Difference between revisions of "Berserker"

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(Strategy: Reworded and rephrased for a more open-ended strategy (as opposed to a single successful build and an author's perspective). Also made grammatical corrections. I did my best to keep all of the points the original author made.)
(Talents)
Line 26: Line 26:
 
{{Talent_table
 
{{Talent_table
 
| class_rows =  
 
| class_rows =  
{{Talent_row
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Name = [[Archery training (category)|Archery Training]]
 
| Mastery = 1.1
 
| Locked = Yes
 
| talent1 = [[Steady shot (talent)|Steady Shot]]
 
| talent2 = [[Aim (talent)|Aim]]
 
| talent3 = [[Rapid shot (talent)|Rapid Shot]]
 
| talent4 = [[Relaxed shot (talent)|Relaxed Shot]]
 
}}
 
  
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
| Name = [[Shield defense (category)|Shield Defense]]
+
| Name = [[Two-handed assault (category)|Two-Handed Assault]]
| Mastery = 0.9
+
| Mastery = 1.30
| Locked = Yes
+
| talent1 = [[Stunning blow (talent)|Stunning Blow]]
| talent1 = [[Shield wall (talent)|Shield Wall]]
+
| talent2 = [[Fearless cleave (talent)|Fearless Cleave]]
| talent2 = [[Repulsion (talent)|Repulsion]]
+
| talent3 = [[Death dance (talent)|Death Dance]]
| talent3 = [[Shield expertise (talent)|Shield Expertise]]
+
| talent4 = [[Execution (talent)|Execution]]
| talent4 = [[Last stand (talent)|Last Stand]]
+
 
}}
 
}}
 
 
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
| Name = [[Two-handed weapons (category)|Two-Handed Weapons]]
+
| Name = [[Berserker's strength (category)|Berserker's Strength]]
| Mastery = 1.3
+
| Mastery = 1.30
| talent1 = [[Death dance (talent)|Death Dance]]
+
| talent1 = [[Warshout (talent)|Warshout]]
| talent2 = [[Berserker (talent)|Berserker]]
+
| talent2 = [[Berserker rage (talent)|Berserker Rage]]
| talent3 = [[Warshout (talent)|Warshout]]
+
| talent3 = [[Shattering blow (talent)|Shattering Blow]]
| talent4 = [[Death blow (talent)|Deathblow]]
+
| talent4 = [[Relentless fury (talent)|Relentless Fury]]
}}
+
 
+
 
+
{{Talent_row
+
| Type = [[Technique_(category_type)|Techniques]]
+
| Name = [[Two-handed maiming (category)|Two-Handed Maiming]]
+
| Mastery = 1.3
+
| talent1 = [[Stunning blow (talent)|Stunning Blow]]
+
| talent2 = [[Sunder armour (talent)|Sunder Armour]]
+
| talent3 = [[Sunder arms (talent)|Sunder Arms]]
+
| talent4 = [[Blood frenzy (talent)|Blood Frenzy]]
+
 
}}
 
}}
  
Line 73: Line 49:
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Name = [[Combat techniques (category)|Combat Techniques]]
 
| Name = [[Combat techniques (category)|Combat Techniques]]
| Mastery = 1.3
+
| Mastery = 1.30
 
| talent1 = [[Rush (talent)|Rush]]
 
| talent1 = [[Rush (talent)|Rush]]
 
| talent2 = [[Precise strikes (talent)|Precise Strikes]]
 
| talent2 = [[Precise strikes (talent)|Precise Strikes]]
Line 83: Line 59:
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Name = [[Combat veteran (category)|Combat Veteran]]
 
| Name = [[Combat veteran (category)|Combat Veteran]]
| Mastery = 1.3
+
| Mastery = 1.30
 
| talent1 = [[Quick recovery (talent)|Quick Recovery]]
 
| talent1 = [[Quick recovery (talent)|Quick Recovery]]
 
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]
 
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]
Line 90: Line 66:
 
}}
 
}}
  
 +
{{Talent_row
 +
| Type = [[Technique_(category_type)|Techniques]]
 +
| Name = [[Shield defense (category)|Shield Defense]]
 +
| Mastery = 0.90
 +
| Locked = Yes
 +
| talent1 = [[Shield wall (talent)|Shield Wall]]
 +
| talent2 = [[Repulsion (talent)|Repulsion]]
 +
| talent3 = [[Shield expertise (talent)|Shield Expertise]]
 +
| talent4 = [[Last stand (talent)|Last Stand]]
 +
}}
 +
 +
{{Talent_row
 +
| Type = [[Technique_(category_type)|Techniques]]
 +
| Name = [[Archery training (category)|Archery Training]]
 +
| Mastery = 1.10
 +
| Locked = Yes
 +
| talent1 = [[Steady shot (talent)|Steady Shot]]
 +
| talent2 = [[Aim (talent)|Aim]]
 +
| talent3 = [[Rapid shot (talent)|Rapid Shot]]
 +
| talent4 = [[Relaxed shot (talent)|Relaxed Shot]]
 +
}}
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Name = [[Superiority (category)|Superiority]]
 
| Name = [[Superiority (category)|Superiority]]
| Mastery = 1.3
+
| Mastery = 1.30
 
| Locked = Yes
 
| Locked = Yes
 
| talent1 = [[Juggernaut (talent)|Juggernaut]]
 
| talent1 = [[Juggernaut (talent)|Juggernaut]]
Line 104: Line 101:
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Name = [[Warcries (category)|Warcries]]
 
| Name = [[Warcries (category)|Warcries]]
| Mastery = 1.3
+
| Mastery = 1.30
 
| Locked = Yes
 
| Locked = Yes
 
| talent1 = [[Shattering shout (talent)|Shattering Shout]]
 
| talent1 = [[Shattering shout (talent)|Shattering Shout]]
Line 115: Line 112:
 
| Type = [[Technique_(category type)|Technique]]
 
| Type = [[Technique_(category type)|Technique]]
 
| Name = [[Bloodthirst (category)|Bloodthirst]]
 
| Name = [[Bloodthirst (category)|Bloodthirst]]
| Mastery = 1.2
+
| Mastery = 1.20
 
| Locked = Yes
 
| Locked = Yes
 
| talent1 = [[Bloodbath (talent)|Bloodbath]]
 
| talent1 = [[Bloodbath (talent)|Bloodbath]]
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| Type = [[Cunning (category type)|Cunning]]
 
| Type = [[Cunning (category type)|Cunning]]
 
| Name = [[Dirty fighting (category)|Dirty Fighting]]
 
| Name = [[Dirty fighting (category)|Dirty Fighting]]
| Mastery = 1.0
+
| Mastery = 1.00
 
| Locked = Yes
 
| Locked = Yes
 
| talent1 = [[Dirty fighting (talent)|Dirty Fighting]]
 
| talent1 = [[Dirty fighting (talent)|Dirty Fighting]]
Line 140: Line 137:
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Name = [[Combat training (category)|Combat Training]]
 
| Name = [[Combat training (category)|Combat Training]]
| Mastery = 1.3
+
| Mastery = 1.30
 
| talent1 = [[Thick skin (talent)|Thick Skin]]
 
| talent1 = [[Thick skin (talent)|Thick Skin]]
 
| talent2 = [[Armour training (talent)|Armour Training]]
 
| talent2 = [[Armour training (talent)|Armour Training]]
Line 151: Line 148:
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Name = [[Conditioning (category)|Conditioning]]
 
| Name = [[Conditioning (category)|Conditioning]]
| Mastery = 1.3
+
| Mastery = 1.30
 
| talent1 = [[Vitality (talent)|Vitality]]
 
| talent1 = [[Vitality (talent)|Vitality]]
 
| talent2 = [[Daunting presence (talent)|Daunting Presence]]
 
| talent2 = [[Daunting presence (talent)|Daunting Presence]]
 
| talent3 = [[Unflinching resolve (talent)|Unflinching Resolve]]
 
| talent3 = [[Unflinching resolve (talent)|Unflinching Resolve]]
 
| talent4 = [[Adrenaline surge (talent)|Adrenaline Surge]]
 
| talent4 = [[Adrenaline surge (talent)|Adrenaline Surge]]
 +
}}
 +
 +
{{Talent_row
 +
| Type = [[Cunning (category type)|Cunning]]
 +
| Name = [[Survival (category)|Survival]]
 +
| Mastery = 1.00
 +
| talent1 = [[Heightened senses (talent)|Heightened Sense]]
 +
| talent2 = [[Charm mastery (talent)|Charm Mastery]]
 +
| talent3 = [[Piercing sight (talent)|Piercing Sight]]
 +
| talent4 = [[Evasion (talent)|Evasion]]
 
}}
 
}}
  
Line 161: Line 168:
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Type = [[Technique_(category_type)|Techniques]]
 
| Name = [[Field control (category)|Field Control]]
 
| Name = [[Field control (category)|Field Control]]
| Mastery = 1.0
+
| Mastery = 1.00
 
| Locked = Yes
 
| Locked = Yes
 
| talent1 = [[Disengage (talent)|Disengage]]
 
| talent1 = [[Disengage (talent)|Disengage]]
Line 167: Line 174:
 
| talent3 = [[Heave (talent)|Heave]]
 
| talent3 = [[Heave (talent)|Heave]]
 
| talent4 = [[Slow motion (talent)|Slow Motion]]
 
| talent4 = [[Slow motion (talent)|Slow Motion]]
}}
 
 
{{Talent_row
 
| Type = [[Cunning (category type)|Cunning]]
 
| Name = [[Survival (category)|Survival]]
 
| Mastery = 1.0
 
| talent1 = [[Heightened senses (talent)|Heightened Sense]]
 
| talent2 = [[Charm mastery (talent)|Charm Mastery]]
 
| talent3 = [[Piercing sight (talent)|Piercing Sight]]
 
| talent4 = [[Evasion (talent)|Evasion]]
 
 
}}
 
}}
  

Revision as of 01:24, 26 June 2014

This page is about the class; for the talent, see Berserker (talent).
Berserker

Berserker 128 bg.png

Metaclass Warrior
Locked No
Starting Life 120
Life Rating +3
Stat Modifiers
Strength +5
Dexterity +1
Constitution +3
Magic 0
Willpower 0
Cunning 0

Description

A Berserker wields huge two-handed weapons of destruction, bringing pain and death to his foes as he cleaves them in two. A Berserker usually forfeits all ideas of self-defense to concentrate on what he does best: killing things. Their most important stats are: Strength and Constitution

Starting Equipment

  • Iron Greatsword
  • Iron Mail Armor

Talents

Class
Type Name Mastery Locked Talents
Techniques Two-Handed Assault 1.30 No Stunning Blow Fearless Cleave Death Dance Execution
Techniques Berserker's Strength 1.30 No Warshout Berserker Rage Shattering Blow Relentless Fury
Techniques Combat Techniques 1.30 No Rush Precise Strikes Perfect Strike Blinding Speed
Techniques Combat Veteran 1.30 No Quick Recovery Fast Metabolism Spell Shield Unending Frenzy
Techniques Shield Defense 0.90 Yes Shield Wall Repulsion Shield Expertise Last Stand
Techniques Archery Training 1.10 Yes Steady Shot Aim Rapid Shot Relaxed Shot
Techniques Superiority 1.30 Yes Juggernaut Onslaught Battle Call Shattering Impact
Techniques Warcries 1.30 Yes Shattering Shout Second Wind Battle Shout Battle Cry
Technique Bloodthirst 1.20 Yes Bloodbath Mortal Terror Bloodrage Unstoppable
Cunning Dirty Fighting 1.00 Yes Dirty Fighting Backstab Switch Place Cripple
Generic
Type Name Mastery Locked Talents
Techniques Combat Training 1.30 No Thick Skin Armour Training Combat Accuracy Weapons Mastery
Techniques Conditioning 1.30 No Vitality Daunting Presence Unflinching Resolve Adrenaline Surge
Cunning Survival 1.00 No Heightened Sense Charm Mastery Piercing Sight Evasion
Techniques Field Control 1.00 Yes Disengage Track Heave Slow Motion

Strategy

Stunning Blow and Death Dance are two early game talents that scale well with added class points, creating higher damage and a longer stun. While Death Dance has high damage output its range is small. Unlocking Bloodthirst at level ten is a very good choice. There are three passive talents here: Blood Bath, Mortal Terror, and Blood Rage, all of which will help increase your character's lifespan.

Like Brawler, Breserker has access to some mobility skills, like Rush. These help you to close the gap on tough mobs, hop away from sustaining AoE and regroup with your shorter cooldowns ready.

The Combat Techniques tree can be often overlooked, but the passives - the ones that increase your stamina and health regereration - are quite powerful and can relieve the need for regeneration via inscriptions for more powerful inscriptions, though regeneration runes can make a Berseker even harder to kill. Having two regeneration runes makes it double-hard, and by unlocking an extra inscription slot and you could add a movement or shield rune as well. However there are still some interesting categories to unlock such as the Warcries tree, which will give you Battle Shout and Second wind; both talents are nice.

Berserker has access to many passive talents, such as Weapons Combat and Weapons Mastery, followed by constitution passives and massive armor. Field Control gives you access to another often-overlooked high-tier talent in Track which gives you the ability to see what you're going to be rushing into before doing it.

A good strategy for most of the game is to limit your line of sight. Fighting enemies in a place where only a few monsters could ever see you. This becomes more important as you get into the later levels as you want to limit the number of incoming ranged and magic attacks. Those are the two things that will kill you fast throughout most of the game. Later however melee damage from monsters such as other elite Berserkers can hit extremely hard so you want to be careful around them. Otherwise, Bersserkers can go toe-to-toe with everything else, slaying them in just a few swings. Keeping perfect positioning is key when playing Berserker, which could yet another good reason to pick up Field control (as talked about earlier.)

It can also be noted that Berserker can unlock archery talents as well. The cost to make this an effective method of combat is high, however. A critical strike build is possible too if you were to unlock Dirty Fighting. All of these options makes it a robust class and a solid choice for many races.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler