy)
Line 195: Line 195:
  
 
==Strategy==
 
==Strategy==
The Shadowblade is fast, stealthy, mobile, and deadly. He is a [[Rogue]] who has learned rudimentary magic, much to the chagrin of his opponents.
 
  
While Shadowblade is a class that relies on magic, they have fairly minimal scaling with Magic and Spellpower, their spells mostly being utility or weapon damage based. As such, their primary stats are [[Dexterity]] and [[Cunning]] over [[Magic]], though Magic is worth pumping in the end if you plan on taking the {{t|Arcane Might}} prodigy and for your shields.
+
See [[Guides#Rogue|Rogue Strategy Guides]].
  
The Shadowblade uses daggers, one in each hand, for his offense. Leading with a {{t|Dual Strike}} or some good old-fashioned {{t|Dirty Fighting}} to stun, and then following up with a {{t|Flurry}} or a {{t|Sweep}} to kill, leaves a path of carnage.
+
You can also see the Shadowblade [[Shadowblade/notes|general notes]], but they may be out of date.
 
+
They are highly mobile, with access to the full suite of {{c|Conveyance}} talents, as well as {{t|Shadowstep}}, a devastating talent when combined with {{t|Track}} or any other ESP source. They also get {{t|Rush}} -- both of these trees are unlocked at birth.
+
 
+
Shadowblades do not get any healing talents either, nor do they have any major sources of damage mitigation, but they do start with access to {{t|Displacement Shield}} and have {{t|Time Shield}} in a locked category. Shadowblades may find it helpful to pick up the {{c|Light}} tree from an Anorithil [[escorts|escort quest]], for the {{t|Healing Light}}, {{t|Bathe in Light}} and {{t|Providence}} talents.
+
 
+
In terms of trees to unlock, Shadowblades have a few options:
+
 
+
* {{c|Temporal}}: This is a balanced tree, giving you a very strong defensive shield in {{t|Time Shield}} and the overwhelming speed of {{t|Essence of Speed}}, once you can afford to sustain it in the late game. Combining {{t|Essence of Speed}} with the speed boosts of {{t|Shadow Feed}}, {{t|Blinding Speed}}, and {{t|Momentum}} can allow you to cut down your foes before they can even act.
+
 
+
* {{c|Ambush}}: This is also a balanced tree, giving you utility and offensive skill. {{t|Shadow Leash}} allows you to disarm weapon damage foes, while {{t|Shadow Ambush}} allows you to silence caster threats, though foes that focus on summons and mental talents can circumvent these methods of threat mitigation. The real shining star of this tree, however, is using {{t|Ambuscade}} to create a shadow clone of yourself, then using {{t|Shadow veil}} to use it to destroy your foes, while you wait in a safe place. Do ensure that your main body are in a safe place (and maybe stealthed or invisible), as it can be damaged while you don't have control of it.
+
 
+
* {{c|Stealth}}: This is a tree focused completely on offense, to the detriment of your defense, as you must eschew the vastly superior protection of Heavy and Massive armor to use it. However, the damage you can output from stealth via {{t|Shadowstrike}} can allow you to kill your foes before they have the chance to counter-attack. Be wary of assuming that stealth is an effective defensive mechanic, however, as even if a foe has only caught a slight glimpse of you, they'll use AoE talents in your general direction.
+
  
 
{{classes}}
 
{{classes}}

Revision as of 03:56, 20 March 2016

Shadowblade

Shadowblade 128 bg.png

Metaclass Rogue
Locked No
Starting Life 100
Life Rating +0
Stat Modifiers
Strength 0
Dexterity +3
Constitution 0
Magic +3
Willpower 0
Cunning +3

Description

Shadowblades are Rogues that are touched by the gift of magic, able to kill with their daggers under a veil of stealth while casting spells to enhance their performance and survival.

Their use of magic is innate and not really studied; as such they do not naturally regenerate mana and must use external means of recharging.

They use the schools of Phantasm, Temporal, Divination and Conveyance magic to enhance their arts. Their most important stats are: Dexterity, Cunning and Magic

Starting Equipment

Starting Talents

  • Dual Strike
  • Shadow Combat
  • Phase Door
  • Lethality

Talent Categories

Class
Type Name Mastery Locked Talents
Technique Dual Weapons 1.2 No Dual Weapon Training Dual Weapon Defense Precision Momentum
Technique Dual Techniques 1.2 No Dual Strike Flurry Sweep Whirlwind
Techniques Combat Techniques 1.3 No Rush Precise Strikes Perfect Strike Blinding Speed
Cunning Dirty Fighting 1.3 No Dirty Fighting Backstab Switch Place Cripple
Cunning Lethality 1.3 No Lethality Deadly strikes Willful combat Snap
Cunning Shadow Magic 1.3 No Shadow Combat Shadow Cunning Shadow Feed Shadowstep
Spell Phantasm 1.0 No Illuminate Blur Sight Phantasmal Shield Invisibility
Techniques Combat Veteran 1.3 Yes Quick Recovery Fast Metabolism Spell Shield Unending Frenzy
Cunning Stealth 1.3 Yes Stealth Shadowstrike Hide in Plain Sight Unseen Actions
Cunning Ambush 1.3 Yes Shadow Leash Shadow Ambush Ambuscade Shadow Veil
Spell Temporal 1.0 Yes Congeal Time Time Shield Time Prison Essence of Speed
Generic
Type Name Mastery Locked Talents
Techniques Combat Training 1.2 No Thick Skin Armour Training Combat Accuracy Weapons Mastery
Cunning Survival 1.1 No Heightened Senses Charm Mastery Piercing Sight Evasion
Spell Conveyance 1.0 No Phase Door Teleport Displacement Shield Probability Travel
Spell Divination 1.0 Yes Arcane Eye Keen Senses Vision Premonition

Strategy

See Rogue Strategy Guides.

You can also see the Shadowblade general notes, but they may be out of date.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler